<img class="img" src="images/1.png" width="664px">
<div class="disc">The game contains adult content.
All characters are fictional.
All characters are over 21 years old.
All creatures are fictional and mythical, they represent human desires, fears and emotions.
If you are under 21, CLOSE THE GAME.
</div>
<<link "<span class=mainbtn>Start Game</span>""Sets">><</link>>
<<link "<span class=mainbtn>Start from the Beginning</span>""Prologue">><</link>>
<<set $Wwash to false>><<set $Wplay to false>><<set $Whunt to false>>\
<<set $Bikini to false>>
<<set $FHelp to false>>
<<set $Corruption = 0>>
<<set $Arousal =0>>
<<set $Artifacts=0>>
<<set $Money = 5000>>
<<set $power=100>>
<<set $GuildSex=0>>
<<set $DogSex=0>>
<<set $DadSex=0>>
<<set $BroSex=0>>
<<set $TavernWork=0>>
<<set $ShopWork=0>>
<<set $SchoolWork=0>>
<<set $ChurchWork=0>>
<<set $BrothelWork=0>>
<<set $Level=0>>
<<set $GSTART to true>>
<<set $Explore1lvl=0>>
<<set $GS=1>>
<<set $sexSlime=0>>
<<set $sexWolf=0>>
<<set $sexSpider=0>>
<<set $sexBandit=0>>
<<set $PalataSex=0>>
<<set $SoldierSex=0>>
<<set $CampSex=0>>
<<set $homedad=false>>
<<set $homebro=false>>
<<set $guild=false>>
<<set $WinxTalk=false>>
<<set $Armor=false>>
<<set $Sword=false>>
<<set $Boots=false>>
<<set $Artif=false>>
<<set $TempleObr = false>>
<<set $BossWork=0>>
<<set $Shop1=false>>
<<set $Random=1>><img src="images/city/city.png" width="864px">
<<if $power is 0>>
<div class="text">The town you grew up in is in front of you.
You should find a job to better prepare for your next journey.</div>
<div class=menuCity><<link "<span class=home> </span>""Home">><</link>></div>
<<else>>
<<if $Corruption is 0>>
<div class="text">We need to head into the abyss as soon as possible. And it wouldn't be a bad idea to run home to say goodbye to the family.</div>
<div class=menuCity><<link "<span class=home> </span>""Home">><</link>>
<<if $guild is true>><<link "<span class=guild> </span>""Guild">><</link>><</if>><<link "<span class=tavern> </span>""Tavern">><</link>></div>
<<elseif $Corruption is 1>>
<div class="text">Before you lies the city where you grew up.
You should find a job to better prepare for your next journey.</div>
<div class=menuCity><<link "<span class=home> </span>""Home">><</link>>
<<link "<span class=guild> </span>""Guild">><</link>><<link "<span class=tavern> </span>""Tavern">><</link>><<link "<span class=shop> </span>""Shop">><</link>></div>
<<elseif $Corruption is 2>>
<div class="text">The town you grew up in is in front of you.
You should recruit as many adventurers as possible..</div>
<div class=menuCity><<link "<span class=home> </span>""Home">><</link>>
<<link "<span class=guild> </span>""Guild">><</link>><<link "<span class=tavern> </span>""Tavern">><</link>><<link "<span class=shop> </span>""Shop">><</link>></div><</if>>
<div class=menuCity><<link "<span class=abyss></span>""Abyss">><</link>></div>
<</if>>
<img src="images/city/home.png" width="864px">
<div class="text">You stand near your home. The cozy wooden cottage with a porch adorned with blooming wisterias warms your heart.</div>
<<if $power is 0>>
<div class=menuCity><<link "<span class=room> </span>""Room">><</link>></div>
<<else>>
<<if $FHelp is true>>
<div class=menuCity><<link "<span class=room> </span>""Room">><</link>>
<<link "<span class=brotherroom> </span>""Brother">><</link>><<link "<span class=garden> </span>""Father">><</link>><<link "<span class=farm> </span>""Farm">><</link>></div>
<<else>>
<div class=menuCity><<link "<span class=room> </span>""Room">><</link>>
<<link "<span class=brotherroom> </span>""Brother">><</link>><<link "<span class=garden> </span>""Father">><</link>><<link "<span class=dogplace> </span>""Dog">><</link>></div><</if>>
<</if>>
<<link "<span class=mainbtn>Return to Town</span>""Abyss Town">><</link>>
<img src="images/city/guild.png" width="864px">
<<cacheaudio "guild" "./audio/guild.mp3">>\
<<audio "guild" volume 0.5 play>>\
<div class="text">Walking along the edge of the abyss, you come to the guild building. Inside, as always, there are many people hurrying about their business. There is a secretary at the counter.</div>
<<if $Corruption is 0>>
<div class="text">ANNOUNCEMENT: Access to levels 2-6 is temporarily closed.</div>
<<elseif $Corruption is 1>>
<div class="text">ANNOUNCEMENT: The second level requires the help of strong adventurers, only with good equipment.</div>
<</if>>
<<link "<span class=mainbtn>Approach the secretary</span>""Reception">><</link>>
<<link "<span class=mainbtn>Return to the town</span>""Abyss Town">><<audio "guild" stop>><</link>><img src="images/tavern/tavern2.png" width="864px">
<<cacheaudio "bar" "./audio/bar.mp3">>\
<<audio "bar" volume 0.5 play>>\
<<if $Corruption is 0>><div class="text">You are in a tavern. The air smells of alcohol and sweat. The dim light of the lamps gives this place an atmosphere of isolation.</div>
<div class="NPCPlayer speak">I don't have time to be here. I need to say goodbye to my family as soon as possible and head into the abyss.</div>
<<elseif $Corruption is 1>><<if $power is 0>>
<div class="text">You are in a tavern. The air smells of alcohol and sweat. The dim light of the lamps gives this place an atmosphere of isolation.</div>
<div class="NPCPlayer1 speak">I have no strength left. Better go home and rest.</div>
<<else>><div class="text">You are in a tavern. The air smells of alcohol and sweat. The dim lighting gives the place an intimate feel.<<if $TavernWork <1>>There's a wanted poster next to the bar.<</if>></div>
<<if $TavernWork >=1>><div class="menu">You can stop by the [[Toilet]] if you need to.</div>
<<link"<span class=mainbtn>Work</span>""TavernWork">><<set $power-=20>><<if $Arousal <7>><<set $Arousal +=1>><</if>><</link>><<else>><<link "<span class=mainbtn>Working Conditions</span>""TavernWorkInt">><</link>><</if>><</if>>
<<elseif $Corruption is 2>>
<<if $power is 0>>
<div class="text">You are in a tavern. The air smells of alcohol and sweat. The dim light of the lamps gives the place an atmosphere of seclusion.</div>
<<if $Corruption is 1>><div class="NPCPlayer1 speak">I have no strength left. Better to go home and rest.</div><<elseif $Corruption is 2>><div class="NPCPlayer2 speak">I have no strength left. Better to go home and rest.</div><</if>>
<<else>><div class="text">You are in a tavern. The air smells of alcohol and sweat. The dim lighting of the lamps gives the place an intimate atmosphere.<<if $TavernWork <1>>There is a wanted poster near the bar.<</if>></div>
<div class="menu">You can visit the [[Toilet]] if you need to.</div>
<<link"<span class=mainbtn>Work</span>""TavernWork2">><<set $power-=20>><<if $Arousal <7>><<set $Arousal +=1>><</if>><</link>><</if>>
<</if>>
<<link "<span class=mainbtn>Return to Town</span>""Abyss Town">><<audio "bar" stop>><</link>><img src="images/shop/shop.png" width="864px">
<<cacheaudio "shop" "./audio/shop.mp3">>\
<div class="text">You entered the store. It is illuminated by the meager light of candles. On the shelves are scattered a variety of goods for sale for every taste. Behind the counter stands a seller, an elderly man. His wrinkled face shows his age and experience. </div>
<<if $power is 0>><<if $Corruption is 1>><div class="NPCPlayer1 speak">I have no strength left. Better to go home and rest.</div><<elseif $Corruption is 2>><div class="NPCPlayer2 speak">I have no strength left. Better go home and rest.</div><</if>>
<<link "<span class=mainbtn>Return to town</span>""Abyss Town">><</link>>
<<else>>
<<if $Corruption is 1>>
<<if $ShopWork is 0>>
<div class=menu>[[View items|ShopBuy]] for sale.</div>
<<else>>
<div class=menu>[[View items|ShopBuy]] for sale</div>
<<link"<span class=mainbtnr>Help with research</span>""ShopWork">><<set $power-=20>><<if $Arousal <7>><<set $Arousal +=1>><</if>><</link>>
<</if>>
<<elseif $Corruption is 2>>
<<audio "shop" volume 0.1 play>>\
<div class=menu>[[View Products|ShopBuy]] for sale</div>
<<if $ShopWork is 5>>
<<link "<span class=mainbtn>Ask about work</span>""ShopWorkInt">><</link>>
<<else>>
<<link "<span class=mainbtn>Work</span>""ShopWork2">><<set $power-=20>><</link>>
<</if>><</if>>
<<link "<span class=mainbtn>Return to town</span>""Abyss Town">><<audio "shop" volume 0.1 stop>>\<</link>>
<</if>><img src="images/city/hospital.png" width="864px">
<div class="text">You are at the entrance to the hospital.</div>
<<link "<span class=mainbtn>Return to town</span>""Abyss Town">><</link>><<if $Corruption is 1>><img src="images/home/bed.png" width="864px"><<elseif $Corruption is 2>><<if $Arousal <5>><img src="images/home/bed2.png" width="864px"><<else>><img src="images/home/bed5.png" width="864px"><</if>><</if>>
<div class="text">You are lying in your soft bed.</div>
<<if $Corruption >=1>>
<<if $power <=80>><div class="menu">Close your eyes and <<link"fall asleep""Sleep">><</link>>.</div><</if>>
<<if $Arousal >=5>><<link"<span class=mainbtnr>Masturbate</span>""Masturbate">><</link>>
<<if $Corruption is 2>><<link "<span class=mainbtnr>Pretend to be asleep</span>""BrotherSex1">><</link>><</if>>
<</if>>
<<link "<span class=mainbtn>Get out of bed</span>""Room">><</link>>
<<else>>
<<if $power <=80>><div class="menu"><<link"Go to bed""Sleep">><</link>> in a soft bed.</div><</if>>
<<link "<span class=mainbtn>Get out of bed</span>""Room">><</link>>
<</if>><<cacheaudio "mom" "./audio/mom.mp3">>\
<<audio "mom" volume 0.1 play>>\
<<if $Corruption is 1>>\
<div class="text">You can't shake the feeling of excitement.</div>
<div class="NPCPlayer1 speak">Lately, for some reason, I feel... hot... down there... I need to do something about it.</div>
<div class="text">You slowly move your hand down your stomach... gradually starting to gently touch your pussy.</div>
<div class="NPCPlayer1 speak">Mmmm, how nice...</div>
<div class="text">The fire inside you is getting stronger and stronger. Breathing heavily, you take off the clothes that are in your way.</div>
<img src="images//home/masturbate1.gif" width="864px">
<<set $Arousal = 1>>\
<div class="NPCPlayer1 speak">Ah... Good... mmmm...</div>
<div class="text">Your legs are cramping and you are overwhelmed by an orgasm</div>
<<elseif $Corruption is 2>>
<<if $Arousal <7>><<set $Arousal +=1>><</if>>\
<<set $Arousal = 2>>\
<div class="text">You can't help but feel aroused.</div>
<div class="text">You slowly move your hand down your stomach... gradually starting to gently touch your pussy. </div>
<div class="NPCPlayer2 speak">Mmmm...</div>
<img src="images/home/mast/mast.gif" width="864px">
<div class="NPCPlayer2 speak">Ah... I want more...</div>
<<if $Ovo is true>>
<<set _Ovo to random(1,2)>>
<<switch (_Ovo) >>
<<case 1>>
<div class="text">You take out the carrots, prepared for the pass. and start masturbating her.</div>
<img src="images/home/mast/carrot.gif" width="864px">
<div class="NPCPlayer2 speak">Ah,... yeah, that's so much better...</div>
<div class="text">Your legs are cramping and you're overwhelmed by an orgasm</div>
<img src="images/home/mast/orgasm.png" width="864px">
<<case 2>>
<div class="text">You take out the cucumber you prepared for the pass. and start masturbating with it.</div>
<img src="images/home/mast/cucumber.gif" width="864px">
<div class="NPCPlayer2 speak">Ah,... yeah, that's so much better...</div>
<div class="text">Your legs are cramping and you're having an orgasm</div>
<img src="images/home/mast/orgasm1.png" width="864px">
<</switch>>
<<else>>
<div class="NPCPlayer2 speak">I should help my dad with the garden and pick a few vegetables...</div>
<</if>><</if>>
<<if $power <=80>><<link "<span class=mainbtn>Go to bed</span>""Sleep">><<audio "mom" stop>><</link>><</if>>
<<link "<span class=mainbtn>Get Out of Bed</span>""Room">><<audio "mom" stop>><</link>><<cacheaudio "opening" "./audio/opening.mp3">>\
<<audio "opening" volume 0.1 stop>>\
<<cacheaudio "sleep" "./audio/sleep.mp3">>\
<<audio "sleep" volume 0.1 play>>\
<<set $Wwash to false>><<set $Wplay to false>><<set $Whunt to false>>\
<<set _Dream to random(1,6)>>
<div class="text">You are sleeping soundly in your bed and you are dreaming.</div>
<div class="slowfade"><<timed 0.1s t8n>>
<<if $Corruption is 1>>
<<if $Arousal <7>><<set $Arousal +=1>><</if>>
<<switch (_Dream) >>
<<case 1>>
<img src="images/home/dream/dream1.png" width="864px">
<<case 2>>
<img src="images/home/dream/dream2.png" width="864px">
<<case 3>>
<img src="images/home/dream/dream3.png" width="864px">
<<case 4>>
<img src="images/home/dream/dream4.png" width="864px">
<<case 5>>
<img src="images/home/dream/dream5.png" width="864px">
<<case 6>>
<img src="images/home/dream/dream6.png" width="864px">
<</switch>>
<<elseif $Corruption is 2>>
<<if $Arousal <7>><<set $Arousal +=1>><</if>>
<<switch (_Dream) >>
<<case 1>>
<img src="images/home/dream/dream11.png" width="864px">
<<case 2>>
<img src="images/home/dream/dream22.png" width="864px">
<<case 3>>
<img src="images/home/dream/dream33.png" width="864px">
<<case 4>>
<img src="images/home/dream/dream44.png" width="864px">
<<case 5>>
<img src="images/home/dream/dream55.png" width="864px">
<<case 6>>
<img src="images/home/dream/dream66.png" width="864px">
<</switch>>
<</if>>
<div class="textr">Enjoy...</div>
<<set $power = 100>>
<<link "<span class=mainbtn>Wake up</span>""Bed">><<audio "opening" volume 0.1 loop play>><<audio "sleep" stop>><</link>>
<</timed>>
</div><img src="images/guild/reception.png" width="864px">
<<cacheaudio "bell" "./audio/bell.mp3">>\
<<audio "bell" volume 0.5 play>>\
<div class="text">You approach the counter, where a young girl with sky-blue hair sits.</div>
<<if $Level is 0>>
<div class="NPCReception anotherSpeak">Welcome to the adventurers' guild! Here you can sell artifacts found in the abyss or get a pass to descend into the abyss. What is your question?
</div>
<<if $Corruption is 0>>
<div class="NPCPlayer speak">Hello! My name is <<print $name>>, I need a pass to the abyss.
</div>
<div class="NPCReception anotherSpeak">Okay. Go to the second floor to see the guild master. He is currently personally issuing adventurer passes.
</div>
<div class="NPCPlayer speak">Then I will go to him. Thank you!
</div>
<<elseif $Corruption is 1>>
<div class="NPCPlayer1 speak">Hello! My name is <<print $name>>, I need a pass to the abyss.
</div>
<div class="NPCReception anotherSpeak">Okay. Go to the second floor to see the guild master. He is currently personally issuing adventurer passes.
</div>
<div class="NPCPlayer1 speak">I will go to him right away. Thank you!
</div>
<</if>>
<<if $Artifacts >= 1>>
<div class="menu"><<link "Sell artifacts""Reception">><<set $Money +=$Artifacts*100>><<set $Artifacts=0>><</link>> for 100 gold each.</div>
<<else>>
<div class="text">You have no artifacts to sell.</div>
<</if>>
<<link "<span class=mainbtn>Guild Master</span>""Office">><</link>>
<<link "<span class=mainbtn>Return to town</span>""Abyss Town">><<audio "guild" stop>><</link>>
<<else>>
<div class="NPCReception anotherSpeak">Hello! Are you here to sell artifacts or get a pass?
</div>
<<if $Artifacts >= 1>><div class=menu><<link "Sell Artifacts""Reception">><<set $Money to $Artifacts*100>><<set $Artifacts=0>><</link>></div>
<<else>>
<div class="text">You have no artifacts to sell.</div>
<</if>>
<div class="text">You already have a pass. </div>
<<link "<span class=mainbtn>Return</span>""Guild">><<audio "guild" stop>><</link>>
<</if>><img src="images/guild/guild_master.png" width="864px">
<<audio "guild" stop>>\
<<cacheaudio "opening" "./audio/opening.mp3">>\
<<audio "opening" pause>>\
<<cacheaudio "master" "./audio/master.mp3">>\
<<audio "master" volume 0.1 play>>\
<<if $Corruption is 0>>
<div class="text">You walk up to the second floor to the large doors and enter the office. The high ceilings are decorated with wooden beams, and the walls are made of white stone. On the walls hang paintings depicting the heroic deeds of the guild members. The atmosphere in the room is filled with the spirit of adventure and wisdom, creating the perfect space for making important decisions and discussing future plans. Opposite the entrance sits a serious-looking man.</div>
<div class="speak NPCPlayer">Excuse me... Good afternoon! I need a pass to descend into the abyss. The secretary girl said that I need to come to you.
</div>
<div class="anotherSpeak NPCGuildMaster">Hello, hello. Everything is correct, let's see now. What is your name?
</div>
<div class="speak NPCPlayer">My name is <<print $name>>.</div>
<div class="anotherSpeak NPCGuildMaster">I understand that this is your first descent?</div>
<div class="speak NPCPlayer">Yes! I just turned 18 and I am ready to go into the abyss!
</div>
<div class="anotherSpeak NPCGuildMaster">Commendable! The first descent for each adventurer is completely free. But once you return to the city, you will have to get a pass again and pay a mandatory fee of 1000 gold. So remember that.
</div>
<div class="anotherSpeak NPCGuildMaster">The second layer and below are not yet available. The sirens there have escaped the control of the fairies, you will have to wait until order is restored. Therefore, only the first level of the Abyss will be available to you.
</div>
<div class="speak NPCPlayer">I understand everything, the first level is enough for the beginning. I have money, I have been saving up for this trip for a long time. Paying for the pass will not be a problem. Thank you very much.
</div>
<div class="anotherSpeak NPCGuildMaster">No problem. Take care of yourself <<print $name>>! The Abyss is a dangerous place. Good luck!
</div>
<<link "<span class=mainbtn>Take a pass and go to the town</span>""Abyss Town">><<audio "master" stop>><<audio "opening" volume 0.1 loop play>><<set $Level = 1>><</link>>
<<elseif $Corruption is 1>>
<div class="text">You go up to the Guild Master's office again. He looks up at you.</div>
<div class="speak NPCPlayer1">Good day! I need a pass to descend into the abyss.
</div>
<div class="anotherSpeak NPCGuildMaster">Hello, child. Let's see. This is not your first descent. You must pay a mandatory fee of 1000 gold.
</div>
<div class="speak NPCPlayer1">Of course, you need to pay the fee...
</div>
<<if $Money < 1000>><<if $GuildSex is 0>><div class="speak NPCPlayer1">Can't you pay later? Right now I'm a little short.
</div>
<div class="anotherSpeak NPCGuildMaster">Money is very important for the guild. We use it to pay for medical expenses and to pay for the rescue of those who couldn't get out of the abyss on their own.</div>
<div class="anotherSpeak NPCGuildMaster">You were saved thanks to this.</div>
<div class="speak NPCPlayer1">I understand and am very grateful to you!
</div>
<div class="anotherSpeak NPCGuildMaster">Since you have no money at all, I had an idea. I could pay for you...for a small personal favor.</div>
<<else>><div class="anotherSpeak NPCGuildMaster">I can pay for you, if you want...</div><</if>>
<<if $Arousal <5>><<link "<span class=mainbtn>Back to town without a pass</span>""Abyss Town">><<audio "master" stop>><<audio "opening" volume 0.1 loop play>><</link>><</if>>
<div class=textr>Why would you spend money...</div>
<<link "<span class=mainbtnr>Agree and not pay</span>""GuildSex">><<if $Arousal <7>><<set $Arousal +=1>><</if>><</link>>
<<else>>
<div class="menu"><<link "Pay for a pass and return""Abyss Town">><<set $Money -= 1000>><<audio "master" stop>><<audio "opening" volume 0.1 loop play>><<set $Level = 1>><</link>>
</div>
<<link "<span class=mainbtn>Go to town without a pass</span>""Abyss Town">><<audio "master" stop>><<audio "opening" volume 0.1 loop play>><</link>>
<div class=textr>It feels warm inside to think that you don't have to pay...</div>
<<link "<span class=mainbtnr>Agree and Don't Pay</span>""GuildSex">><<if $Arousal <7>><<set $Arousal +=1>><</if>><</link>>
<</if>>
<<elseif $Corruption is 2>>
<div class="text">You climb up to the Guild Master's office again. He looks up at you.</div>
<div class="speak NPCPlayer2">Good day! I need a pass to descend into the abyss.</div>
<div class="anotherSpeak NPCGuildMaster">Hello, child. Let's see. This is not your first descent. You must pay the mandatory fee of 1000 gold.
</div>
<div class="speak NPCPlayer2">Of course, you need to pay the fee...</div>
<div class="anotherSpeak NPCGuildMaster">Or you can do it without paying...
</div>
<div class=textr>Why do you need to spend money...</div>
<<link "<span class=mainbtnr>Don't pay</span>""GuildSex">><<if $Arousal <7>><<set $Arousal +=1>><</if>><</link>>
<<if $Money >=1000>>
<div class="menu"><<link "Pay for the pass and return""Abyss Town">><<set $Money -= 1000>><<audio "master" stop>><<audio "opening" volume 0.1 loop play>><<set $Level = 1>><</link>></div>
<<else>>\
<div class=text>You don't have enough money.</div><</if>>
<<link "<span class=mainbtn>Go to town without a pass</span>""Abyss Town">><<audio "master" stop>><<audio "opening" volume 0.1 loop play>><</link>>
<</if>><img src="images/tavern/toilet/toilet.png" width="864px">
<div class="text"> You enter the toilet. It is common for all visitors.</div>
<div class="menu">Look in <<link "Mirror""ToiletMirror">><<if $Arousal <7>><<set $Arousal +=1>><</if>><</link>>.
Enter the last [[Stall|1stall]].
</div>
<<link "<span class=mainbtn>Return to the tavern</span>""Tavern">><</link>><img src="images/tavern/toilet/cabin.png" width="864px">
<div class="text">You entered a toilet cubicle. There is a toilet in the middle. And on the wall there is a mysterious hole. </div>
<<if $Glory is true>>
<<if $power >0>><<link"<span class=mainbtnr>Work</span>""MasturbateToilet">><<set $power -=20>><</link>><</if>>
<<else>>
<<if $Arousal >=5>><<link"<span class=mainbtnr>Masturbate</span>""MasturbateToilet">><</link>><</if>>
<</if>>
<<link "<span class=mainbtn>Exit the booth</span>""Toilet">><</link>><img src="images/city/abyss.png" width="864px">
<<cacheaudio "wind1" "./audio/wind1.mp3">>\
<<audio "wind1" play>>\
<div class="text"> You come to the checkpoint into the abyss. It was set up over 500 years ago for safety. This is the only way down. </div>
<<link "<span class=mainbtn>Enter the guard post</span>""Soldier">><<audio "wind1" stop>><</link>>
<<link "<span class=mainbtn>Return to town</span>""Abyss Town">><<audio "wind1" stop>><</link>><<if $Corruption is 1>>
<img src="images/shop/shop.png" width="864px">
<div class="text">You approach the old shopkeeper. He is passionate about his work.</div>
<<if $ShopWork is 1>>
<div class="NPCPlayer1 speak">Cough cough. I have come to help with the research. What do you need from me?</div>
<div class="NPCSeller anotherSpeak"> OOO! I have been waiting for you. I have already started studying it without you and have discovered that this necklace has an invisible aura that can change objects that are near it.</div>
<div class="NPCPlayer1 speak">And how does it change objects?</div>
<div class="NPCSeller anotherSpeak">This is where your help is needed. I left the necklace for a day, next to a glass of water. Drink it and we will observe what happens. </div>
<div class="NPCPlayer1 speak">That sounds dangerous, what if it kills me?</div>
<div class="NPCSeller anotherSpeak">You don't have to worry. I've already tested it on myself. And nothing happened, probably because I don't have a connection to this necklace like you do.</div>
<div class="NPCSeller anotherSpeak">As a last resort, I have potions to counteract any possible effects, even death.</div>
<div class="NPCPlayer1 speak">Okay, I hope nothing bad happens.</div>
<<elseif $ShopWork is 2>>
<div class="NPCSeller anotherSpeak">Are you awake? How are you feeling?</div>
<div class="NPCPlayer1 speak">Great, but why did I wake up in the pantry? Did the necklace infuse the water with a soporific effect?</div>
<div class="text">The alchemist thought for a while...</div>
<div class="NPCSeller anotherSpeak">Hmm... No, we were experimenting all night, you were just really tired and asked to lie down here... Apparently the effect is precisely that you forgot it....</div>
<div class="NPCPlayer1 speak">Strange... Well, the main thing is that I got enough sleep, I'm full of energy and ready for the next experiment.</div>
<div class="NPCSeller anotherSpeak">I'm glad you're optimistic, then let's get started quickly. Drink this water, I prepared it in advance. I kept the amulet in it for a whole day.</div>
<<elseif $ShopWork is 3>>
<div class="NPCSeller anotherSpeak">Oh, you're awake. How are you feeling? Do you have a headache? Maybe you're thirsty?</div>
<div class="NPCPlayer1 speak">Hello. Everything is fine, but I don't remember anything again.</div>
<div class="NPCSeller anotherSpeak">Great! Um... Ahem... Just a couple more tests and we'll be done.</div>
<div class="NPCPlayer1 speak">Then let's get started quickly!</div>
<div class="NPCSeller anotherSpeak">Here, drink this. This water has been infused next to the necklace for two days, let's see how it affects the effect produced.</div>
<<elseif $ShopWork is 4>>
<div class="NPCSeller anotherSpeak">I've been waiting for you. How are you feeling? How are your memories?</div>
<div class="NPCPlayer1 speak">Hello. Everything is fine, but I don't remember anything again. I hope this will end soon.</div>
<div class="NPCSeller anotherSpeak">Sure, then straight to the point. Here, drink this. This water was infused next to the necklace for THREE days, let's see how it affects the effect produced.</div>
<</if>>
<<link "<span class=mainbtnr>Drink water</span>""ShopWork1">><</link>>
<</if>><img src="images/hospital/1.png" width="864px">
<div class="text">You slowly open your eyes, and the first thing you see is a bright light shining through the white curtains. Your eyes sting, and you squint to adjust to the brightness. There are quiet noises all around: floors creaking somewhere, footsteps in the hallway from time to time.</div>
<img src="images/hospital/doctor.png" width="864px">
<div class="NPCDoctor anotherSpeak">You're awake! How are you feeling?
</div>
<div class="NPCPlayer1 speak">G-good. Where am I?</div>
<div class="NPCDoctor anotherSpeak">You're in the hospital, adventurers found you unconscious in the field. It's lucky that the elevator was just fixed and they were heading back to town.
</div>
<div class="NPCDoctor anotherSpeak">All your stats are normal, you can leave the hospital whenever you want. The guild will pay for all expenses, so you don't have to worry about that. Be careful in the future.
</div>
<div class="NPCPlayer1 speak">Thank you.</div>
<<link "<span class=mainbtn>Go Home</span>""Room1">><</link>>
<<set $power to 100>><img src="images/shop/shop1.png" width="864px">
<div class=text>You are viewing a display case with goods.</div>
<div class=menuCity><<if $Corruption is 1>><<if $Armor is false>>
<div class=shopcart>
<img src="images/shop/armor.png" width="350px">
<<if $Money>=2000>>Universal armor set.
Cost: 2000 gold
<<link "Buy""ShopBuy">><<set $Money -=2000>><<set $Armor to true>><<set $GS +=1>><</link>><<else>>Universal armor set.
Cost: 2000 gold.
You do not have enough funds.<</if>></div><</if>>
<<if $Sword is false>><div class=shopcart>
<img src="images/shop/sword.png" width="350px">
<<if $Money>=1500>>Sword.
Cost: 1500 gold
<<link "Buy""ShopBuy">><<set $Money -=1500>><<set $Sword to true>><<set $GS +=1>><</link>><<else>>Sword.
Cost: 1500 gold
You don't have enough funds.<</if>></div><</if>>
<<if $Boots is false>><div class=shopcart>
<img src="images/shop/boots.png" width="350px">
<<if $Money>=800>>Comfortable shoes.
Cost: 800 gold
<<link "Buy""ShopBuy">><<set $Money -=800>><<set $Boots to true>><<set $GS +=1>><</link>><<else>>Comfortable shoes.
Cost: 800 gold.
You don't have enough funds.<</if>></div><</if>>
<<if $Artif is false>><div class=shopcart>
<img src="images/1/Temple/artif.png" width="350px">
<<if $Money>=5000>>Beautiful necklace.
Cost: 5000 gold
<<link "Buy""ShopWorkInt">><<set $Artif to true>><</link>><<else>>Beautiful necklace.
Cost: 5000 gold.
You do not have enough funds.<</if>></div><</if>>
<<elseif $Corruption is 2>>\
<<if $Bikini is false>>\
<div class=shopcart>
<img src="images/shop/bikini.png" width="350px">
<<if $Money>=2000>>A beautiful bikini.
Cost: 2000 gold
<<link "Buy""ShopBuy">><<set $Money -=2000>><<set $Bikini to true>><</link>><<else>>A beautiful bikini.
Cost: 2000 gold.
You do not have enough funds.<</if>></div><</if>><</if>>
</div>
<<link "<span class=mainbtn>Move away from the display case</span>""Shop">><</link>><<cacheaudio "opening" "./audio/opening.mp3">>\
<<audio "opening" volume 0.1 stop>>\
<<cacheaudio "bordel" "./audio/bordel.mp3">>\
<<audio "bordel" volume 0.2 loop play>>\
<<cacheaudio "jungle" "./audio/jungle.mp3">>\
<<audio "jungle" volume 0.1 stop>>\
<<if $Qbrothel is 0>><img src="images/2/fairy/Brothel/1.png" width="864px">
<div class="text">When you reach the end of the city, you finally come to the house the queen had spoken of, its walls and roof made of red silk, so beautiful and soft that you wanted to wrap yourself in it and stay there for always.</div>
<div class="text">Going inside you hear muffled moans, intrigued you move in their direction.</div>
<img src="images/2/fairy/Brothel/peek.png" width="864px">
<div class="text">Peeking out from behind the curtain, you see the source of the moans, one of the adventurers jerking off to the ass of a beautiful fairy.</div>
<img src="images/2/fairy/Brothel/first.gif" width="864px">
<div class="text">You hid behind the curtain and waited until the adventurer left.</div>
<img src="images/2/fairy/Brothel/fairy.png" width="864px">
<div class="NPCBrothel anotherSpeak">We're done, you can come over. I haven't seen you before, did you like what I saw?</div>
<div class="NPCPlayer2 speak">I-I didn't, I mean, yes, I liked it... but I'm here about something else...</div>
<div class="NPCBrothel anotherSpeak">What are you interested in then?</div>
<div class="NPCPlayer2 speak">I'm talking about the slugworms... they're getting in the way of me... looking for mushrooms for the herbalist.</div>
<div class="NPCBrothel anotherSpeak">Slugworms are getting in the way? Hahaha, that's unlikely, they're very nice creatures, if you don't pay attention to their appearance. I'll help you with this problem.</div>
<div class="NPCBrothel anotherSpeak">But in exchange for the information, I want to get a little help from you... I need to talk to the queen, but I can't leave my job, maybe you'll agree to replace me for a while? </div>
<div class="NPCPlayer2 speak">Sorry... But I'm not ready for such help yet...</div>
<div class="NPCBrothel anotherSpeak">Don't be afraid, you liked what you saw, you won't have to do anything complicated... and I'll be back quickly... there and back.</div>
<<set $Qbrothel =1>>
<<if $Arousal >=5>><<link "<span class=mainbtnr>Agree</span>""BrothelSex">><</link>>
<<else>>
<div class="text">You're not excited enough.</div><</if>>
<<link "<span class=mainbtn>Refuse and return to the city</span>""Winx">><</link>>
<<elseif $Qbrothel is 1>>
<img src="images/2/fairy/Brothel/fairy.png" width="864px">
<div class="text">When you go inside you see a fairy.</div>
<div class="NPCBrothel anotherSpeak">Have you changed your mind?</div>
<<if $Arousal >=5>><<link "<span class=mainbtnr>Agree</span>""BrothelSex">><</link>><<else>>
<div class="text">You are not aroused enough.</div><</if>>
<<link "<span class=mainbtn>Refuse and return to town</span>""Winx">><<audio "opening" volume 0.1 loop play>><<audio "bordel" stop>><<audio "jungle" volume 0.1 loop play>><</link>>
<<elseif $Qbrothel is 8>>
<img src="images/2/fairy/Brothel/fairy.png" width="864px">
<div class="text">When you go inside you see a fairy.</div>
<div class="NPCBrothel anotherSpeak">Have you come to help me? I hope you have some slug lube, you can't work without it.</div>
<<if $Smazka >0>>
<<link "<span class=mainbtn>Work</span>""BrothelWork">><</link>>
<<else>>
<div class="text">You need to get some slug lube to work.</div><</if>>
<<link "<span class=mainbtn>Return to town</span>""Winx">><<audio "opening" volume 0.1 loop play>><<audio "bordel" stop>><<audio "jungle" volume 0.1 loop play>><</link>>
<</if>><div class="text">You entered the elevator. The most reliable and fastest way to descend into the abyss.</div>
<<if $Corruption is 0>>
<<cacheaudio "opening" "./audio/opening.mp3">>\
<<audio "opening" pause>>\
<<cacheaudio "wind" "./audio/Wind.mp3">>\
<<audio "wind" play>>\
<<cacheaudio "krik" "./audio/krik.mp3">>\
<img src="images/player_down.png" width="864px">
<div class="text">The vast expanses of the abyss open up before you, filling you with great excitement from the approaching adventures and the chance to find your mother. You remember how, since childhood, you wanted to go here and see this amazing world, different from the calm, city time that you had.</div>
<div class="text">Suddenly, a strong wind blew. You felt how the elevator cabin you were in began to be carried away to the side. Having lost your balance, you fell into its corner. Everything happened so fast that you did not even have time to understand what was happening.
The elevator rope began to creak from the strong tension.</div>
<div class="NPCPlayer speak">What is happening?</div>
<div class="text">The rope once again made a piercing creak... and broke under the pressure of an unprecedented flow of air. As you fell down, you felt only a strong wind in your ears. Your life flashed before your eyes and you thought the end had come too soon for you.</div>
<img src="images/down.png" width="864px">
<<link "<span class=mainbtn>Continue</span>""Down1">><<audio "wind" stop>><<audio "krik" volume 0.2 play>><<set $Money to 0>><</link>>
<<elseif $Corruption is 1>>
<<cacheaudio "wind1" "./audio/wind1.mp3">>\
<<audio "wind1" play>>\
<div class=menuLevels><div><<link "<span class=abyss> </span>""Abyss">><<audio "wind1" stop>><</link>></div><div><<link "<span class=first></span>""First Layer">><<audio "wind1" stop>><</link>></div><div><<link "<span class=second> </span>""2 Layer">><<audio "wind1" stop>><</link>></div></div>
<</if>>
<<if $Corruption is 2>>
<<cacheaudio "wind1" "./audio/wind1.mp3">>\
<<audio "wind1" play>>\
<div class=menuLevels><div><<link "<span class=abyss> </span>""Abyss">><<audio "wind1" stop>><</link>></div><div><<link "<span class=first></span>""First Layer">><<audio "wind1" stop>><</link>></div><div><<link "<span class=second> </span>""Winx">><<audio "wind1" stop>><</link>></div></div>
<</if>>
<<set $Level=0>><img src="images/1/1.png" width="864px">
<<if $power is 0>><div class="text">You are too tired, you need to rest somewhere.</div>
<div class="menuCity"><<link "<span class=camp> </span>""Camp">><</link>></div>
<<else>>
<<if $Corruption is 0>><div class="text">The first layer of the abyss spreads out before you. You are standing near a broken elevator. You won't be able to go up.</div><<else>><div class="text">You are standing near the elevator, which you can use to return to the city.</div>
<<link "<span class=mainbtn>Go to the elevator</span>""Down">><</link>><</if>>
<div class="menuCity"><<if $Explore1lvl >= 1>><<link "<span class=camp> </span>""Camp">><</link>><</if>><<if $Explore1lvl >= 2>><<link "<span class=lake> </span>""Lake">><</link>><</if>><<if $Explore1lvl >= 3>><<link "<span class=plains> </span>""Plains">><</link>><</if>><<if $Explore1lvl >= 4>><<link "<span class=bandits> </span>""Bandits Camp">><</link>><</if>><<if $Explore1lvl >= 5>><<if $TempleObr is false>><<link "<span class=tample> </span>""Tample">><</link>><</if>><</if>></div>
<<if $Explore1lvl < 7>><<link "<span class=mainbtn>Explore the first layer</span>""Explore">><<set $power-=20>><</link>>
<</if>>
<</if>><<if $Explore1lvl is 0>>
<<cacheaudio "forest" "./audio/forest.mp3">>\
<<audio "forest" volume 0.3 play>>\
<img class="img" src="images/1/Camp/Camp1.png">
<div class="text">While exploring the first layer, you suddenly noticed several columns of smoke in the distance. Surprised, you decided to go closer to them, and after a while you came to a clearing where a small camp stood.</div>
<img class="img" src="images/1/Camp/Camp2.png">
<div class="text">The tents surrounded a central fire, where many adventurers were sitting, drinking beer. You were amazed by the unexpected discovery and with interest went to the camp to learn more about its cheerful inhabitants. </div>
<img class="img" src="images/1/camp/camp.png">
<div class="slowfade"><<timed 0.1s t8n>>
<<cacheaudio "smeh" "./audio/smeh.mp3">>\
<<audio "smeh" volume 0.1 play>>\
<div class="NPCPlayer speak">Hello! My name is <<print $name>>, can you tell me if this is a transit camp for adventurers?
</div>
<div class="NPCCampAll anotherSpeak">Hello <<print $name>>. Yes, this is a regular camp for adventurers. There is one on each layer of the abyss. You can get a good night's sleep here or just relax. There is enough beer for everyone. HAHAHA
</div>
<div class="NPCCampAll anotherSpeak">No one will attack you here, don't worry. Judging by your equipment, you weren't particularly prepared for your descent. Be careful, you won't be able to handle the monsters here without a good sword and armor.</div>
<div class="NPCPlayer speak"> I was prepared! But the elevator fell and crashed, and my equipment disappeared while I was unconscious, apparently stolen. It's a miracle I survived at all.</div>
<div class="NPCCampAll anotherSpeak">WOW, then you're very lucky that only your clothes were stolen! Here, take this knife, it will help you deal with slimes at least, don't even think about going after other monsters with it! You'll hardly be able to defeat them.</div>
<div class="NPCPlayer speak"> Thank you! This will help me a lot!</div>
<div class="NPCCampAll anotherSpeak">You're welcome! And yes, don't go to the monsters tired, otherwise who knows what they'll do to you. Better stay here, <<print $name>>, we'll be glad to have your company. AHAHA!</div>
<<link "<span class=mainbtn>Go back</span>""First Layer">><<audio "forest" stop>><<audio "smeh" stop>><</link>>
<</timed>>
</div>
<<set $Explore1lvl=1>>
<<elseif $Explore1lvl is 1>>
<<cacheaudio "lake" "./audio/lake.mp3">>\
<<audio "lake" volume 0.2 play>>\
<img src="images/1/slime/lake1.png" width="864px">
<div class="text">You went to explore the level further, when suddenly you heard strange sounds, similar to splashing water. Deciding to investigate the source of the sounds, you went deeper into the forest and soon discovered a very unusual lake. Blue slimes were crawling on its shore, making strange sounds. You began to study this amazing place with interest, carefully approaching the lake to examine the slimes closer.
</div>
<div class="slowfade"><<timed 0.1s t8n>>
<img src="images/1/slime/lake.png" width="864px">
<div class=text>After studying them thoroughly, we decided to go back and think about what to do next.</div>
<<link "<span class=mainbtn>Go back</span>""First Layer">><<audio "lake" stop>><</link>>
<<set $Explore1lvl=2>>
<</timed>>
</div>
<<elseif $Explore1lvl is 2>>
<<cacheaudio "wolfs" "./audio/wolfs.mp3">>\
<<audio "wolfs" volume 0.2 play>>\
<img src="images/1/Wolfs/plains.png" width="864px">
<div class="text">Exploring the nearby forest, you noticed that the trees had become sparse and the ground beneath your feet had turned into soft grass. The sounds of nature had died down, and only the wind whispered its secrets. After walking a little further, you came to an open space and saw a huge field where packs of demonic wolves were hunting in the distance. Their gray pelts flashed among the tall grass, and the air was filled with their howling voices. The place seemed wild and mysterious.
</div>
<div class="slowfade"><<timed 0.1s t8n>>
<div class=text> You could see the demonic wolves running around in search of prey.</div>
<img src="images/1/wolfs/1.png" width="864px">
<div class="NPCPlayer speak">It is too dangerous to stay here while the demonic wolves are hunting, we will have to come back here later.</div>
<<link "<span class=mainbtn>Go back</span>""First Layer">><<audio "wolfs" stop>><</link>>
<</timed>>
</div>
<<set $Explore1lvl=3>>
<<elseif $Explore1lvl is 3>>
<<cacheaudio "nightforest" "./audio/nightforest.mp3">>\
<<audio "nightforest" volume 0.3 play>>\
<div class="text">You continued to explore the first level of the abyss. Making your way through the forest, you heard someone screaming not far from you. You rushed to the source of the screams and hid in the bushes. The picture you saw shocked you. A group of bandits walked among the bloody bodies and collected all the possible valuables. Having collected all the valuables, they begin to leave.</div>
<img src="images/1/bandits/bandits.png" width="864px">
<div class="slowfade"><<timed 0.1s t8n>>
<div class="text">You are scared, but the thought that you should find out where their camp is did not leave you. And you decide to follow them, so that later you can tell the soldiers about the location of the camp. For 20 minutes you cleverly hid and followed the bandits until they came to dirty and shabby tents. Their camp was simple and poorly protected. After watching them for some time, you saw a large amount of jewelry, armor and weapons that the bandits brought into their tents. You slowly retreated back, remaining unnoticed. </div>
<img src="images/1/bandits/banditsCamp.png" width="864px">
<div class="NPCPlayer speak">If I can steal their weapons and armor, it will greatly simplify my journey. We'll have to figure out how to do this.</div>
<<set $Explore1lvl=4>>
<<link "<span class=mainbtn>Go back</span>""First Layer">><<audio "nightforest" stop>><</link>>
<</timed>>
</div>
<<elseif $Explore1lvl is 4>>
<<cacheaudio "wind" "./audio/Wind.mp3">>\
<<audio "wind" play>>\
<img src="images/1/temple/mountains.png" width="864px">
<div class="text">Exploring the level once again, you finally decided to explore the distant mountains. The rocky terrain, covered with sparse thickets and steep cliffs, created serious obstacles in your path. You continued your search, despite the swift currents of the wind and unpredictable changes in the weather.</div>
<div class="slowfade"><<timed 0.1s t8n>>
<div class=text>After long days of exploration and grueling climbs and descents along steep slopes, you finally discovered the barely noticeable ruins of a temple hidden among high cliffs. You felt tired, but the joy of discovery filled your heart.
Walking through the ruins, immersed in silence and a mystical atmosphere, you felt that every step brought you closer to the secrets of antiquity. You looked at the walls decorated with mysterious symbols and understood that this place hides many mysteries and secrets that need to be solved.</div>
<img src="images/1/temple/temple.png" width="864px">
<div class="text">You look into the depths of the ruins and feel a strange attraction.... is it related to your adventurer's dream to find something unknown or is it something else... you don't know, but you clearly understand that if you go there, your life will change forever.</div>
<div class="NPCPlayer speak">I feel strange... I need to prepare well before I start exploring these ruins.</div>
<<set $Explore1lvl=5>>
<<link "<span class=mainbtn>Go back</span>""First Layer">><<audio "wind" stop>><</link>>
<</timed>>
</div>
<<elseif $Explore1lvl is 5>>
<div class="text">You've been trying to find anything else on this level for a long time, but apparently there's nothing left. As well as the energy you spent searching.</div>
<<if $power >20>><<set $power to 20>><</if>>
<<link "<span class=mainbtn>Go back</span>""First Layer">><</link>>
<</if>>
<img src="images/1/wolfs/1.png" width="864px">
<<cacheaudio "wolfs" "./audio/wolfs.mp3">>\
<<audio "wolfs" volume 0.2 play>>\
<div class="text">I walked slowly across the field, enjoying the calm beauty of the surrounding nature. Suddenly, huge demonic wolves jumped out from behind the hill, their furry fur glinting in the sun, their eyes glowing red, and their vicious fangs stained with blood.</div>
<<if $Corruption <2>>
<<link"<span class=mainbtn>Prepare to fight</span>""Wolf">><<audio "wolfs" stop>><<set $power-=20>><</link>>
<<link "<span class=mainbtn>Run back</span>""Wolfmath1">><<audio "wolfs" stop>><</link>>
<<if $Meat is true>><<link "<span class=mainbtnr>Use meat</span>""WolfFight2">><<audio "wolfs" stop>><<set $power-=20>><<if $Arousal <7>><<set $Arousal +=1>><</if>><</link>><</if>>
<<else>>
<<link "<span class=mainbtn>Walk with the Demon Wolves</span>""WolfDen">><<audio "wolfs" stop>><</link>>
<</if>><img class="img" src="images/1/camp/camp2.png">
<<cacheaudio "forest" "./audio/forest.mp3">>\
<<audio "forest" volume 0.2 play>>\
<<cacheaudio "smeh" "./audio/smeh.mp3">>\
<<audio "smeh" volume 0.5 play>>\
<div class="text"> You enter the camp. There is a fire burning in the center, around which adventurers are sitting and drinking beer. There are many free tents to the side.</div>
<div class="NPCCampAll anotherSpeak">Why are you standing there like you're not yourself? You can take any free tent and relax! Or better yet, come to us, we will treat you to a drink and interesting stories! AHAHAHA!
</div>
<div class="menuCity"><<link "<span class=palatka> </span>""CampSleep">><<audio "forest" stop>><<audio "smeh" stop>><</link>><<if $Corruption >=1>><<if $power >0>><<link "<span class=campAll> </span>""CampSpeak">><<audio "forest" stop>><<audio "smeh" stop>><</link>><<if $Shop1 is true>><<if $Shop11 is true>><<link "<span class=shop1> </span>""Shop1">><<audio "forest" stop>><<audio "smeh" stop>><</link>><</if>><</if>><</if>><</if>></div>
<<link "<span class=mainbtn>Go back to the layer</span>""First Layer">><<audio "forest" stop>><<audio "smeh" stop>><</link>><img src="images/1/bandits/banditscamp.png" width="864px">
<<cacheaudio "fire" "./audio/fire.mp3">>\
<<audio "fire" volume 0.1 play>>\
<div class="text">You decided to go back to the bandits' camp and try to steal what you could from them. Having reached the camp and sat in the bushes for 20 minutes. You took advantage of the perfect moment and made your way into the bandits' outer tent. But while you were looking for something to profit from, one of them entered the tent. </div>
<<if $Corruption <2>>\
<div class="slowfade"><<timed 0.1s t8n>>
<img src="images/1/bandits/bandit.png" width="864px">
<<if $sexBandit <=1>><div class="NPCBandit anotherSpeak">Who the fuck are you?</div><<else>><div class="NPCBandit anotherSpeak">Fuck, you again, well... come in, what did you want?</div><</if>>
<<link "<span class=mainbtn>Get ready for battle</span>""Bandits">><<set $power-=20>><</link>>
<<link "<span class=mainbtn>Escape</span>""banditmath">><</link>>
<<if $Corruption is 1>>
<<if $sexWolf >=5>><<link "<span class=mainbtnr>Think of another way</span>""BanditSex">><</link>><</if>><</if>>
<</timed>>
</div>
<<elseif $Corruption is 2>>\
<<if $BanditHelp is true>>
<<link "<span class=mainbtn>Have fun with bandits</span>""BanditSex1">><</link>>
<<else>>
<<if $BanditH is true>>
<div class="NPCBandit anotherSpeak">Brought money? Or why the fuck did you come here?</div>
<<link "<span class=mainbtn>Go inside</span>""BanditHelp">><</link>>
<<else>>
<div class="NPCBandit anotherSpeak">Fuck, I've seen you somewhere... come in, what did you want?</div>
<<link "<span class=mainbtn>Ask for help in battle</span>""BanditHelp">><</link>>
<</if>><</if>>
<<link "<span class=mainbtn>Leave</span>""First Layer">><</link>><</if>><img src="images/1/temple/temple.png" width="864px">
<<cacheaudio "wind" "./audio/Wind.mp3">>\
<<audio "wind" play>>\
<<if $Corruption is 0>>
<div class="text">You descended the stone steps and entered the dark sanctuary of the temple. Light filtered through narrow cracks in the ceiling, creating a play of shadows on the ancient walls, decorated with carvings and symbols. You carefully walked through the halls, immersed in semi-darkness, each turn, like a labyrinth, hiding a new mystery.</div>
<<link "<span class=mainbtn>Go back</span>""First Layer">><<audio "wind1" stop>><</link>>
<div class=textr>Come to me.</div>
<<link "<span class=mainbtnr>Continue exploring the temple</span>""Tample1">><<audio "wind" stop>><</link>>
<<else>>
<div class="text">The entrance to the temple is collapsed. There is nothing more to do here.</div>
<<set $TempleObr = true>>
<<link "<span class=mainbtn>Go back</span>""First Layer">><<audio "wind" stop>><</link>>
<</if>><<cacheaudio "jungle" "./audio/jungle.mp3">>\
<<if $Corruption is 1>>\
<<if $WinxTalk is false>>\
<img src="images/2/fairy/city.png" width="864px">
<div class=text> A fairy is approaching you.</div>
<div class="NPCWinx anotherSpeak">Stop! We are not allowing anyone onto our layer.</div>
<div class="NPCPlayer1 speak">But I must move on.</div>
<div class="NPCWinx anotherSpeak">The sirens have gone out of control, breaking the elevator to the third layer and killing anyone attempting to pass through the second.</div>
<div class="NPCWinx anotherSpeak">We are preparing for the final battle. But there are not enough people with good equipment and those who can resist their suggestion magic.</div>
<div class="NPCWinx anotherSpeak">So if you get good armor and a sword, then come and help, but for now go back and don't interfere.</div>
<div class="NPCPlayer1 speak">Damn, okay. I need to get some armor as soon as possible, maybe I should go to the merchant in town... </div>
<<set $WinxTalk to true>>
<<else>>
<div class=text>You are not ready to help the fairies.</div>
<</if>>
<<link "<span class=mainbtn>Return to the elevator</span>""Down">><</link>>
<<elseif $Corruption is 2>>
<<audio "jungle" volume 0.1 loop play>>\
<img src="images/2/2.png" width="864px">
<<if $power >0>>
<div class=text> You are in the middle of the jungle, next to the enchanting city of fairies, from which you can go to the surface. Barely noticeable paths diverge in different directions.</div>
<div class=menuCity><<link "<span class=winx> </span>""Winx">><</link>><<link "<span class=forest> </span>""Forest">><</link>><<if $firsttusk is 4>><<link "<span class=plain> </span>""Plain">><</link>><</if>><<if $Wlake is true>><<link "<span class=sea> </span>""Sea">><</link>><</if>></div>
<<else>>
<div class=text> You are in the center of the jungle, nearby there is a city of fairies where you can relax.</div>
<div class=menuCity><<link "<span class=winx> </span>""Winx">><</link>></div><</if>>
<</if>><img class="imge" src="images/1/temple/artif.png" >
<<cacheaudio "scream" "./audio/scream.mp3">>\
<<audio "scream" volume 0.5 play>>\
<div class="text">You gently touched the cold metal and a terrible pain engulfed you inside.</div>
<div class="NPCPlayer speak">AAaAaaaA!!! What's happening!? How painful!</div>
<div class="text">A powerful force flows into your body and begins to change it.</div>
<img class="imge" src="images/1/temple/transformation.gif">
<div class="text">After some time. which seemed endless to you. you return to your natural form.</div>
<<set $Level=0>>
<<link "<span class=mainbtnr>You lose consciousness</span>""TampleSleep">><<audio "mis" stop>><<set $Corruption = 1>><<set $Arousal to 1>><</link>><<if $GSTART is true>>
<<if $Corruption is 0>><<link "<div class=icon> </div>""Character">><</link>><<elseif $Corruption is 1>><<link "<div class=icon1> </div>""Character">><</link>><<elseif $Corruption is 2>><<link "<div class=icon2> </div>""Character">><</link>><<elseif $Corruption is 3>><<link "<div class=icon3> </div>""Character">><</link>><</if>>
<div class="bars">
There is <<print $Money>> gold in your pockets.
<<if $Corruption >=1>>Arousal <<print $Arousal>> / 7
<<if $Arousal is 1>><img src="images/ui/P10.png" width="200px"><<elseif $Arousal is 2>><img src="images/ui/P20.png" width="200px"><<elseif $Arousal is 3>><img src="images/ui/P30.png" width="200px"><<elseif $Arousal is 4>><img src="images/ui/P40.png" width="200px"><<elseif $Arousal is 5>><img src="images/ui/P50.png" width="200px"><<elseif $Arousal is 6>><img src="images/ui/P60.png" width="200px"><<elseif $Arousal is 7>><img src="images/ui/P70.png" width="200px">
<</if>>
<</if>>
<<if $power is 100>>Power <<print $power>> / 100 <img src="images/ui/Y100.png" width="200px">
<<elseif $power is 80>>Power <<print $power>> / 100 <img src="images/ui/Y80.png" width="200px">
<<elseif $power is 60>>Power <<print $power>> / 100 <img src="images/ui/Y60.png" width="200px">
<<elseif $power is 40>>Power <<print $power>> / 100 <img src="images/ui/Y40.png" width="200px">
<<elseif $power is 20>>Power <<print $power>> / 100 <img src="images/ui/Y20.png" width="200px">
<<elseif $power is 0>>Power <<print $power>> / 100 <img src="images/ui/0.png" width="200px">
<</if>>
</div>
<</if>>
[[Hints]]<<if $Corruption is 1>>
<<if $TavernWork is 1>>
<img src="images/tavern/1.png" width="864px">
<div class="text">And so it was, your first day on the job at the tavern.</div>
<div class="NPCBarman anotherSpeak">Let's start with the easy part, stand behind the tap and pour the beer when I tell you.</div>
<div class="NPCPlayer1 speak">Okay.</div>
<div class=text>Your hands were shaking as if you'd been out in the freezing cold for a long time. For a long time you couldn't get the tap into the glass, as soon as you got the hang of it, the tap made a frightening screeching noise and started spitting foam in different directions, pouring it all over the place, splashing you.</div>
<img src="images/tavern/2.png" width="864px">
<div class="NPCPlayer1 speak">I'm all wet! What should I do?</div>
<div class="text">The tavern owner is rushing to your aid.</div>
<div class="NPCBarman anotherSpeak">Arr, it's broken again, run and change your clothes while I fix it.</div>
<div class="NPCPlayer1 speak">Okay, I'll be quick!</div>
<div class="text">You ran to the locker room and changed your clothes.</div>
<img src="images/tavern/chan.png" width="864px">
<div class="text">You finished the rest of the day without incident.</div>
<span class=money>You received 100 gold for your shift</span>
<<set $TavernWork +=1>>
<<set $Money +=100>>
<<elseif $TavernWork is 2>>
<img src="images/tavern/1.png" width="864px">
<div class="text">You've come out for another shift. </div>
<div class="NPCBarman anotherSpeak">You've been working the entire day in the hall.</div>
<div class="NPCPlayer1 speak">Okay! I hope I can handle it.</div>
<img src="images/tavern/work3.png" width="864px">
<div class="text">You've been working the entire day with the guests, taking and bringing orders, not noticing that your skirt has ridden up in the back, exposing your butt and panties. The guests were happy and left tips.</div>
<div class="NPCBarman anotherSpeak"> You did a good job today, you can go home.</div>
<div class="NPCPlayer1 speak">Thank you!</div>
<span class=money>You received 100 gold for your shift</span>
<span class=money>Tip: 20 gold </span>
<<set $TavernWork +=1>>
<<set $Money +=120>>
<<elseif $TavernWork is 3>>
<img src="images/tavern/1.png" width="864px">
<div class="text">You are starting another shift.</div>
<div class="NPCBarman anotherSpeak"> You have been working in the hall all day today.</div>
<div class="NPCPlayer1 speak">Good! I'll try not to let you down!</div>
<div class="text">You work serving guests. After bringing another drink to the table, the guest turns to you.</div>
<div class="NPCBar anotherSpeak">Thank you, dear! You deserve something better than a tip!</div>
<img src="images/tavern/slap.png" width="864px">
<div class="text">The guest slaps you on the butt.</div>
<div class="NPCPlayer1 speak">OW! Thank you!</div>
<div class="text">The rest of the day passed without incident.</div>
<span class=money>You received 100 gold for your shift</span>
<span class=money>Tip: 20 gold </span>
<<set $TavernWork +=1>>
<<set $Money +=120>>
<<elseif $TavernWork is 4>>
<img src="images/tavern/1.png" width="864px">
<div class="text">You've come out for another shift.</div>
<div class="NPCBarman anotherSpeak">Today you work the counter, pour whatever they order.</div>
<div class="NPCPlayer1 speak">Good! I hope this time everything goes without incident.</div>
<div class=text>The beer tap was still difficult for you to pull. As you poured another glass, it began to spit out foam in all directions, splashing you. </div>
<img src="images/tavern/2.png" width="864px">
<div class="NPCPlayer1 speak">I'm all wet again, when will I start getting better at it?</div>
<div class="NPCBarman anotherSpeak">I just fixed it! Arrr. Run and change, and then go take orders from the guests. I'll probably be spending a long time with the faucet.</div>
<div class="NPCPlayer1 speak">I understand, sorry! I'll be right back!</div>
<div class="text">You quickly ran off to change.</div>
<img src="images/Tavern/chan.png" width="864px">
<div class="text">Upon returning, you immediately began to serve the poured beer to the guests, not noticing that you forgot to put on a bra.</div>
<img src="images/tavern/work2.png" width="864px">
<div class="text"> The guests were very grateful and left tips. At the end of the day, you approach the tavern owner.</div>
<div class="NPCBarman anotherSpeak"> You're doing well! I like your courage! All for the sake of satisfying the guests *points finger at your chest area*, keep up the good work and you'll get even more tips.</div>
<div class="NPCPlayer1 speak">What? Ouch!!! I must have been in a hurry and didn't notice!</div>
<div class="text">Your shift is over, you blushed and ran off to change into your usual clothes.</div>
<span class=money>You received 100 gold for your shift</span>
<span class=money>Tip: 25 gold</span>
<<set $TavernWork +=1>>
<<set $Money +=125>>
<<elseif $TavernWork is 5>>
<img src="images/tavern/1.png" width="864px">
<div class="text">You've started another shift.</div>
<div class="NPCBarman anotherSpeak">You're working in the hall today.</div>
<div class="NPCPlayer1 speak">Good!</div>
<div class="text">You've been working in the hall all day. hall.</div>
<div class="NPCBar anotherSpeak">Girl! Hiccup. Bring me some more alcohol!</div>
<div class="NPCPlayer1 speak">Of course! Which one should I bring you?</div>
<div class="NPCBar anotherSpeak">Hiccup. Although, looking at you, I don't want alcohol...</div>
<div class="text">The guest starts touching your breasts.</div>
<img src="images/tavern/grooping.png" width="864px">
<div class="NPCPlayer1 speak">Ah! Stop it!</div>
<div class="text">After touching a little more, the guest lets go of your breasts. You run off to finish your shift.</div>
<span class=money>You received 100 gold for your shift.</span>
<span class=money>Tip: 5 gold.</span>
<<set $TavernWork +=1>>
<<set $Money +=105>>
<<elseif $TavernWork is 6>>
<img src="images/tavern/1.png" width="864px">
<div class="text">You've started another shift.</div>
<div class="NPCPlayer1 speak">It's unusually hot today. I need to think of a way to cool myself down.</div>
<div class=textr>It's cooler without clothes....</div>
<div class="NPCPlayer1 speak">Perhaps I can go take off the extra clothes that others won't see anyway.</div>
<img src="images/tavern/chan.png" width="864px">
<div class="text">You take off your underwear.</div>
<div class="NPCBarman anotherSpeak"> Today you work in the gym all day.</div>
<div class="NPCPlayer1 speak">Good! I'll try not to let you down!</div>
<div class="text">You're working, serving guests. One of the customers spilled a drink on the table.</div>
<div class="NPCBar anotherSpeak">Girl! Clean my table! And quickly!</div>
<div class="NPCPlayer1 speak">Of course! I'm running!</div>
<div class=text>You start wiping the table, forgetting that you're not wearing underwear.</div>
<img src="images/tavern/clean.png" width="864px">
<div class=text> The customer is very pleased with your work.</div>
<div class="NPCBar anotherSpeak">Hehehe. Thank you very much! Your service is the best in town!</div>
<div class="NPCPlayer1 speak">Thank you! I'm glad you enjoyed it!</div>
<span class=money>You received 100 gold for your shift</span>
<span class=money>Tip: 50 gold</span>
<<set $TavernWork +=1>>
<<set $Money +=150>>
<<elseif $TavernWork is 7>>
<img src="images/tavern/1.png" width="864px">
<div class="text">You've come out for another shift. Because of the heat, you're working without underwear again.</div>
<div class="NPCBarman anotherSpeak">You've been working in the hall all day today.</div>
<div class="NPCPlayer1 speak">Good! I'll try not to let you down!</div>
<div class="text">After working all day without incident, there was only one table left in the tavern by closing time, with guests sitting at it. The men sitting behind him are calling you.</div>
<img src="images/tavern/guests.png" width="864px">
<div class="NPCBar anotherSpeak">Girl! I'm afraid we ordered too many drinks and won't finish them all. Maybe you could sit down with us and help us? It would be a shame to waste it. We were the last ones left anyway.</div>
<div class="NPCPlayer1 speak">Well... the sooner you finish, the sooner I can go home... Okay, I'll help you!</div>
<div class="text">You sit down with them and join in their conversations, drinking alcohol along the way. After a while, the guests see that you are drunk and start touching you.</div>
<img src="images/tavern/haras.png" width="864px">
<div class="NPCBar anotherSpeak">And you have a beautiful body...</div>
<div class="NPCPlayer1 speak">Stop it!</div>
<div class="text">You get up from the table and run away.</div>
<span class=money>You received 200 gold for your shift</span>
<span class=money>Tip: 200 gold </span>
<<set $TavernWork +=1>>
<<set $Money +=200>>
<<elseif $TavernWork is 8>>
<img src="images/tavern/1.png" width="864px">
<<set _TavernWork to random(1,3)>>
<div class="text">You've come out for another shift. You're used to working without underwear.</div>
<<switch (_TavernWork) >>
<<case 1>>
<div class="NPCBarman anotherSpeak">You've been working in the hall all day today.</div>
<div class="NPCPlayer1 speak">Good! I'll try not to let you down!</div>
<div class="text">After working all day without incident, there was only one table left in the tavern at closing time, where guests were sitting. The men sitting at it are calling you.</div>
<img src="images/tavern/guests.png" width="864px">
<div class="NPCBar anotherSpeak">Girl! I'm afraid we ordered too many drinks and won't finish them all. Maybe you could come sit down with us and help us? It would be a shame to waste something good. We were still the last ones.</div>
<div class="NPCPlayer1 speak">Well.... the sooner you finish, the sooner I'll go home... Okay, I'll help you!</div>
<div class="text">You sit down next to them and join in their conversations, drinking alcohol along the way. After a while, the guests see that you're drunk and start touching you.</div>
<img src="images/tavern/haras.png" width="864px">
<div class="NPCBar anotherSpeak">And you have a beautiful body...</div>
<div class="NPCPlayer1 speak">I have to go!</div>
<div class="text">You get up from the table and run away.</div>
<<case 2>>
<div class="NPCBarman anotherSpeak"> Today you work in the gym all day.</div>
<div class="NPCPlayer1 speak">Okay! I will try not to let you down!</div>
<div class="text">You are working, serving guests. One of the customers spilled a drink on the table.</div>
<div class="NPCBar anotherSpeak">Girl! Clean my table! And quickly!</div>
<div class="NPCPlayer1 speak">Of course! I'm running!</div>
<div class=text>You start wiping the table, forgetting that you are not wearing underwear.</div>
<img src="images/tavern/clean.png" width="864px">
<div class=text> The customer is very pleased with your work.</div>
<div class="NPCBar anotherSpeak">Hehehe. Thank you very much! Your service is the best in town!</div>
<div class="NPCPlayer1 speak">Thank you! I'm glad you liked it!</div>
<<case 3>>
<div class="NPCBarman anotherSpeak">You work in the gym today.</div>
<div class="NPCPlayer1 speak">Good!</div>
<div class="text">You work in the gym all day.</div>
<div class="NPCBar anotherSpeak">Girl! Hiccup. Bring me some more alcohol!</div>
<div class="NPCPlayer1 speak">Of course! Which one should I bring you?</div>
<div class="NPCBar anotherSpeak">Hiccup. Although, looking at you, I don't want alcohol...</div>
<div class="text">The guest starts touching your breasts.</div>
<img src="images/tavern/grooping.png" width="864px">
<div class="NPCPlayer1 speak">Ah! Stop it!</div>
<div class="text">After touching a little more, the guest lets go of your breast. You run off to finish your shift.</div>
<</switch>>
<span class=money>You received 200 gold for your shift</span>
<span class=money>Tip: 200 gold </span>
<<set $Money +=200>>
<</if>>
<<if $Arousal >=7>><div class=textr>You are very horny...</div>
<<link "<span class=mainbtnr>Go to the toilet</span>""MasturbateToilet">><<set $Arousal = 1>><</link>>
<<else>>
<<link "<span class=mainbtn>End shift</span>""Tavern">><</link>>
<</if>>
<</if>><img src="images/1/slime/lake.png" width="864px">
<<cacheaudio "lake" "./audio/lake.mp3">>\
<<audio "lake" volume 0.5 play>>\
<div class="text">You decide to go to the lake with blue slimes that you found earlier. After making your way through the forest, you hide behind a rock, with an unsuspecting slime ahead.</div>
<<if $Corruption <2>>\
<<link "<span class=mainbtn>Attack Slime</span>""Slime">><<set $power-=20>><</link>>
<<if $Oil is true>>
<<link "<span class=mainbtnr>Use Oil</span>""SlimeFight2">><<set $power-=20>><<audio "lake" stop>><</link>>
<</if>>
<<elseif $Corruption is 2>>\
<<if $Oil is true>>\
<<link "<span class=mainbtnr>Use Oil</span>""SlimeFight2">><<set $power-=20>><<audio "lake" stop>><</link>>
<<else>>\
<div class="text">First you need to buy oil in the camp.</div>
<<set $Shop1 to true>>\
<<set $Shop11 to true>>\
<<set $Oil to false>>\
<</if>><</if>>
<<link "<span class=mainbtn>Go back</span>""First Layer">><<audio "lake" stop>><</link>><img class="img" src="images/1/camp/palatka.png">
<<cacheaudio "forest" "./audio/forest.mp3">>\
<<audio "forest" volume 0.1 play>>\
<<cacheaudio "smeh" "./audio/smeh.mp3">>\
<<audio "smeh" volume 0.1 play>>\
<div class="text">You climbed into the nearest tent. It was warm and cozy. There are loud sounds of talking and laughter outside.</div>
<<if $Corruption >=1>><<if $power <100>><div class="menu">You can <<link"go to sleep""SleepCamp">><<set $power = 100>><<audio "forest" stop>><<audio "smeh" stop>><</link>>.</div><<else>><div class="menu">You don't want to sleep.</div><</if>>
<<if $Arousal >=5>>
<div class=textr>You want to relieve the fever that has developed within you</div>
<<link"<span class=mainbtnr>Masturbate</span>""CampMasturbate">><<audio "forest" stop>><<audio "smeh" stop>><</link>><</if>>
<<else>>
<div class="menu">You you can <<link"go to sleep""SleepCamp">><<audio "forest" stop>><<audio "smeh" stop>><<set $power = 100>><</link>>.</div>
<</if>>
<<link "<span class=mainbtn>Leave the tent</span>""Camp">><<audio "forest" stop>><<audio "smeh" stop>><</link>><div class=text> Entering the tent, you immediately undressed.</div>
<<cacheaudio "mom" "./audio/mom.mp3">>\
<<audio "mom" volume 0.1 play>>\
<<if $Corruption is 1>>\
<<set $Arousal = 1>>\
<img src="images/1/camp/masturbate1.gif" width="864px">
<div class="NPCPlayer1 speak">MMM, YES! YES!</div>
<<elseif $Corruption is 2>>\
<<set $Arousal = 2>>\
<img src="images/1/camp/masturbate2.gif" width="864px">
<div class="NPCPlayer2 speak">MMM, YES! YES!</div>
<img src="images/1/camp/cum.png" width="864px">
<div class=text>You bring yourself to orgasm.</div>
<</if>>
<<if $power <100>>
<<link "<span class=mainbtn>Sleep</span>""SleepCamp">><<set $power to 100>><<audio "mom" stop>><</link>><</if>>
<<if $power >=20>><<link "<span class=mainbtn>Leave the tent</span>""CampSleep">><<audio "mom" stop>><</link>><</if>><img class="img" src="images/player_full.png">
<<cacheaudio "opening" "./audio/opening.mp3">>\
<<audio "opening" volume 0.1 loop play>>\
<<cacheaudio "wind1" "./audio/wind1.mp3">>\
<<audio "wind1" play>>\
<div class="text">Her skirt fluttered in the wind like a symbol of freedom and lightness. This was the first day of her adult life - a new beginning, a new chapter in her life. That feeling of freedom and independence when you can choose what to do and how to spend your time. 21 years old - the age when the journey into the depths of the Abyss becomes available. A place where millions of mysteries and secrets are hidden.</div>
<div class="text">Today would mark the beginning of her journey, the one she had been preparing for her entire life. She was ready to face all challenges to find her mother, who had disappeared over 15 years ago in the depths of the Abyss.
</div>
<<link "<span class=mainbtn>Begin the Adventure</span>""Abyss Town">><<audio "wind1" stop>><</link>><img src="images/soldier/soldier.png" width="864px">
<<cacheaudio "soldier" "./audio/soldier.mp3">>\
<<audio "soldier" play>>\
<div class="text">You enter the inspection room, in front of you is a soldier in golden armor. He looks you up and down, stopping, for a moment, his gaze on the chest area. With boredom in his voice, he addresses you.</div>
<<if $Corruption is 0>>
<<if $Level is 0>>
<div class="NPCSoldier anotherSpeak">Eh. Stop! Show me your pass to descend... Or did you come here to admire my beauty?</div>
<div class="NPCPlayer speak">What pass? I need to go to the abyss!</div>
<div class="NPCSoldier anotherSpeak">New rules. Too many people want to make money on artifacts from the abyss, now we won't let you in without a pass. Go to the guild, they'll tell you how to get a pass... and then come back quickly... Maybe you'll be able to find me here again.</div>
<<set $guild to true>>
<<link "<span class=mainbtn>Go get a pass</span>""Abyss">><</link>>
<<else>>
<div class="NPCSoldier anotherSpeak">Good afternoon! Show me your pass to descend... Or did you come here to admire my beauty?</div>
<div class="NPCPlayer speak">No! I want to go to the abyss!</div>
<div class="NPCSoldier anotherSpeak">Pfft, yeah. Show me your pass.</div>
<div class="text">He looks you over again from head to toe.</div>
<div class="NPCSoldier anotherSpeak">Wait a minute... Actually... if you pass inspection, I can let you through without showing your pass...</div>
<div class="text">You show the soldier your pass.</div>
<div class="NPCSoldier anotherSpeak">Well, whatever, go ahead. I stand here every day...so you can always find me.</div>
<<link "<span class=mainbtn>Start Descent</span>""Down">><</link>>
<</if>>
<<elseif $Corruption is 1>>
<div class="NPCSoldier anotherSpeak">Stop! Show me your descent pass... Or did you come here to admire my beauty?</div>
<div class="NPCPlayer1 speak">No! I want to go into the abyss!</div>
<div class="NPCSoldier anotherSpeak">PF, well, yeah. Show me your pass.</div>
<div class="text">He looks you over again from head to toe.</div>
<div class="NPCSoldier anotherSpeak">Wait a minute though... Actually... if you agree to a search, I can let you through without showing your pass...</div>
<<if $Level is 0>> <div class="text">You don't have a pass.</div>
<<elseif $Level is 1>><div class="menu">[[Show Pass|Down]]</div><</if>>
<<if $GuildSex is 3>>
<div class=textr> You're suddenly drawn to the idea that someone will search you.</div>
<<link "<span class=mainbtnr>Agree to Search</span>""SoldierSex">><<if $Arousal <7>><<set $Arousal +=1>><</if>><</link>>
<</if>>
<<link "<span class=mainbtn>Return</span>""Abyss">><</link>>
<<elseif $Corruption is 2>>
<div class="NPCSoldier anotherSpeak">Stop! Show your pass to descend... Oh, it's you... </div>
<div class="text">The soldier looks you up and down.</div>
<div class="NPCSoldier anotherSpeak">Something has changed in you... Do you have a happier face when you see me? Mandatory searches have been introduced from today. </div>
<div class="NPCSoldier anotherSpeak">So let's go to the room.</div>
<div class="NPCPlayer2 speak">What should I do...</div>
<<link "<span class=mainbtnr>Go through security</span>""SoldierSex1">><<if $Arousal <7>><<set $Arousal +=1>><</if>><</link>>
<<if $Money < 1000>> <div class="text">You could offer a bribe if you had the money.</div>
<<else>>
<<link "<span class=mainbtn>Give a bribe of 1000 gold</span>""Abyss">><<set $Money -=1000>><</link>>
<</if>>
<<link "<span class=mainbtn>Back</span>""Abyss">><</link>>
<</if>><img src="images/1/wolfs/2.png" width="864px">
<<cacheaudio "row" "./audio/row.mp3">>\
<<cacheaudio "soldier" "./audio/soldier.mp3">>\
<<audio "row" volume 0.2 play>>\
<div class="text">You concentrated, staring at them. The demonic wolves began to slowly surround you, their yellow eyes flashing and preparing to pounce. You knew you had to act quickly. You backed away, keeping calm and trying not to show your fear.
</div>
<<if $sexWolf > 0>>
<div class="text">The demonic wolves, seeing you, were in no hurry to attack. They watch with their tongues hanging out.</div><</if>>
<<if $Corruption is 0>>
<div class="NPCPlayer speak">Shh, shh...
</div>
<<elseif $Corruption is 1>>
<div class="NPCPlayer1 speak">Shh, shh...
</div><</if>>
<<if $power >0>><<link "<span class=mainbtn>Attack</span>""Wolfmath">><<audio "row" stop>><<audio "soldier" play>><</link>><<else>><<link "<span class=mainbtn>Attack</span>""WolfFight">><<audio "row" stop>><<audio "soldier" play>><</link>><</if>>
<<cacheaudio "soldier" "./audio/soldier.mp3">>\
<<if $Corruption is 0>><img src="images/1/slime/attack.png" width="864px">
<div class="text">Armed with a dagger, you jump out of your hiding place and start running towards your enemy with screams.</div>
<div class="NPCPlayer speak">AAAAAAAAAA!!!! DIEEE ... And awaits your actions.</div>
<<if $power >0>><<link "<span class=mainbtn>Hit the slime</span>""Slimemath">><<audio "soldier" play>><</link>><<else>><<link "<span class=mainbtn>Hit the slime</span>""SlimeFight">><<audio "soldier" play>><</link>><</if>>
<<elseif $Corruption is 1>>
<img src="images/1/slime/attack1.png" width="864px">
<div class="text">Armed with a dagger, you jump out of your hiding place and start running towards your enemy with screams.</div>
<div class="NPCPlayer1 speak">AAAAAAAAAA!!!!
</div>
<div class="NPCSlime anotherSpeak">Bulb? O_o
</div>
<<if $SexSlime >0>><div class="text">Slime, seeing you, is in no hurry to attack. It seems like he is remembering some tender moments from his life. And awaits your actions.</div><</if>>
<<if $power >0>><<link "<span class=mainbtn>Hit the Slime</span>""Slimemath">><<audio "soldier" play>><</link>><<else>><<link "<span class=mainbtn>Hit the Slime</span>""SlimeFight">><<audio "soldier" play>><</link>><</if>>
<<if $Corruption is 1>><<if $Shop1 is false>><div class="textr">Don't kill... They're not the enemy....</div>
<<link "<span class=mainbtnr>Come up with another plan</span>""NotFight">><</link>><</if>><</if>>
<</if>><img src="images/1/bandits/bandit.png" width="864px">
<<cacheaudio "soldier" "./audio/soldier.mp3">>\
<<if $Corruption is 0>><<if $sexBandit is 0>>
<div class="text">You quickly assess the situation. Defeating the bandit will be extremely difficult. Plus, you were caught off guard. You try to trick him.</div>
<div class="NPCPlayer speak">My name is <<print $name>>. I want to join the bandits. Take me to the leader.</div>
<<link "<span class=mainbtn>Attack the Bandit</span>""banditmath1">><<audio "soldier" play>><</link>>
<<elseif $sexBandit is 1>>
<div class="text">You quickly assess the situation. Defeating the bandit will be extremely difficult. Plus, you were caught off guard. You try to trick him.</div>
<div class="NPCBandit anotherSpeak">You again? Apparently you liked it last time. Come here.</div>
<<link "<span class=mainbtn>Attack the Bandit</span>""banditmath1">><<audio "soldier" play>><</link>><</if>>
<<elseif $Corruption is 1>>
<<if $sexBandit is 0>>
<div class="text">You quickly assess the situation. It will be extremely difficult to defeat the bandit. Plus, you were caught off guard. You are trying to trick him.</div>
<div class="NPCPlayer1 speak">My name is <<print $name>>. I want to join the bandits. Take me to the leader.</div>
<<link "<span class=mainbtn>Attack the Bandit</span>""banditmath1">><</link>>
<<elseif $sexBandit is 1>>
<div class="text">You quickly assess the situation. It will be extremely difficult to defeat the bandit. Plus, you were caught off guard. You are trying to trick him.</div>
<div class="NPCBandit anotherSpeak">You again? You must have liked it last time. Come here.</div>
<<link "<span class=mainbtn>Attack the Bandit</span>""banditmath1">><<audio "soldier" play>><</link>><</if>>
<</if>>
<<if $Corruption is 0>>
<img src="images//home/mirror2.png" class="imge">
<div class="text">Your eyes glow with the reflection of inner light. Your long hair falls easily on your shoulders, creating soft waves. Your face expresses confidence and calmness, and a smile plays on your lips, as if the personification of inner happiness.
You are dressed in comfortable clothes that emphasize your graceful figure. Your posture radiates grace and confidence. Your eyes reflect determination and purposefulness.
You radiate warmth and kindness, and your gaze is filled with energy and love of life. You look as if you are ready to take on any challenges that life will bring you.
</div>
<<elseif $Corruption is 1>>
<div class="text">You approach the mirror. You are filled with curiosity about what you look like without clothes. A moment later, you are standing in front of him, looking at yourself.</div>
<img src="images//home/mirror21.png" class="imge">
<div class="text">You wouldn't have dared to undress in front of the mirror and admire yourself before, but now you like it.</div>
<div class="NPCPlayer1 speak">Your hair has turned pink. It suits me. I look great. I really need to get rid of these bulky clothes and find myself better gear.
</div>
<<elseif $Corruption is 2>>
<div class="text">You approach the mirror. You are filled with curiosity about how you look without clothes. A moment later, you are standing in front of him, looking at yourself.</div>
<img src="images//home/mirror22.png" class="imge">
<div class="NPCPlayer2 speak">Your hair has become longer. And my breasts seem to have gotten bigger.
</div>
<</if>>
<<link "<span class=mainbtn>Move away from the mirror</span>""Room">><</link>><div class=menu>Artifacts: <<print $Artifacts>>
Armor Level: <<print $GS>>
Tavern Work: <<print $TavernWork>>
Shop Work: <<print $ShopWork>>
School Work: <<print $SchoolWork>>
Church Work: <<print $ChurchWork>>
Brothel Work: <<print $BrothelWork>>
</div>
<div class=mainbtn><<return>> </div>Curse of the Abyss<<cacheaudio "slime" "./audio/slime.mp3">>\
<<audio "slime" volume 0.5 play>>\
<<if $power is 0>>
<<if $Corruption is 0>><img src="images/1/slime/attack.png" width="864px">
<<elseif $Corruption is 1>><img src="images/1/slime/attack1.png" width="864px"><</if>>
<div class="text">I try to fight the slime, but the accumulated fatigue makes itself felt. Having assessed my strength, I understand that I need to run away. Finding the perfect moment, I take off and start to run away from the battle, but I trip over a rock and hit my head, losing consciousness.</div>
<<if $Corruption is 0>><img src="images/1/slime/nocked.gif" width="864px">
<<elseif $Corruption is 1>><img src="images/1/Slime/nocked1.gif" width="864px"><</if>>
<div class="text">The slime slowly approached and began to crawl with its slimy body on you, dissolving clothes. </div>
<<if $sexSlime is 0>><<set $sexSlime=1>><</if>>
<div class="text">Screams are heard from afar.</div>
<img src="images/1/slime/rescue.png" width="864px">
<div class="NPCCampAll anotherSpeak">I saw a girl there! Hurry, let's help her!
</div>
<<if $Corruption is 1>>
<<link "<span class=mainbtn>Lose consciousness</span>""PalataSex">><<audio "lake" stop>><</link>>
<<else>>
<<link "<span class=mainbtn>Lose consciousness</span>""CampPalatka">><<audio "lake" stop>><</link>>
<</if>>
<<elseif $power >=1>>
<<if $Corruption is 0>><img src="images/1/slime/killed.png" width="864px">
<<elseif $Corruption is 1>><img src="images/1/slime/killed1.png" width="864px"><</if>>
<div class="text">Slime didn't even have time to understand anything, your the weapon hits the target with lightning speed and kills the slime, spraying its slime in all directions.</div>
<<if $sexSlime is 0>>
<<if $Corruption is 0>><div class="NPCPlayer speak">The monster is really weak. I hope the others will be the same.
</div>
<<elseif $Corruption is 1>>
<div class="NPCPlayer1 speak">The monster is really weak. It's a shame to kill them...
</div><</if>>
<<else>>
<<if $Corruption is 0>><div class="NPCPlayer speak">The monster is really weak. Just don't come tired.
</div>
<<elseif $Corruption is 1>>
<div class="NPCPlayer1 speak">The monster is really weak. It's a shame to kill them...
</div><</if>><</if>>
<<set $Artifacts +=1>><span class=money>You got 1 artifact.</span>
<<link "<span class=mainbtn>Collect artifacts and return</span>""First Layer">><<audio "lake" stop>><</link>>
<</if>><<cacheaudio "mom" "./audio/mom.mp3">>\
<<if $sexSlime <=1>>
<div class=text>You stroke the slime on the top of its head. It likes it. In gratitude, it spits out the artifact.</div>
<img src="images/1/slime/pat.png" width="864px">
<<elseif $sexSlime is 2>>
<div class=text>You hug the slime. In gratitude, it spits out the artifact.</div>
<img src="images/1/slime/hug.png" width="864px">
<<elseif $sexSlime is 3>>
<div class=text>While hugging the slime, you kiss its top of its head. Suddenly, you remember that you used to use smiley ointments to improve your skin.</div>
<img src="images/1/slime/kiss.png" width="864px">
<<elseif $sexSlime is 4>>
<div class="NPCPlayer1 speak">Hmm, can't miss a chance to rejuvenate your skin for free. Slime, you won't mind if I hug you again, will you?</div>
<div class="NPCSlime anotherSpeak">BULB BULB BULB!</div>
<div class=text>You take off your underwear. And start pressing the slime to all parts of your body.</div>
<img src="images/1/slime/hug1.png" width="864px">
<div class="NPCPlayer1 speak">Mmm, how nice. I can feel my skin getting softer. And most importantly, it's absolutely free. </div>
<div class=text>The slime shakes with pleasure and spits out the artifact.</div>
<<elseif $sexSlime >=5>>
<div class="NPCPlayer1 speak">Hmm, I can't miss the chance to rejuvenate my skin for free. Slime, you won't mind if I hug you again, will you? Or do something else? But first, you need to get completely naked. </div>
<div class="NPCSlime anotherSpeak">BULB BULB BULB!</div>
<<set _SlimeSex to random(1,10)>>
<<switch (_SlimeSex) >>
<<case 1>>
<img src="images/1/slime/sex1/1.png" width="864px">
<<case 2>>
<img src="images/1/slime/sex1/2.png" width="864px">
<<case 3>>
<img src="images/1/slime/sex1/3.png" width="864px">
<<case 4>>
<img src="images/1/slime/sex1/4.png" width="864px">
<<case 5>>
<img src="images/1/slime/sex1/5.png" width="864px">
<<case 6>>
<img src="images/1/slime/sex1/6.png" width="864px">
<<case 7>>
<img src="images/1/slime/sex1/7.png" width="864px">
<<case 8>>
<img src="images/1/slime/sex1/8.png" width="864px">
<<case 9>>
<img src="images/1/slime/sex1/9.png" width="864px">
<<case 10>>
<img src="images/1/slime/sex1/10.png" width="864px">
<</switch>>
<div class="NPCPlayer1 speak">Ahh. I can feel my skin getting softer.</div>
<div class=text>The slime shakes with pleasure and spits out the artifact.</div>
<<if $Meat is false>> <div class="NPCPlayer1 speak">Maybe I can find a common language with the wolves too. I'll have to go to the merchant.</div><</if>>
<</if>>
<<if $Arousal >=7>>
<<cacheaudio "mom" "./audio/mom.mp3">>\
<<audio "mom" volume 0.1 play>>\
<div class=textr>You're very excited and decide to relieve the tension that has arisen in you.</div>
<div class="NPCPlayer1 speak">I can't stand it anymore!</div>
<img src="images/1/slime/masturbation.gif" width="864px">
<div class=text>You're having an orgasm.</div>
<img src="images/1/slime/orgasm.png" width="864px">
<div class="NPCPlayer1 speak">Thank you for your support, my little slime.</div>
<div class="NPCSlime anotherSpeak">Bul-bulb ^_^</div>
<<set $Arousal to 1>>
<</if>>
<span class=money>You got 1 Artifact</span>
<<link "<span class=mainbtn>Collect artifacts and return</span>""First Layer">><<set $Artifacts +=1>><<set $sexSlime += 1>><<audio "mom" stop>><</link>><<if $Corruption is 1>>
<div class=text> You take off your outerwear and rub the purchased oil into your skin.</div>
<img src="images/1/slime/oil.png" class="imge">
<div class=text> You rub the blue oil into your skin.</div>
<div class="NPCSlime anotherSpeak">Bubble-bubble? o_O</div>
<div class=text> The slime is not aggressive and looks at you with interest.</div>
<<link "<span class=mainbtnr>Pet</span>""SlimeSex1">><<if $Arousal <7>><<set $Arousal +=1>><</if>><</link>>
<<elseif $Corruption is 2>>
<div class=text> You take off all your clothes and rub the purchased oil into your skin.</div>
<img src="images/1/slime/oil2.png" class="imge">
<div class=text> You rub the blue oil into your skin.</div>
<div class="NPCSlime anotherSpeak">Gurgle-gurgle-gurgle!!!!</div>
<div class=text> The slime gurgles with excitement at the sight you.</div>
<<link "<span class=mainbtnr>Spend time with slimes</span>""SlimeSex2">><<if $Arousal <7>><<set $Arousal +=1>><</if>><</link>>
<</if>><img src="images/1/wolfs/2.png" width="864px">
<<cacheaudio "lick" "./audio/lick.mp3">>\
<<audio "lick" volume 0.5 play>>\
<div class="text">In the fight, you try to strike from different sides, but there is no strength left. The demonic wolf jumps on you, you take a step back, but get tangled in your legs and fall, hitting your head.</div>
<<if $Corruption is 0>>
<img src="images/1/wolfs/nocked.png" width="864px">
<div class="text">The demonic wolf approaches you. Its nostrils flare, absorbing the scent of skin, sweat and the surrounding nature. The smells mix, you can feel not only a person in them, but also earth, grass.</div>
<img src="images/1/wolfs/nocked1.png" width="864px">
<div class="text">He rips your pants, opening access to your ass.</div>
<img src="images/1/wolfs/nocked2.png" width="864px">
<div class="text">The demonic wolf shows great interest in your beautiful tender ass. After a moment, he starts licking it, drooling all over your slender legs.</div>
<img src="images/1/wolfs/nocked3.gif" width="864px">
<div class="text">Screams are heard from afar.</div>
<img src="images/1/wolfs/rescue.png" width="864px">
<div class="NPCCampAll anotherSpeak">I saw a girl there! Hurry, let's help her!
</div>
<<elseif $Corruption is 1>>
<div class="text">The demon wolf slowly approaches me, sniffing. He rips my pants open, revealing my ass and starts licking it.</div>
<img src="images/1/wolfs/nocked23.gif" width="864px">
<div class="text">Screams are heard from afar.</div>
<img src="images/1/wolfs/rescue.png" width="864px">
<div class="NPCCampAll anotherSpeak">I saw a girl there! Hurry, let's help her!
</div>
<</if>>
<<set $sexWolf = 1>>
<<if $Corruption is 1>>
<<link "<span class=mainbtn>Lose consciousness</span>""PalataSex">><<audio "lick" stop>><</link>>
<<else>>
<<link "<span class=mainbtn>Lose consciousness</span>""CampPalatka">><<audio "lick" stop>><</link>>
<</if>><<if $Corruption is 1>>
<div class=text> You crouch down in front of the demon wolves, take out the meat, and show that you are not going to attack. </div>
<img src="images/1/wolfs/meat.png" width="864px">
<div class=text> They approach you and sniff you. The demon wolves growl at you, but after a while they start eating the meat. </div>
<img src="images/1/wolfs/eating.png" width="864px">
<<link "<span class=mainbtnr>Pet</span>""WolfSex1">><<if $Arousal <7>><<set $Arousal +=1>><<if $power >0>><</if>><</if>><</link>>
<</if>><<cacheaudio "skulit" "./audio/skulit.mp3">>\
<<audio "skulit" volume 0.2 play>>\
<<if $Corruption is 0>><img src="images/1/wolfs/kill.png" width="864px"><<elseif $Corruption is 1>><img src="images/1/wolfs/kill1.png" width="864px"><</if>>
<div class=text>Using your strength and speed, you suddenly throw a sharp stone that you found under your feet at the Demon Wolf. The stone hits the wolf, distracting it and causing pain. At this time, you quickly approach it, preparing your weapon.
Letting out a loud cry, you hit the Demon Wolf. And he falls to the ground, exhaling the last of his air from his lungs.</div>
<<set $Artifacts +=2>><span class=money>You have received 2 artifacts.</span>
<<link "<span class=mainbtn>Collect artifacts and return</span>""First Layer">><</link>><<if $sexWolf <= 1>>
<div class=text>You approach the demon wolves resting after eating and begin to stroke their fur.</div>
<img src="images/1/wolfs/hug.png" width="864px">
<<set $sexWolf to 2>>
<<elseif $sexWolf is 2>>
<div class=text>You approach the demon wolves resting after eating and begin to stroke their fur.</div>
<img src="images/1/wolfs/kiss.png" width="864px">
<div class=text>You bury your face in their fur.</div>
<<set $sexWolf to 3>>
<<elseif $sexWolf is 3>>
<div class=text>In gratitude for the meat, the demon wolf begins to lick your face.</div>
<img src="images/1/wolfs/lick.png" width="864px">
<img src="images/1/wolfs/lick1.png" width="864px">
<div class=text>You're getting hot.</div>
<img src="images/1/wolfs/lick2.png" width="864px">
<div class=text>The demon wolf stopped, and then brought you the artifact.</div>
<<set $sexWolf to 4>>
<<elseif $sexWolf is 4>>
<div class=text>The demon wolf licks your face again.</div>
<img src="images/1/wolfs/lick2.png" width="864px">
<div class=textr>Don't resist...</div>
<img src="images/1/wolfs/kissing.gif" width="864px">
<div class=text>As a thank you for the meat, the demon wolf starts licking your face.</div>
<<set $sexWolf to 5>>
<<elseif $sexWolf >=5>>
<div class="NPCPlayer1 speak">Time to play!</div>
<div class=text>You play with demon wolves.</div>
<<set _SlimeSex to random(1,9)>>
<<switch (_SlimeSex) >>
<<case 1>>
<img src="images/1/wolfs/sex1/1.png" width="864px">
<<case 2>>
<img src="images/1/wolfs/sex1/2.png" width="864px">
<<case 3>>
<img src="images/1/wolfs/sex1/3.png" width="864px">
<<case 4>>
<img src="images/1/wolfs/sex1/4.png" width="864px">
<<case 5>>
<img src="images/1/wolfs/sex1/5.png" width="864px">
<<case 6>>
<img src="images/1/wolfs/sex1/6.png" width="864px">
<<case 7>>
<img src="images/1/wolfs/sex1/7.png" width="864px">
<<case 8>>
<img src="images/1/wolfs/sex1/8.png" width="864px">
<<case 9>>
<img src="images/1/wolfs/kissing.gif" width="864px">
<</switch>>
<div class="NPCPlayer1 speak">Ahh, what good boys! </div>
<div class=text>In gratitude, the demonic wolf brings you an artifact.</div>
<<if $sexWolf is 5>><div class="NPCPlayer1 speak">If I could get along with the demonic wolves, then I can find a common language with the bandits...</div><</if>>
<</if>>
<<if $Arousal >=7>>
<div class=textr>You are very excited and decide to relieve the tension that has arisen in you.</div>
<img src="images/1/wolfs/masturbation.gif" width="864px">
<div class="NPCPlayer1 speak">OH, I'm all wet! </div>
<div class=text>You are having an orgasm.</div>
<img src="images/1/wolfs/orgasm.png" width="864px">
<div class="NPCPlayer1 speak">Thank you for keeping me company.</div>
<<set $Arousal to 1>><</if>><span class=money>You have received 2 artifacts.</span>
<<link "<span class=mainbtn>Collect artifacts and return</span>""First Layer">><<set $Artifacts +=2>><</link>><img class="img" src="images/1/camp/camp.png">
<<if $Corruption is 1>>
<div class="text">You sat with adventurers, listening to their interesting stories, drinking beer.</div>
<img class="img" src="images/1/camp/drink.png">
<div class="text">You got drunk.</div>
<div class="NPCCampAll anotherSpeak">....that's how I did it. AHAHAHAHA!</div>
<<link "<span class=mainbtnr>Ask for more story</span>""CampSpeak1">><<if $Arousal <7>><<set $Arousal +=1>><<set $power -=20>><</if>><</link>>
<<link "<span class=mainbtn>Go to tent</span>""CampSleep">><</link>>
<<elseif $Corruption is 2>>
<div class="text">You decided to persuade adventurers to join the fight on the second layer, while drinking beer.</div>
<img class="img" src="images/1/camp/2/1.png">
<div class="text">You got drunk.</div>
<div class="NPCCampAll anotherSpeak">...that's how I did it. AHAHAHAHA!</div>
<<link "<span class=mainbtnr>Ask for help in battle</span>""CampSpeak2">><<if $Arousal <7>><<set $Arousal +=1>><<set $power -=20>><</if>><</link>>
<<link "<span class=mainbtn>Go to the tent</span>""CampSleep">><</link>>
<</if>><img src="images/home/room.png" width="864px">
<div class="text">In the corner of the room there was a small wooden bed with soft pillows and a bedspread. At the edge of the bed there was a plush star hanging on a string, like a small magic amulet.
There was a mirror in the corner of the room.
In the evening, when the warm light of the sunset fell into the room, the whole room created an atmosphere of magic and comfort, as if inviting you to a world of fantasy and adventure.</div>
<div class="menu"><<if $Corruption >0>> Wooden [[Bed|Bed]].
Look in <<link "Mirror""Mirror">><<if $Arousal <7>><<set $Arousal +=1>><</if>><</link>>.
<<else>>Look in <<link "mirror""Mirror">><</link>>.<</if>></div>
<<link "<span class=mainbtn>Return to home</span>""Home">><</link>><img src="images/home/dad.png" class="imge">
<<cacheaudio "molot" "./audio/molot.mp3">>\
<<audio "molot" play>>\
<div class="text">Your <<print $namedad>> is working in the garden. His muscles stand out well because he worked at the forge for 20 years. And his luxurious beard, without a single drop of gray, emphasizes his manly appearance.</div>
<<if $Corruption is 0>>
<<if $homedad is false>>
<div class="NPCPlayer speak"><<print $namedad>>! I came to say goodbye to you. Today I am finally going into the abyss.
</div>
<div class="NPCDad anotherSpeak">Oh, we just celebrated your coming of age. You shouldn't be in a hurry, you should live with us a little longer, find a good husband and be happy not far from me. And there, who knows what could happen to you! You'll disappear there, just like your mother did 15 years ago.
</div>
<div class="NPCPlayer speak">Everything will be fine! I'll find her! I'm sure she's still alive and waiting for us to come for her! And I've prepared well, bought all the necessary equipment. You won't even have time to miss me before I'll be back.
</div>
<div class="NPCDad anotherSpeak">Okay, <<print $nameddad>>! Be careful, eat well and don't overexert yourself! I love you very much. We'll always be waiting for you.
</div>
<div class="text">You hug him tightly and leave.</div>
<<set $homedad to true>>
<<else>>
<div class="NPCPlayer speak">I already said goodbye to him, no need to bother him again.
</div>
<</if>>
<<elseif $Corruption is 1>>
<div class="NPCPlayer1 speak">Hello <<print $namedad>>! I'm home.
</div>
<div class="NPCDad anotherSpeak">Welcome back <<print $nameddad>>!
</div>
<<link "<span class=mainbtn>Spend time with him</span>""FarherSex">><<set $power -=20>><</link>>
<<elseif $Corruption is 2>>
<div class="NPCPlayer2 speak">Hello <<print $namedad>>! I'm home.
</div>
<div class="NPCDad anotherSpeak">Welcome back <<print $nameddad>>!
</div>
<<link "<span class=mainbtn>Spend time with him</span>""FarherSex">><<set $power -=20>><</link>>
<<if $FHelp is false>>
<<link "<span class=mainbtn>Ask for help with fighting</span>""FHelp">><<set $power -=20>><</link>>
<</if>><</if>>
<<link "<span class=mainbtn>Return to home</span>""Home">><</link>><img src="images/home/bro.png" class="imge">
<<cacheaudio "book" "./audio/book.mp3">>\
<<audio "book" volume 0.5 play>>\
<div class="text">You enter <<print $namebro>>'s room. And you see him sitting on his bed and reading books. He loves to read... eat... and of course he loves you inappropriately.</div>
<<if $Corruption is 0>>
<<if $homebro is false>>
<div class="NPCBro anotherSpeak">OOO! <<print $namedbro>>!!! You haven't forgotten about me and came to say goodbye???
</div>
<div class="NPCPlayer speak">Yes, <<print $namebro>>, <<print $namedad>> wouldn't let me leave without saying goodbye to you.
</div>
<div class="NPCBro anotherSpeak">OOO! Thank you so much <<print $namedbro>>! You never forget about me. Let's hug and kiss quickly!
</div>
<div class="NPCPlayer speak">You're at it again! That's enough hugging.
</div>
<div class="text">You hug him and leave.</div>
<<set $homebro to true>>
<<else>>
<div class="NPCPlayer speak">I already said goodbye to him, it's time to leave him alone.</div>
<</if>>
<<elseif $Corruption is 1>>
<div class="NPCBro anotherSpeak">OOO! <<print $namedbro>>!!! Did you come to make me happy???
</div>
<<link "<span class=mainbtn>Spend time together</span>""BrotherSex">><<set $power -=20>><</link>>
<<elseif $Corruption is 2>>
<div class="NPCPlayer2 speak">He stopped paying attention to me... Maybe I should sleep naked, and not close the door...</div>
<</if>>
<<link "<span class=mainbtn>Return to the house</span>""Home">><<audio "book" stop>><</link>><img src="images/home/dog.png" class="imge">
<<cacheaudio "bark" "./audio/bark.mp3">>\
<<audio "bark" play>>\
<div class="text">You approach your bear-dog. It has valiantly guarded your home from invisible enemies all these years.</div>
<<if $Corruption is 0>>
<div class="NPCPlayer speak">Goodbye for now, bear-dog. I'll miss you.
</div>
<div class="NPCDog anotherSpeak">Woof! Woof!
</div>
<div class="text">You pet your bear-dog, and it happily wags its tail in gratitude.</div>
<<elseif $Corruption is 1>>
<div class="text">You pet your bear-dog, and it happily wags its tail in gratitude</div>
<div class="NPCPlayer1 speak">Good boy! Want to go for a walk?
</div>
<div class="NPCDog anotherSpeak">Woof! Woof!
</div>
<<link "<span class=mainbtn>Walk with bear-dog</span>""DogSex">><<set $power -=20>><</link>>
<<elseif $Corruption is 2>>
<<if $Bikini is false>>\
<div class="NPCPlayer2 speak">While we have free time, we could sunbathe together. Too bad I don't have a swimsuit.</div>
<<else>>\
<<link "<span class=mainbtn>Relax together</span>""DogSex">><<set $power -=20>><<set $DogSex +=1>><</link>>
<</if>><</if>>
<<link "<span class=mainbtn>Return home</span>""Home">><<audio "bark" stop>><</link>><img src="images/guild/guild_master.png" width="864px">
<<set $Level=1>>\
<div class="anotherSpeak NPCGuildMaster">The right choice. There's nothing wrong with it, and you'll save money.</div>
<div class="anotherSpeak NPCGuildMaster">First, take off your clothes and show yourself to me.</div>
<div class=textr>Do it!</div>
<<if $Corruption is 1>>\
<<link "<span class=mainbtnr>Take off clothes</span>""GuildSex1">><</link>>
<<elseif $Corruption is 2>>\
<<link "<span class=mainbtnr>Take off clothes</span>""GuildSex2">><</link>>
<</if>>
<<cacheaudio "opening" "./audio/opening.mp3">>\
<<if $GuildSex is 0>>
<div class="text">You hesitantly begin to remove the top of your clothes.</div>
<img src="images/guild/sex/dress.png" width="864px">
<div class="anotherSpeak NPCGuildMaster">Okay, now take off your skirt.</div>
<div class="text">You sheepishly turn away from the guild master, but continue to undress.</div>
<img src="images/guild/sex/dress1.png" width="864px">
<div class="anotherSpeak NPCGuildMaster">Mmm... Fine. Twirl around for me. Let me take a closer look at you.</div>
<img src="images/guild/sex/show.gif" class="imge">
<div class="anotherSpeak NPCGuildMaster">I think that's enough to pay for the pass. You can take it.</div>
<div class="anotherSpeak NPCGuildMaster">If you need another one, my offer will always be valid for you.</div>
<div class="text">You quickly put your clothes back on.</div>
<div class="speak NPCPlayer1">T-t-thank you.
</div>
<div class="text">Even though you did some naughty things to get the pass, you feel warm and fuzzy inside.</div>
<<set $GuildSex +=1>>
<<link "<span class=mainbtn>Take the pass and leave</span>""Abyss Town">><<audio "master" stop>><<audio "opening" volume 0.1 loop play>><</link>>
<<elseif $GuildSex is 1>>
<div class="text">You take off your clothes and are left in your underwear. This time you did it quickly... but you still feel a little embarrassed about undressing in front of other people.</div>
<img src="images/guild/sex/dress2.png" class="imge">
<div class="anotherSpeak NPCGuildMaster">Okay, now move your panties to the side. Show me what you've got hidden underneath.</div>
<div class="text">After a few seconds of hesitation, you comply.</div>
<div class="speak NPCPlayer1">Okay...
</div>
<img src="images/guild/sex/dress3.png" class="imge">
<div class="text">You're starting to feel a strong thrill from showing off your private parts to a stranger.</div>
<div class="anotherSpeak NPCGuildMaster">That's enough. Here's your pass.</div>
<div class="text">You quickly dress. Suppressing the rush of excitement.</div>
<div class="speak NPCPlayer1">T-t-thank you.
</div>
<<set $GuildSex +=1>>
<<link "<span class=mainbtn>Take the pass and leave</span>""Abyss Town">><<audio "master" stop>><<audio "opening" volume 0.1 loop play>><</link>>
<<elseif $GuildSex is 2>>
<div class="text">You take off your clothes and are left in your underwear. This time you did it quickly... but you are still a little embarrassed to undress in front of other people.</div>
<img src="images/guild/sex/dress2.png" class="imge">
<div class="anotherSpeak NPCGuildMaster">Okay, now turn around and push your panties to the side. Show me what you've got hidden underneath.</div>
<div class="text">After hesitating for only a few seconds, you comply.</div>
<div class="speak NPCPlayer1">Okay...
</div>
<img src="images/guild/sex/dress4.png" class="imge">
<div class="text">You begin to feel a strong arousal from showing your intimate parts to a stranger.</div>
<div class="anotherSpeak NPCGuildMaster">That's enough. Here's your pass.</div>
<div class="text">You quickly dress. Suppressing the overwhelming arousal.</div>
<div class="speak NPCPlayer1">T-t-thank you.
</div>
<<set $GuildSex +=1>>
<<link "<span class=mainbtn>Take the pass and leave</span>""Abyss Town">><<audio "master" stop>><<audio "opening" volume 0.1 loop play>><</link>>
<<elseif $GuildSex is 3>>
<div class="text">You take off your clothes and are left in your underwear. This time you did it quickly... and you are not embarrassed to undress in front of other people.</div>
<img src="images/guild/sex/dress2.png" class="imge">
<<set _GuildShow to random(1,2)>>
<<switch (_GuildShow) >>
<<case 1>>
<div class="anotherSpeak NPCGuildMaster">Okay, now move your panties to the side. Show me what you have hidden underneath.</div>
<div class="text">You quickly do as he asks.</div>
<div class="speak NPCPlayer1">Okay.
</div>
<img src="images/guild/sex/dress3.png" class="imge">
<div class="text">You begin to feel a strong arousal from showing your intimate places to a stranger.</div>
<div class="anotherSpeak NPCGuildMaster">That's enough. Here's your pass.</div>
<div class="text">You quickly dress. Suppressing the overwhelming arousal.</div>
<div class="speak NPCPlayer1">Thank you!
</div>
<<case 2>>
<div class="anotherSpeak NPCGuildMaster">Okay, now turn around and move your panties to the side. Show me what you have hidden underneath.</div>
<div class="text">You quickly do as he asks.</div>
<div class="speak NPCPlayer1">Okay.
</div>
<img src="images/guild/sex/dress4.png" class="imge">
<div class="text">You begin to feel a strong arousal from the fact that you are showing your intimate places to a stranger.</div>
<div class="anotherSpeak NPCGuildMaster">That's enough. Here is your pass. </div>
<div class="text">You quickly dress. Suppressing the overwhelming arousal.</div>
<div class="speak NPCPlayer1">Thank you!
</div>
<</switch>>
<<link "<span class=mainbtn>Take the pass and leave</span>""Abyss Town">><<audio "master" stop>><<audio "opening" volume 0.1 loop play>><</link>>
<</if>><img src="images/tavern/tavern.png" class="imge">
<div class="text">You approach the bartender. His dirty clothes and greasy hair indicate that he spends a lot of time at work.</div>
<div class="NPCPlayer1 speak">Good afternoon! I'm here about the job posting. Who may I contact?</div>
<div class="text">The man behind the bar gives you an appraising look.</div>
<div class="NPCBarman anotherSpeak">Yes, I am the owner of this establishment. We are looking for someone to stand behind the bar and serve drinks to the guests. What is your name?</div>
<div class="NPCPlayer1 speak">My name is <<print $name>>. I'm ready for this job.</div>
<div class="text"> The owner looks you over again from head to toe</div>
<div class="NPCBarman anotherSpeak">You must understand <<print $name>> that the work is difficult, and I will pay 100 gold per shift, plus you keep the tips. Can you handle it?</div>
<div class="NPCPlayer1 speak">Yes! I really need the job! I can handle everything.</div>
<div class="NPCBarman anotherSpeak">Okay. If you can come out today, the job is yours.</div>
<<set $TavernWork=1>>
<<link "<span class=mainbtn>Agree</span>""Tavern">><</link>><img src="images/soldier/soldier.png" width="864px">
<<if $SoldierSex is 0>>
<div class="NPCSoldier anotherSpeak">Let's get started, get comfortable.</div>
<div class="NPCPlayer1 speak">Okay...</div>
<div class=text> The soldier begins to undress slowly.</div>
<img src="images/soldier/1.png" width="864px">
<div class="NPCPlayer1 speak">I thought you were going to search me!</div>
<div class="NPCSoldier anotherSpeak">You? Why? What a stupid idea.</div>
<div class="NPCSoldier anotherSpeak">For now, you only have to look at the upper part of my beautiful body, you can begin.</div>
<img src="images/soldier/2.png" width="864px">
<div class=text> You touch the soldier's muscular body for a while.</div>
<div class="NPCPlayer1 speak">Is that right?</div>
<div class="NPCSoldier anotherSpeak">Not bad for a first time, but you should take better care of your hands. That's enough for now. You have permission to descend.</div>
<<set $SoldierSex +=1>>
<<elseif $SoldierSex is 1>>
<div class="NPCSoldier anotherSpeak">Let's begin, get comfortable.</div>
<div class="NPCPlayer1 speak">Okay...</div>
<div class=text> The soldier begins to undress slowly</div>
<img src="images/soldier/1.png" width="864px">
<div class=text> He undressed, turned to the wall and rested his hands on it.</div>
<img src="images/soldier/3.png" width="864px">
<div class="NPCSoldier anotherSpeak">You can begin the search, this time we need to do it more thoroughly. Pay special attention to the places that are hidden from your sight.</div>
<div class=text>You begin to feel his body.</div>
<img src="images/soldier/4.png" width="864px">
<div class="NPCPlayer1 speak">Is that correct?</div>
<div class="NPCSoldier anotherSpeak">Good for a beginner. Enough, you can come in.</div>
<<set $SoldierSex +=1>>
<<elseif $SoldierSex is 2>>
<div class="NPCSoldier anotherSpeak">Let's get started, get comfortable.</div>
<div class="NPCPlayer1 speak">Okay...</div>
<div class=text> The soldier begins to undress slowly</div>
<img src="images/soldier/1.png" width="864px">
<div class=text> He undressed completely, turned to the wall and rested his hands on it.</div>
<img src="images/soldier/5.png" width="864px">
<div class="NPCSoldier anotherSpeak">Today you will conduct the most thorough search. Begin!</div>
<div class="NPCPlayer1 speak">O-okay...</div>
<div class=text>You search all the soldier's places. He moves his butt away with his hand.</div>
<img src="images/soldier/6.png" width="864px">
<div class="NPCSoldier anotherSpeak">Check carefully if I hid something from you.</div>
<div class="NPCPlayer1 speak">I can clearly see that you have nothing there!</div>
<div class="NPCSoldier anotherSpeak">Argh! Okay... You can go!</div>
<<set $SoldierSex +=1>>
<<elseif $SoldierSex is 3>>
<div class="NPCSoldier anotherSpeak">Let's get straight to business!</div>
<div class="NPCPlayer1 speak">Okay...</div>
<div class=text>The soldier stripped completely naked, turned to the wall and rested his hands on it.</div>
<img src="images/soldier/5.png" width="864px">
<div class="NPCSoldier anotherSpeak">Finish the search!</div>
<div class="NPCPlayer1 speak">O-okay...</div>
<div class=text>You search all of the soldier's places. He spreads his ass with his hand.</div>
<img src="images/soldier/6.png" width="864px">
<div class="NPCSoldier anotherSpeak">Don't forget to check here too!</div>
<div class="NPCPlayer1 speak">I can clearly see that you have nothing there!</div>
<div class="NPCSoldier anotherSpeak">Phew! Okay... You can go!</div>
<</if>>
<<if $Arousal <7>>
<<link "<span class=mainbtn>Enter the elevator</span>""Down">><</link>>
<<else>>
<div class=textr>You're very horny...</div>
<div class=text>You hide from the soldier in another room, pull down your pants and panties and start masturbating.</div>
<img src="images/soldier/masturbating.gif" width="864px">
<div class="NPCPlayer1 speak">Ah! I can't take it anymore! How good!</div>
<img src="images/soldier/orgasm.png" width="864px">
<div class=text>you have an orgasm.</div>
<<link "<span class=mainbtn>Get yourself ready and get into the elevator</span>""Down">><<set $Arousal to 1>><</link>>
<</if>><img src="images/hospital/sleep.png" width="864px">
<div class="text">You are unconscious. The doctor approaches your bed.</div>
<div class="NPCDoctor anotherSpeak">I think... She will lie unconscious for a long time...</div>
<div class="NPCDoctor anotherSpeak">I want to look at her body.</div>
<div class="text">The doctor opens your robe, exposing your breasts. He unzips his fly and begins to masturbate.</div>
<img src="images/hospital/masturbating.gif" width="864px">
<div class="NPCDoctor anotherSpeak">Oh, how I would like to fuck her while she is unconscious... Ooooh! Yeah!</div>
<div class="text">The doctor is finishing.</div>
<div class="NPCDoctor anotherSpeak">We need to clean her up and leave before anyone else comes.</div>
<<link "<span class=mainbtn>Wake Up</span>""Hospital">><</link>>
<<set $power=100>><<cacheaudio "opening" "./audio/opening.mp3">>\
<<if $Corruption is 1>>\
<<audio "opening" volume 0.1 stop>>\
<<cacheaudio "mis" "./audio/mis.mp3">>\
<<audio "mis" volume 0.1 play>>\
<img src="images/shop/shop.png" width="864px">
<div class="text">You approach the old salesman. He doesn't notice you, engrossed in his work.</div>
<div class="NPCPlayer1 speak">Cough cough. Hello, I'd like to buy this necklace.</div>
<div class="text">The salesman looks up from his work and looks at you curiously.</div>
<div class="NPCSeller anotherSpeak"> Of course, it's a very beautiful necklace. There are currently no craftsmen who could make the same thing.</div>
<div class="text">The seller comes to the display case, takes it out and it starts to glow as it approaches you.</div>
<div class="NPCSeller anotherSpeak">Hmm, how interesting! It never glowed before, apparently it reacts to you somehow.</div>
<div class="NPCSeller anotherSpeak">I can't sell it to you. Now I really want to study it... Let's agree on a deal, you help me study it, and in the end I'll give it to you, completely free!</div>
<div class="NPCPlayer1 speak">Well, perhaps there will be nothing bad about it. Not a big price to pay for such a beautiful thing.</div>
<div class="NPCSeller anotherSpeak">That's great!</div>
<<set $ShopWork to 1>>
<<link "<span class=mainbtn>You agree to the terms</span>""Shop">><<audio "opening" volume 0.1 loop play>><<audio "mis" stop>><</link>>
<<elseif $Corruption is 2>>
<img src="images/shop/shop.png" width="864px">
<div class="text">You approach the old salesman. He doesn't notice you, engrossed in his work.</div>
<img src="images/shop/work2/1.png" width="864px">
<div class="NPCPlayer2 speak">Cough Cough. Hello, it's me again... I need a job.. and after everything that happened, you owe me one...</div>
<div class="NPCSeller anotherSpeak">Oh, I never expected to see you again, I'm glad you forgave... my infatuation...</div>
<div class="NPCSeller anotherSpeak">Of course I'll give you a job, I just need someone to run the store, and I can do research.</div>
<div class="NPCSeller anotherSpeak">The store isn't doing so well though.. I can't pay you much... and you can't help me if you're wearing that armor. Here, take these clothes, you can start working in them.</div>
<div class="NPCPlayer2 speak">Thank you!</div>
<<set $ShopWork to 6>>
<<link "<span class=mainbtn>You got the job.</span>""Shop">><</link>>
<</if>><img class="img" src="images/1/camp/palatka.png">
<div class="text">Adventurers found you, brought you to the tent and gave you medicine.</div>
<<link "<span class=mainbtn>Sleep</span>""SleepCamp">><<set $power = 100>><</link>><div class="text style">
<span class="stylel">Enter the name of the main character</span> <<textbox "$name" "" "Start">>
<span class="stylel">Enter who raised you</span> <<textbox "$namedad" "Stepfather" "Start">>
<span class="stylel">He calls you</span> <<textbox "$nameddad" "Roommate" "Start">>
<span class="stylel">Enter who lives in the room next to you</span> <<textbox "$namebro" "Neighbor" "Start">>
<span class="stylel">He calls you</span> <<textbox "$namedbro" "Neighbor" "Start">>
</div>
<div class=text> Enter the data and press Enter.</div><<cacheaudio "air" "./audio/air.mp3">>\
<<audio "air" volume 0.2 play>>\
<<cacheaudio "nightforest" "./audio/nightforest.mp3">>\
<<audio "nightforest" volume 0.3 play>>\
<<if $Corruption is 0>>
<div class="text">After a couple more hits, you realize that you can't defeat the bandit, and try to run away.</div>
<<if $Corruption is 0>><img src="images/1/bandits/running.png" width="864px"><<elseif $Corruption is 1>><img src="images/1/bandits/running1.png" width="864px"><</if>>
<div class="text">They are quickly catching up with you.</div>
<img src="images/1/bandits/nocked.png" width="864px">
<div class="NPCBandit anotherSpeak">Let's see what you've got</div>
<div class="text">The bandit carefully lays you down on the ground, spreading your legs and starts searching you..</div>
<img src="images/1/bandits/grope.gif" width="864px">
<div class="NPCBandit anotherSpeak">Fuck. Although her tits are small, they are so firm and pleasant to the touch.</div>
<<if $sexBandit is 0>><<set $sexBandit to 1>><</if>>
<div class="text">Screams are heard from afar.</div>
<img src="images/1/bandits/rescue.png" width="864px">
<div class="NPCCampAll anotherSpeak">I saw someone there! Hurry, let's destroy these damn bandits!
</div>
<div class="NPCBandit anotherSpeak">Fuck, we need to retreat</div>
<<link "<span class=mainbtn>Lose consciousness</span>""CampPalatka">><<audio "nightforest" stop>> <</link>>
<<elseif $Corruption is 1>>
<div class="text">After a couple more hits, you realize that you can't defeat the bandit, and try to run away.</div>
<<if $Corruption is 0>><img src="images/1/bandits/running.png" width="864px"><<elseif $Corruption is 1>><img src="images/1/bandits/running1.png" width="864px"><</if>>
<div class="text">They're catching up to you quickly.</div>
<img src="images/1/bandits/nocked1.png" width="864px">
<div class="NPCBandit anotherSpeak">Let's see what you've got</div>
<div class="text">The bandit carefully lays you down on the ground, spreading your legs and starts searching you..</div>
<img src="images/1/bandits/grope1.gif" width="864px">
<div class="NPCBandit anotherSpeak">Fuck. Although her sissies are small, they are so elastic and pleasant to the touch.</div>
<<if $sexBandit is 0>><<set $sexBandit to 1>><</if>>
<div class="text">Screams are heard from afar.</div>
<img src="images/1/bandits/rescue.png" width="864px">
<div class="NPCCampAll anotherSpeak">I saw someone there! Hurry, let's destroy these damn bandits!
</div>
<div class="NPCBandit anotherSpeak">Fuck, we need to retreat</div>
<<link "<span class=mainbtn>Lose consciousness</span>""PalataSex">><<audio "nightforest" stop>><</link>>
<</if>><<if $Corruption is 0>><img src="images/1/bandits/bandit2.png" width="864px"><<elseif $Corruption is 1>><img src="images/1/bandits/bandit22.png" width="864px"><</if>>
<<cacheaudio "dead" "./audio/dead.mp3">>\
<<audio "dead" volume 0.5 play>>\
<div class="text">The bandit was strong, but you relied on speed and agility. You struck quickly, trying not to give him time to counter. At one point, you managed to catch him in the ribs - he made a dull sound of pain and froze for a moment.
Realizing that this was my chance, you put all your strength into the final blow. You moved sharply to the side and, using all your mass, hit him in the head. He lost his balance and fell to the floor, unable to continue the fight.</div>
<img src="images/1/bandits/dead.png" width="864px">
<<if $Corription is 0>><div class="NPCPlayer speak">These bandits are so fast. I barely won. I'll need to buy new gear to make it easier for me to fight.</div><<elseif $Corruption is 1>><div class="NPCPlayer1 speak">These bandits are so fast. I barely won. I'll need to buy new gear to make it easier for me to fight.</div>
<</if>>
<span class=money>You have received 3 Artifacts.</span>
<<link "<span class=mainbtn>Collect Artifacts and Return</span>""First Layer">><<set $Artifacts +=3>><</link>><<if $Corruption is 0>><img src="images/1/bandits/running.png" width="864px"><<elseif $Corruption is 1>><img src="images/1/bandits/running1.png" width="864px"><</if>>
<<cacheaudio "run" "./audio/run.mp3">>\
<<audio "run" volume 0.5 play>>\
<<cacheaudio "nightforest" "./audio/nightforest.mp3">>\
<<audio "nightforest" volume 0.3 play>>\
<div class="text">You turned sharply and rushed into the forest thicket, trying to create as much distance between you as possible. Leaves rustled under your feet and branches scratched your face, but you did not stop. Your heart pounded in your chest, and adrenaline made you move faster.
You used your knowledge of the forest to choose the most convenient paths and avoid the thickets. Hearing the noise of your pursuer behind you, you made sharp turns and changed directions to confuse your tracks.
After some time, you realized that the footsteps had become quieter, and you slowed down to listen. Making sure that the bandit had lost your trail, you found a secluded place and hid to recover and think about what to do next. Feeling a throbbing in your temples and breathing shallowly, you understood that you were not yet safe, and you had to come up with a new plan of action.</div>
<<if $Corription is 0>><div class="NPCPlayer speak">How fast these bandits are. I'll need to buy new gear to make it easier for me to fight.</div><<elseif $Corruption is 1>><div class="NPCPlayer1 speak">These bandits are so fast. I'll need to buy new gear to make it easier for me to fight.</div>
<</if>>
<<link "<span class=mainbtn>Escape</span>""First Layer">><<audio "run" stop>><<audio "nightforest" stop>><</link>>
<img src="images/home/room.png" width="864px">
<<if $Corruption is 1>>
<<cacheaudio "opening" "./audio/opening.mp3">>\
<<audio "opening" volume 0.1 loop play>>\
<div class="text">You enter your room. And try to comprehend what happened in the temple. You remember how much pain you were in, but at the same time this pain does not frighten you. There was something pleasant, warm in it, something that you want more of.</div>
<div class="NPCPlayer1 speak">You need to think about everything that happened.
</div>
<div class="NPCPlayer1 speak">What happened in the temple? What was that necklace and what did it do to me?
</div>
<div class="NPCPlayer1 speak">And the main thing is that I saw my mother! It was definitely her! So I was right and she is still alive. We need to get ready quickly and go look for her.
</div>
<<link "<span class=mainbtn>Continue</span>""Room">><</link>>
<<elseif $Corruption is 2>>
<<cacheaudio "scream" "./audio/scream.mp3">>\
<<audio "scream" volume 0.5 play>>\
<div class="text">You enter your room. You take your bag to examine the necklace better.</div>
<img src="images/ui/bag.png" width="864px">
<img src="images/1/temple/artif.png" class="imge">
<div class="text">You gently touch it</div>
<div class="NPCPlayer1 speak">AAaAaaaA!!! Again!? How painful!</div>
<div class="text">A powerful force flows into your body and begins to change it.</div>
<img src="images/1/temple/transformation.gif" class="imge">
<div class="text">After a while that seemed like an eternity to you, you return to your natural form.</div>
<<link "<span class=mainbtnr>You lose consciousness</span>""TampleSleep">><<set $Arousal to 2>>><<audio "scream" stop>><</link>>
<</if>><div class="text">You go to the mirror and see a beautiful girl in a waitress outfit. </div>
<<if $Corruption is 1>><img src="images/tavern/toilet/mirror1.png" class="imge">
<div class="NPCPlayer1 speak">It suits me very well. How do I look from behind?</div>
<img src="images/tavern/toilet/mirror2.png" class="imge">
<div class="NPCPlayer1 speak">Not bad at all, it suits me!</div>
<<elseif $Corruption is 2>>
<img src="images/tavern/toilet/mirror11.png" class="imge">
<div class="NPCPlayer2 speak">It suits me very well. And how do I look from behind?</div>
<img src="images/tavern/toilet/mirror22.png" class="imge">
<div class="NPCPlayer2 speak">Not bad at all, suits me!</div>
<</if>>
<div class="text">Having satisfied your curiosity, you stop. </div>
<<link "<span class=mainbtn>Move away from the mirror</span>""Toilet">><</link>><<if $Corruption is 0>>
<div class="text">You slowly open your eyes and look around. You are lying on soft grass, gently swaying in the light breeze. Around you is a picturesque landscape filled with bright colors and sounds of nature, there was a broken elevator nearby. While you were unconscious, all your equipment with a sword and money were gone. Only clothes remained.</div>
<div class="NPCPlayer speak">What happened? Where am I?</div>
<div class="text">You look around and remember what happened.</div>
<img src="images/1/1.png" width="864px">
<div class="NPCPlayer speak">Apparently, I was not far from the ground when the elevator fell. It's good that I survived. I won't be able to return to the town until the elevator is fixed. Traveling without equipment will not be easy. But you need to pull yourself together and move on.</div>
<<link "<span class=mainbtn>Continue</span>""First Layer">><<audio "opening" volume 0.1 loop play>><</link>>
<<elseif $Corruption is 2>>
<<cacheaudio "wind1" "./audio/wind1.mp3">>\
<<audio "wind1" play>>\
<img src="images/player_down2.png" width="864px">
<div class="text">You got to the elevator without any problems, passed the security post and went down to the 2nd layer of the abyss.</div>
<<link "<span class=mainbtn>Exit the elevator</span>""Down2">><<audio "wind1" stop>><</link>>
<</if>><<cacheaudio "opening" "./audio/opening.mp3">>\
<<set $Wwash to false>><<set $Wplay to false>><<set $Whunt to false>>\
<<audio "opening" volume 0.1 stop>>\
<<cacheaudio "mis" "./audio/mis.mp3">>\
<<cacheaudio "sleep" "./audio/sleep.mp3">>\
<div class="text">You are sleeping soundly in a tent and you are dreaming.</div>
<div class="slowfade"><<timed 0.1s t8n>>
<<if $Corruption is 0>>
<<audio "mis" volume 0.1 play>>\
<img src="images/1/temple/templeart.png" width="864px">
<div class="textr">Find me...</div>
<<elseif $Corruption is 1>>
<<set _Dream to random(1,4)>>\
<<audio "sleep" volume 0.1 play>>\
<<switch (_Dream) >>\
<<case 1>>\
<img src="images/1/camp/dream/dream1.png" width="864px">
<<case 2>>\
<img src="images/1/camp/dream/dream2.png" width="864px">
<<case 3>>\
<img src="images/1/camp/dream/dream3.png" width="864px">
<<case 4>>\
<img src="images/1/camp/dream/dream4.png" width="864px">
<</switch>>
<div class="textr">Enjoy...</div>
<div class="NPCPlayer1 speak"> KHkhagggh... more...</div>
<<elseif $Corruption is 2>>
<<set _Dream to random(1,3)>>\
<<audio "sleep" volume 0.1 play>>\
<<switch (_Dream) >>\
<<case 1>>\
<img src="images/1/camp/dream/dream11.png" width="864px">
<<case 2>>\
<img src="images/1/camp/dream/dream22.png" width="864px">
<<case 3>>\
<img src="images/1/camp/dream/dream33.png" width="864px">
<</switch>>
<div class="textr">Enjoy...</div>
<</if>>
<<set $power = 100>>
<<set $Arousal +=1>>
<<link "<span class=mainbtn>Wake up</span>""CampSleep">><<audio "opening" volume 0.1 loop play>><<audio "mis" stop>><<audio "sleep" stop>><</link>>
<</timed>>
</div><<if $CampSex is 0>>
<div class="NPCPlayer1 speak"> You've had so many interesting adventures... Hic.. I'd love to hear more of them...</div>
<div class="text">The adventurer sits down next to you.</div>
<div class="NPCCampAll anotherSpeak">I have another interesting story. But you shouldn't interrupt me.</div>
<div class="NPCPlayer1 speak"> Okay, I won't... Hic!.</div>
<div class="NPCCampAll anotherSpeak">HAHAHA! Then let's begin... It happened a month ago, my friends and I were looking for shelter from a hurricane and came across a hut in the woods.. </div>
<div class="NPCCampAll anotherSpeak">Without thinking twice, we went in to wait it out. Inside it was clearly abandoned and there were books lying everywhere. Since the hurricane showed no signs of ending, I decided to make a fire, there were a lot of books, there was something to burn. AHAHAHAHA</div>
<div class="NPCCampAll anotherSpeak">I picked up the first book I came across, as I remember now, there was a necklace with pink stones on the cover. So I take it, and it is warm...</div>
<div class="text">You are listening attentively to the story, when the adventurer's hand starts stroking your leg.</div>
<img class="img" src="images/1/camp/drink1.png">
<div class="NPCPlayer1 speak"> What are you doing? Hic.</div>
<div class="NPCCampAll anotherSpeak">I told you not to interrupt! You ruined my whole thought! That's it, I won't tell you any more.</div>
<div class="text">The adventurer leaves.</div>
<<set $CampSex +=1>>
<<elseif $CampSex is 1>>
<div class="NPCPlayer1 speak"> Could you continue telling the last story? Hic...</div>
<div class="NPCCampAll anotherSpeak">Well, I don't know. If only this time you don't interrupt.</div>
<div class="NPCPlayer1 speak"> I promise not to interrupt.</div>
<div class="NPCCampAll anotherSpeak">Then let's begin.</div>
<div class="text">The adventurer puts his hand on your leg and starts telling his story.</div>
<img class="img" src="images/1/camp/drink1.png">
<div class="NPCCampAll anotherSpeak">So, I picked up the first book I came across, as I remember now, there was a necklace with pink stones on the cover. So I take it, and it's warm...</div>
<div class="NPCCampAll anotherSpeak">Well, I think it's probably some kind of artifact. I'll keep it for myself, it will warm me up if anything. And then I'll sell it. So I open this book...</div>
<div class="text">You feel how the adventurer started touching your chest.</div>
<img class="img" src="images/1/camp/drink3.png">
<div class="NPCPlayer1 speak">...</div>
<div class="NPCCampAll anotherSpeak">And it starts glowing! And I started losing consciousness... And then the most interesting thing happened...</div>
<div class="text">You get hot from the touch.</div>
<img class="img" src="images/1/camp/drink4.png">
<div class="NPCPlayer1 speak">...Oh... no...</div>
<div class="NPCCampAll anotherSpeak">I told you not to interrupt! You ruined my whole thought! That's it, I won't tell you any more.</div>
<<set $CampSex +=1>>
<<elseif $CampSex is 2>>
<div class="text">You're very drunk.</div>
<div class="NPCPlayer1 speak">Could you continue telling the last story? Hic...</div>
<div class="NPCCampAll anotherSpeak">So, I lost consciousness and I'm dreaming.</div>
<div class="NPCCampAll anotherSpeak">I'm lying in a richly furnished room, like a king's. A woman with horns comes up to me and starts unbuttoning my pants.</div>
<div class="NPCCampAll anotherSpeak">She was flying out you! Only smaller boobs. AHAHAHAHA!</div>
<div class="NPCCampAll anotherSpeak">So, she took my dick in her hand, and started jerking me off, and her little hand was so nice... Eh...</div>
<img class="img" src="images/1/camp/drink5.gif">
<div class="NPCPlayer1 speak"> .... </div>
<div class="textr">This story turns you on</div>
<img class="img" src="images/1/camp/wet.png">
<div class="NPCCampAll anotherSpeak">If you want to know what happened next, you'll have to work with your hand too. AHAHAHAHA!</div>
<<if $Arousal >= 5>>
<div class="text">You're drunk and excited.</div>
<div class="NPCPlayer1 speak">Okay... Just a little...</div>
<div class="NPCCampAll anotherSpeak">AHAHAHA! Then let's get away from prying eyes!</div>
<div class="text">You step aside. The adventurer unzips his pants and takes out his dick.</div>
<div class="NPCCampAll anotherSpeak">I'm ready, go ahead!</div>
<div class="NPCPlayer1 speak">Okay... Hic..</div>
<img class="img" src="images/1/camp/drink6.gif">
<img class="img" src="images/1/camp/drink7.png">
<div class="NPCCampAll anotherSpeak">ARRRHHH! What angelic hands, here I go!</div>
<span class=money>He throws you 200 gold coins</span>
<div class="NPCPlayer1 speak">And how did the story end!?!?</div>
<div class="text">The adventurer doesn't hear you and leaves. You also follow to your tent. Because of the amount of alcohol you drank, you won't remember what happened.</div>
<<set $Money +=200>>
<<else>>
<div class="text">You're not excited enough.</div>
<div class="NPCPlayer1 speak">No! Hiccup. I can't...</div>
<div class="text">Because of the amount of alcohol you drank, you won't remember what happened.</div>
<</if>>
<</if>>
<<link "<span class=mainbtn>Go to the tent</span>""CampSleep">><</link>>
<<cacheaudio "opening" "./audio/opening.mp3">>\
<<audio "opening" volume 0.1 stop>>\
<<cacheaudio "mis" "./audio/mis.mp3">>\
<<audio "mis" volume 0.1 play>>\
<div class="text">While exploring the room, you tripped and hit your head on the wall. The temple began to hum dully and a secret passage opened in front of you.</div>
<div class="NPCPlayer speak">Ouch-ouch-ouch, how painful.
</div>
<div class="NPCPlayer speak">Wow! A secret passage! Maybe I'm the first to find it? What a lucky me! I hope there will be many expensive artifacts there!
</div>
<div class=text>Your heart began to beat faster. Walking down a long passage, you came out into a large room, below you saw a pale glow that flickered in the darkness.</div>
<img src="images/1/temple/templeart.png" width="864px">
<div class=textr>Come to me.</div>
<div class=text>Coming closer, you found a pedestal on which lay an ancient necklace of brightly glowing stones.</div>
<img class="imge" src="images/1/temple/artif.png" width="564px" >
<div class="text">The glow of the necklace fascinated you, as if demanding to touch it. You approached it even closer and felt the magical energy emanating from this ancient artifact.</div>
<div class=textr>Take me...</div>
<<link "<span class=mainbtnr>Touch the necklace</span>""deep">><</link>><<if $Corruption is 1>>
<img src="images/home/dad/together.png" width="864px">
<div class="text">You spend time with <<print $namedad>>, helping him in the garden.</div>
<div class="text">After working for a while, you feel hungry.</div>
<div class="NPCPlayer1 speak">It's nice to have your own garden.</div>
<div class="textr">Don't bite...</div>
<<set _eat to random(1,4)>>
<<switch (_eat) >>
<<case 1>>
<img src="images/home/dad/eat1.png" width="864px">
<<case 2>>
<img src="images/home/dad/eat2.png" width="864px">
<<case 3>>
<img src="images/home/dad/eat3.png" width="864px">
<<case 4>>
<img src="images/home/dad/eat4.png" width="864px">
<</switch>>
<div class="text">You picked up a larger vegetable, brought it to your mouth... dirty thoughts started to swirl in your head. You sucked on your food for a while before taking a bite and eating it.</div>
<<if $Arousal <7>><<set $Arousal +=1>><</if>>
<<if $Arousal >=7>>
<div class="textr">MMM... time to enjoy!</div>
<div class="NPCPlayer1 speak">I'm on fire! I can't take it anymore.</div>
<div class="text">You move away from <<print $namedad>> behind the pretty flowers, hiding from his sight. You pull your tight pants down and squat down, directing the watering hose between your legs.</div>
<img src="images/home/dad/masturbation.png" width="864px">
<div class="NPCPlayer1 speak">OH, just don't turn around, please! I need a little more time.</div>
<img src="images/home/dad/masturbation2.png" width="864px">
<div class="text">You're having an orgasm and breathing heavily. <<print $namedad>> heard your heavy breathing.</div>
<div class="NPCDad anotherSpeak">Are you having a hard time <<print $nameddad>>? Help?</div>
<div class="NPCPlayer1 speak">No, everything is fine! I can handle it myself!</div>
<<set $Arousal to 1>>
<</if>>
<<elseif $Corruption is 2>>
<div class="text">You decided to help <<print $namedad>> in the garden.</div>
<div class="NPCPlayer2 speak">Well, it's so hot, it's clearly not possible to work in gear. I'll work in my underwear.</div>
<img src="images/home/dad/undressing.png" width="864px">
<<if $DadSex <= 1>>
<div class="text">You help in the garden all day, picking vegetables, and an idea comes to you...</div>
<img src="images/home/dad/ovo.png" width="864px">
<div class="NPCPlayer2 speak">I'll take a couple of vegetables to my room... in case I get hungry...</div>
<<set $HShower to 0>>\
<<set $Ovo to true>>\
<<set $DadSex to 2>>\
<<if $Arousal <7>><<set $Arousal +=1>><</if>>\
<<elseif $DadSex is 2>>
<<if $Arousal <7>><<set $Arousal +=1>><</if>>\
<div class="text">You've been helping around the garden all day, noticing that <<print $namedad>> keeps staring at you.</div>
<<set _GWork to random(1,5)>>
<<switch (_GWork) >>
<<case 1>>
<img src="images/home/dad/1.png" width="864px">
<<case 2>>
<img src="images/home/dad/2.png" width="864px">
<<case 3>>
<img src="images/home/dad/3.png" width="864px">
<<case 4>>
<img src="images/home/dad/4.png" width="864px">
<<case 5>>
<img src="images/home/dad/6.png" width="864px">
<</switch>>
<div class="text">You feel aroused by someone else's gaze.</div>
<div class="NPCPlayer2 speak">I should take a shower, I'm all sweaty.</div>
<<link "<span class=mainbtnr>Take a summer shower</span>""HShower">><</link>>
<</if>><</if>>
<<link "<span class=mainbtn>Return to the house</span>""Home">><</link>><img src="images/home/bro/1.png" width="864px">
<div class="text">You spend time with <<print $namebro>>. While reading one of his books you come across explicit images.</div>
<<set _book to random(1,3)>>
<<switch (_book) >>
<<case 1>>
<img src="images/home/bro/book1.png" width="864px">
<<case 2>>
<img src="images/home/bro/book2.png" width="864px">
<<case 3>>
<img src="images/home/bro/book3.png" width="864px">
<</switch>>
<<if $Corruption is 1>><div class="NPCPlayer1 speak">Entertaining books...</div><</if>>
<<if $Arousal <7>><<set $Arousal +=1>><</if>>
<<if $Corruption is 1>>
<<if $Arousal >=7>>
<div class="textr">Time to have fun!</div>
<div class="NPCPlayer1 speak"><<print $namebro>> let me watch you play that game, a dating simulator I think.</div>
<div class="NPCBro anotherSpeak">OOO! <<print $namedbro>>!!! Of course! I'm just an ace at it! I'm so glad you'll see how easy I am!!! You'll like it and you'll go on a date with me too!!!
</div>
<div class="text">Your <<print $namebro>> is completely immersed in the game. You take advantage of the moment and, squeezing your soft breast with your hand, begin to rub between your legs.</div>
<img src="images/home/bro/masturbate.gif" width="864px">
<div class="NPCPlayer1 speak">AH, don't get distracted! You almost seduced this girl in the game...</div>
<div class="text">A storm of pleasure washes over you. Barely holding your voice, you have an orgasm and breathe heavily.</div>
<div class="NPCBro anotherSpeak">Did you like <<print $namedbro>> how I masterfully coped? Will you go on a date with me now????</div>
<div class="NPCPlayer1 speak">No, we can't, but we will definitely play this game again! I promise!</div>
<<set $Arousal to 1>>
<</if>>
<<link "<span class=mainbtn>Return to home</span>""Home">><<set $DadSex =1>><</link>>
<<elseif $Corruption is 2>>
<<if $DadSex is 0>>
<</if>>
<</if>><<if $Corruption is 1>>
<img src="images/home/dog/walk1.png" width="864px">
<div class="text">Your faithful companion, with joyful sparkle in its eyes and wagging tail, eagerly explores every corner, stopping to sniff flowers or play with falling leaves. Each moment is filled with carefree joy as you discover new paths and hidden forest clearings together.</div>
<<set _walk to random(1,3)>>
<<switch (_walk) >>
<<case 1>>
<img src="images/home/dog/dick1.png" width="864px">
<<case 2>>
<img src="images/home/dog/dick2.png" width="864px">
<<case 3>>
<img src="images/home/dog/dick3.png" width="864px">
<</switch>>
<div class="text">After walking for some time, you notice your bear-dog's erection.</div>
<div class="NPCPlayer1 speak">It's so big... We should find you a girlfriend...</div>
<<if $Arousal <7>><<set $Arousal +=1>><</if>>
<<if $Arousal >=7>>
<div class="textr">You deserve some pleasure!</div>
<div class="NPCPlayer1 speak">I can't hold back anymore, we need to find a secluded spot.</div>
<div class="text">Hiding in the forest, you try to relieve your pent-up arousal. Finding a fallen log, you quickly pull down your pants and lean back against it, exposing yourself to your bear-dog. This excites you even more.</div>
<img src="images/home/dog/spread.png" width="864px">
<div class="NPCDog anotherSpeak">WOOF! WOOF!</div>
<div class="text">Overcome with arousal, you begin masturbating.</div>
<img src="images/home/dog/masturbation.gif" width="864px">
<div class="NPCPlayer1 speak">Wait! I'm almost... AH! YES! YES! YES!</div>
<div class="text">You experience an orgasm.</div>
<div class="NPCPlayer1 speak">Ah, good boy! Thanks for waiting! Let's hurry home.</div><<set $Arousal to 1>>
<</if>>
<<link "<span class=mainbtn>Return Home</span>""Home">><</link>>
<<elseif $Corruption is 2>>\
<<if $Arousal <7>><<set $Arousal +=1>><</if>>\
<img src="images/Home/dog/put.png" width="864px">
<div class="text">You changed into your new bikini and spread out the blue blanket.</div>
<<if $DogSex <5>>\
<div class="NPCPlayer2 speak">Come here, let's rest together for a while.</div>
<div class="NPCDog anotherSpeak">WOOF! WOOF!</div>
<img src="images/home/dog/1.png" width="864px">
<div class="text">You spend some time relaxing with your bear-dog.</div>
<img src="images/home/dog/2.png" width="864px">
<div class="NPCPlayer2 speak">Good boy, alright, that's enough for today.</div><<set $DogSex to 5>>
<<elseif $DogSex is 5>>
<div class="NPCPlayer2 speak">Come here, let's rest together for a while.</div>
<div class="NPCDog anotherSpeak">WOOF! WOOF!</div>
<img src="images/home/dog/6.png" width="864px">
<div class="text">You spend some time relaxing with your bear-dog. It licks your hand, tickling you.</div>
<img src="images/home/dog/5.png" width="864px">
<div class="NPCPlayer2 speak">Hahaha, good boy, alright, that's enough for today.</div><<set $DogSex to 6>>
<<elseif $DogSex is 6>>
<div class="NPCPlayer2 speak">Come here, let's rest together for a while.</div>
<div class="NPCDog anotherSpeak">WOOF! WOOF!</div>
<img src="images/home/dog/3.png" width="864px">
<div class="text">You spend some time relaxing with your bear-dog. It licks your face, pushing its tongue into your mouth.</div>
<img src="images/home/dog/4.png" width="864px">
<div class="NPCPlayer2 speak">Ah, such a good boy, alright, that's enough for today.</div><<set $DogSex to 7>>
<<elseif $DogSex >= 7>>
<div class="NPCPlayer2 speak">Come here, let's rest together for a while.</div>
<div class="NPCDog anotherSpeak">WOOF! WOOF!</div>
<img src="images/home/dog/7.png" width="864px">
<div class="text">Your bear-dog looms over you, its erect penis pointing in your direction.</div>
<div class="NPCPlayer2 speak">I've been telling you you need a girlfriend...</div>
<div class="textr">Help him out...</div>
<<set _Dream to random(1,7)>>\
<<switch (_Dream) >>\
<<case 1>>
<div class="text">You turn around and extend your legs toward your bear-dog's dick, beginning to stroke it with your feet.</div>
<img src="images/home/dog/foot1.png" width="864px">
<div class="NPCPlayer2 speak">Do you like that?</div>
<div class="NPCDog anotherSpeak">WOOF! WOOF!</div>
<img src="images/home/dog/cum1.png" width="864px">
<div class="text">After a short while, it cums.</div>
<div class="NPCPlayer2 speak">Good boy! Alright, enough fun for now.</div>
<<case 2>>
<div class="text">You turn around and extend your legs toward your bear-dog's dick, beginning to stroke it with your feet.</div>
<img src="images/home/dog/foot2.png" width="864px">
<div class="NPCPlayer2 speak">Do you like that?</div>
<div class="NPCDog anotherSpeak">WOOF! WOOF!</div>
<img src="images/home/dog/cum2.png" width="864px">
<div class="text">After a short while, it cums.</div>
<div class="NPCPlayer2 speak">Good boy! Alright, enough fun for now.</div>
<<case 3>>
<div class="text">You extend your hand to your bear-dog's dick and begin stroking it.</div>
<img src="images/home/dog/hand1.png" width="864px">
<div class="NPCPlayer2 speak">Do you like that?</div>
<div class="NPCDog anotherSpeak">WOOF! WOOF!</div>
<div class="text">After a short while, it cums.</div>
<div class="NPCPlayer2 speak">Good boy! Alright, enough fun for now.</div>
<<case 4>>
<div class="text">You extend your hand to your bear-dog's dick and begin stroking it.</div>
<img src="images/home/dog/hand2.png" width="864px">
<div class="NPCPlayer2 speak">Do you like that?</div>
<div class="NPCDog anotherSpeak">WOOF! WOOF!</div>
<div class="text">After a short while, it cums.</div>
<div class="NPCPlayer2 speak">Good boy! Alright, enough fun for now.</div>
<<case 5>>
<div class="text">Your bear-dog lies on its stomach, presenting its member. You move closer, taking it in your hand.</div>
<img src="images/home/dog/tits1.png" width="864px">
<div class="NPCPlayer2 speak">Do you like that?</div>
<div class="NPCDog anotherSpeak">WOOF! WOOF!</div>
<img src="images/home/dog/cum4.png" width="864px">
<div class="text">After a short while, it cums.</div>
<div class="NPCPlayer2 speak">Good boy! Alright, enough fun for now.</div>
<<case 6>>
<div class="text">You bend forward, allowing your bear-dog to mount you.</div>
<img src="images/home/dog/butt1.png" width="864px">
<div class="NPCPlayer2 speak">Do you like that?</div>
<div class="NPCDog anotherSpeak">WOOF! WOOF!</div>
<img src="images/home/dog/cum3.png" width="864px">
<div class="text">After a short while, it cums.</div>
<div class="NPCPlayer2 speak">Good boy! Alright, enough fun for now.</div>
<<case 7>>
<div class="text">You bend forward, allowing your bear-dog to mount you.</div>
<img src="images/home/dog/butt2.png" width="864px">
<div class="NPCPlayer2 speak">Do you like that?</div>
<div class="NPCDog anotherSpeak">WOOF! WOOF!</div>
<div class="text">After a short while, it cums.</div>
<div class="NPCPlayer2 speak">Good boy! Alright, enough fun for now.</div>
<</switch>>
<<if $Arousal >=7>>
<div class="NPCPlayer2 speak">Though I deserve some pleasure too....</div>
<img src="images/home/dog/blow.png" width="864px">
<div class="text">You climb onto your bear-dog and greedily suck its swollen member.</div>
<div class="NPCPlayer2 speak">Is this even better? Lick me too... Make your mistress feel good...</div>
<div class="text">Your bear-dog understands what's required and immediately begins licking your pussy.</div>
<img src="images/home/dog/licking.gif" width="864px">
<div class="text">After some time, you both cum together.</div>
<img src="images/home/dog/orgasm.png" width="864px">
<div class="NPCPlayer2 speak">AH! YES! YES!!! What a good boy you are... That's definitely enough for today, let's get ready to go.</div>
<<set $Arousal to 2>>\
<</if>><</if>>
<<link "<span class=mainbtn>Return Home</span>""Home">><</link>><</if>><div class=text> Вы уже прошли чутка</div>
<<set $Corruption =1>>
<<set $Arousal =1>>
<<set $Explore1lvl=5>>
<<set $TempleObr = false>>
<<set $Shop1=false>>
<<set $Random=1>>
<<link "<span class=mainbtn>Начать приключение</span>""Abyss Town">><</link>><<if $Corruption is 1>>
<<cacheaudio "mom" "./audio/mom.mp3">>\
<<audio "mom" volume 0.1 play>>\
<div class="text">A strong arousal takes over you.</div>
<div class="NPCPlayer1 speak">I can't stand it anymore.</div>
<div class="text">You quickly lower your hand into your panties. Gently touching your wet pussy. </div>
<div class="NPCPlayer1 speak">Mmm, so good...</div>
<div class="text">Breathing heavily, you begin to caress yourself.</div>
<img src="images//tavern/toilet/masturbation.gif" width="864px">
<div class="NPCPlayer1 speak">Ah... Good.. .mmm...</div>
<div class="text">Your legs cramp and you are overcome with orgasm. You hear someone exiting the next stall.</div>
<<set $Arousal = 1>>
<<link "<span class=mainbtn>Finish and exit</span>""1stall">><<audio "mom" stop>><</link>>
<<elseif $Corruption is 2>>
<<if $Glory is true>>
<div class="text">You enter the stall, a hand with money is sticking out of the hole.</div>
<img src="images//tavern/toilet/money.png" width="864px">
<<link "<span class=mainbtn>Work your hand</span>""HToilet">><</link>>
<<link "<span class=mainbtn>Change your mind and return</span>""1stall">><</link>>
<<else>>
<div class="text">A strong arousal takes over you.</div>
<div class="NPCPlayer2 speak">I can't stand it anymore.</div>
<div class="text">You quickly lower your hand into your panties. Gently touching your wet pussy. </div>
<div class="NPCPlayer2 speak">Mmm, so good...</div>
<div class="text">Breathing heavily, you begin to caress yourself.</div>
<img src="images//tavern/toilet/masturbation1.png" width="864px">
<div class="NPCPlayer2 speak">Ah... Good.. .mmm...</div>
<div class="text">A dick appears from a hole in the wall.</div>
<img src="images//tavern/toilet/dick.png" width="864px">
<div class="NPCPlayer2 speak">Ah.. I can't help myself...</div>
<div class="text">You kneel down and begin to suck the dick greedily.</div>
<img src="images//tavern/toilet/suck.gif" width="864px">
<div class="text">The member begins to pulsate and cum pours into your mouth. You are overcome with orgasm.</div>
<img src="images//tavern/toilet/cum.png" width="864px">
<div class="text">A moment later, a hand appears in the hole with money.</div>
<img src="images//tavern/toilet/money.png" width="864px">
<div class="NPCPlayer2 speak">Is this for me?</div>
<div class="text">You take the money.</div>
<span class=money>You received 500 gold.</span>
<<set $Money +=500>>
<div class="NPCPlayer2 speak">That much? That's way more than I get for a shift at the tavern... Hmm... If I need to make some quick cash, I know where to go.</div>
<<set $Glory to true>><<set $Arousal = 2>>
<<link "<span class=mainbtn>Finish and Exit</span>""1stall">><</link>>
<</if>><</if>><img src="images/2/fairy/city.png" width="864px">
<<cacheaudio "jungle" "./audio/jungle.mp3">>\
<<audio "jungle" volume 0.1 stop>>\
<div class="text">A pleasant aroma of sweet perfume floats in the air. Before you lies a beautiful city of fairies.</div>
<<if $firsttusk >= 3>><<if $power >0>><<link "<span class=mainbtn>Enter the elevator</span>""Down">><</link>><</if>>
<</if>>
<<if $power >0>>\
<div class=menuCity><<if $queen is false>><<link "<span class=Queen> </span>""Queen">><</link>><<else>><<link "<span class=Queen> </span>""Queen">><</link>><<link "<span class=Barracs> </span>""Barracs">><</link>><<link "<span class=Travnica> </span>""Travnic">><</link>><<if $brothel is true>><<link "<span class=Brothel> </span>""Brothel">><</link>><</if>><</if>></div>
<<else>>\
<div class=menuCity><<link "<span class=Barracs> </span>""Barracs">><</link>></div><</if>>
<<if $queen is true>><<if $Travnic is true>><<if $power >0>><<link "<span class=mainbtn>Leave the city</span>""2 Layer">><</link>><</if>><</if>><</if>><img src="images/2/mushroom/1.png" width="864px">
<div class="text">Here, among the tall trees with broad leaves, a humid and warm climate reigns, which creates ideal conditions for the habitation of many species of animals and plants. The foliage forms a thick green roof, allowing only a few slivers of sunlight to pass through, creating a mysterious atmosphere.</div>
<<if $Mquest <6>><<link "<span class=mainbtn>Go in search mushrooms</span>""Fsearch">><<set $power -=20>><</link>><<else>><<link "<span class=mainbtn>Сollect mushroom slime</span>""Mush">><<set $power -=20>><</link>>
<<link "<span class=mainbtn>Go to the slugworms</span>""Werm">><<set $power -=20>><</link>><</if>>
<<link "<span class=mainbtn>Go back</span>""2 Layer">><</link>><img src="images/2/nags/1.png" width="864px">\
<<if $Corruption is 2>>\
<div class="text">You are standing at the body of water where the final battle to free the layer is to take place. Tension is in the air.</div>
<div class="text">WARNING! The end of version 0.2 is coming. Save before continuing.</div>
<<link "<span class=mainbtn>Final Battle</span>""Sea1">><</link>>
<</if>>
<<link "<span class=mainbtn>Return to Layer</span>""2 Layer">><</link>><img src="images/2/leans/1.png" width="864px">
<div class="text">You enter the jungle, the sounds of birds are heard around you, and you constantly think that you see some movement.</div>
<<if $Wlake is true>>\
<<link "<span class=mainbtn>Go to the vines</span>""Plain0">><</link>>
<<else>>\
<div class="NPCPlayer2 speak">Okay, get through the jungle, nothing difficult, the main thing is not to get lost.</div>
<<link "<span class=mainbtn>Go the right way</span>""Plain1">><</link>>
<<link "<span class=mainbtn>Go the left way</span>""Plain0">><</link>>
<</if>>
<<link "<span class=mainbtn>Back to layer</span>""2 Layer">><</link>><<cacheaudio "mom" "./audio/mom.mp3">>\
<<audio "mom" volume 0.1 play>>\
<div class="slowfade"><<timed 0.1s t8n>>
<<if $Corruption is 1>>
<img class="imge" src="images/1/temple/mom.gif">
<div class="NPCMom anotherSpeakw">Yes!..... ......... more! ...AH... ...............Go on!</div>
<div class="NPCPlayer speak">Mom? Is that you?
</div>
<div class="NPCMom anotherSpeakw">Yes!..... ...AH... ...............<<print $name>> you finally showed up! I've been waiting for you...... AH......... </div>
<div class="NPCPlayer speak">Where are you?! What's wrong with you??? How can I find you!??!
</div>
<div class="NPCMom anotherSpeakw"> ...AH... Lower! Go lower... ah!!! </div>
<<link "<span class=mainbtnr>Open your eyes</span>""Palata">><<audio "mom" stop>><</link>>
<<elseif $Corruption is 2>>
<img src="images/1/temple/mom2.gif" width="864px">
<div class="NPCMom anotherSpeakw">Yes!..... ......... more! ...AH... ...............Go on!</div>
<div class="NPCPlayer2 speak">Mom? Where are you?
</div>
<div class="NPCMom anotherSpeakw">Yes!..... ...AH... ...............<<print $name>> you're on the right track! I'm waiting for you...... AH......... </div>
<div class="NPCPlayer2 speak">Why do you look like this?? What's happening to me?? How can I find you!??!
</div>
<div class="NPCMom anotherSpeakw"> ...AH... Lower! Go lower... ah!!! I'll answer all your questions.... Ah... </div>
<<link "<span class=mainbtnr>Open your eyes</span>""Room2">><<audio "mom" stop>><<set $power to 100>><</link>>
<</if>>
<</timed>>
</div><<if $Corruption is 1>><<if $sexBandit <=1>>
<div class="text">You decided to talk to the bandit and suggest another way to resolve this situation.</div>
<img src="images/1/bandits/sex1/1.png" width="864px">
<div class="NPCPlayer1 speak">Wait... Don't kill me... I'll do whatever you want, just let me go!
</div>
<div class="NPCBandit anotherSpeak">Fuck, okay, I'm feeling kind today! I have an idea.</div>
<div class="text">The bandit starts to undress.</div>
<img src="images/1/bandits/sex1/undressing.png" width="864px">
<div class="NPCBandit anotherSpeak">My muscles are very tense, give me a massage, I've been dreaming about this for a long time.</div>
<div class="text">He lies down on the carpet.</div>
<img src="images/1/bandits/sex1/2.png" width="864px">
<div class="NPCPlayer1 speak">Okay!</div>
<div class="text">You sit on the bandit and start to give him a massage.</div>
<img src="images/1/bandits/sex1/3.png" width="864px">
<div class="NPCBandit anotherSpeak">Fuck, that's so good! Okay, you've earned your freedom... And take something from the chest.</div><<set $sexBandit to 1>>
<<elseif $sexBandit is 2>>
<div class="text">You decided to talk to the bandit again and suggest another way to resolve this situation.</div>
<div class="NPCPlayer1 speak">Yeah...I thought maybe we could come to an agreement again? </div>
<div class="NPCBandit anotherSpeak">Well, let's try where we left off last time?</div>
<div class="text">The bandit starts to undress.</div>
<img src="images/1/bandits/sex1/undressing.png" width="864px">
<div class="NPCBandit anotherSpeak">This time, I want you to undress too.</div>
<div class="NPCPlayer1 speak">Well... since you insist...</div>
<div class="text">You start to undress.</div>
<img src="images/1/bandits/sex1/undressing1.gif" width="864px">
<div class="text">You start the massage.</div>
<img src="images/1/bandits/sex1/3.png" width="864px">
<div class="NPCBandit anotherSpeak">Fuck, that feels good! Okay, you've earned your freedom... And take something from the chest.</div>
<<elseif $sexBandit is 3>>
<div class="text">You decided to talk to the bandit again and suggest another way to resolve this situation.</div>
<div class="NPCPlayer1 speak">Yeah...I thought maybe we could come to an agreement again? </div>
<div class="NPCBandit anotherSpeak">Okay, undress!</div>
<div class="text">You start undressing.</div>
<img src="images/1/bandits/sex1/undressing1.gif" width="864px">
<div class="NPCBandit anotherSpeak">I guess I'll lie on my back this time and add some oil.</div>
<div class="NPCPlayer1 speak">Yeah...</div>
<div class="text">You sit on the bandit, adding warm, nice-smelling oil to your hands, of course spilling some on yourself.</div>
<img src="images/1/bandits/sex1/sittingtop.png" width="864px">
<div class="NPCBandit anotherSpeak">Fuck, it feels so good, it gets better and better each time. better.</div>
<div class="NPCBandit anotherSpeak">Take something from the chest and get out before the others notice you.</div>
<<elseif $sexBandit is 4>>
<div class="text">You decided to talk to the bandit again and suggest another way to resolve this situation.</div>
<div class="NPCPlayer1 speak">Yeah...I thought maybe we could come to an agreement again? </div>
<div class="NPCBandit anotherSpeak">Okay, undress!</div>
<div class="text">You start undressing.</div>
<img src="images/1/bandits/sex1/undressing1.gif" width="864px">
<div class="NPCBandit anotherSpeak">Take off your top completely, I'll lie down for now.</div>
<div class="NPCPlayer1 speak">Yeah...</div>
<div class="text">You take off your bra and sit on the bandit, adding warm, pleasantly smelling oil to your hands, of course spilling some on yourself.</div>
<img src="images/1/bandits/sex1/4.png" width="864px">
<div class="NPCBandit anotherSpeak">Fuck, this is so good, it gets better and better each time.</div>
<div class="NPCBandit anotherSpeak">Take something from the chest and get out before the others notice you.</div>
<<elseif $sexBandit is 5>>
<div class="text">You decide to talk to the bandit again and suggest another way to resolve this situation.</div>
<div class="NPCPlayer1 speak">Yeah...I thought maybe we could come to an agreement again? </div>
<div class="NPCBandit anotherSpeak">Okay, undress!</div>
<div class="text">You start to undress.</div>
<img src="images/1/bandits/sex1/undressing1.gif" width="864px">
<div class="NPCBandit anotherSpeak">Take off your top completely, I'll lie down for now.</div>
<div class="NPCPlayer1 speak">Yeah...</div>
<div class="text">You take off your bra and sit on the bandit, adding warm, pleasantly smelling oil to your hands, of course spilling some on yourself.</div>
<img src="images/1/bandits/sex1/5.png" width="864px">
<div class="text">The bandit leans his dick against you and starts to move you, rubbing his dick with your pussy. You quickly understand what needs to be done and start moving yourself.</div>
<img src="images/1/bandits/sex1/rub1.gif" width="864px">
<div class="NPCBandit anotherSpeak">Fuck, it feels so good, it gets better and better each time.</div>
<div class="NPCBandit anotherSpeak">Take something from the chest and get out before the others notice you.</div>
<<elseif $sexBandit >= 6>>
<div class="text">You quickly undress in front of the bandit.</div>
<div class="NPCPlayer1 speak">Yeah...I thought maybe we could come to an agreement again? </div>
<div class="NPCBandit anotherSpeak">Fuck, come on!</div>
<div class="text">You wait for the bandit to undress and lie down, and then sit on his big dick and start rubbing.</div>
<<set _BanditSex to random(1,8)>>
<<switch (_BanditSex) >>
<<case 1>>
<img src="images/1/bandits/sex1/rub2.png" width="864px">
<<case 2>>
<img src="images/1/bandits/sex1/rub3.png" width="864px">
<<case 3>>
<img src="images/1/bandits/sex1/rub4.png" width="864px">
<<case 4>>
<img src="images/1/bandits/sex1/rub5.png" width="864px">
<<case 5>>
<img src="images/1/bandits/sex1/rub6.png" width="864px">
<<case 6>>
<img src="images/1/bandits/sex1/rub7.png" width="864px">
<<case 7>>
<img src="images/1/bandits/sex1/rub8.png" width="864px">
<<case 8>>
<img src="images/1/bandits/sex1/rub9.png" width="864px">
<</switch>>
<div class="NPCBandit anotherSpeak">Fuck, this is so good.</div>
<div class="NPCBandit anotherSpeak">Take something from the chest and get out. If you need more artifacts, come back.</div>
<</if>>
<</if>>
<<if $Arousal <7>><<set $Arousal +=1>><</if>>
<<if $Arousal is 7>>
<div class=text>You are very excited and decide to relieve the tension that has arisen in you.</div>
<div class="NPCPlayer1 speak">I'll run to the toilet first! I'll be right back.</div>
<div class=text>Having escaped prying eyes, you sit down and begin to masturbate.</div>
<img src="images/1/bandits/sex1/masturbating.gif" width="864px">
<div class=text>You are overcome with an orgasm.</div>
<div class=text>You return to the bandit and take the artifact.</div>
<<set $Arousal to 1>><</if>>
<span class=money>You have received 3 Artifacts</span>
<<link "<span class=mainbtn>Collect artifacts and return</span>""First Layer">><<set $Artifacts +=3>><<set $sexBandit +=1>><<set $power -=20>><</link>><div class=menu><<if $Corruption <=1>>The goal is to buy an artifact from the alchemist.
Some events only occur at level 7 of excitement.
Access to some scenes is opened sequentially (first slimes, then wolves, then bandits) (First in the guild, then with the soldier)
<<else>>
Mushroom slime: first you need to get to the moment when the main character looks at the hole in the ground, go to the queen to find out about it. After that, the red house will open, which you need to come to with great excitement. And again go in search of slime.
Volunteers can be found in the tavern, at <<print $namedad>> and at the bandits.<</if>>
</div>
<div class="text"><div id="passwordArea">
Patreon code? <<textbox "$password" "">></div>
<<click "Confirm code">>
<<set $password to $password.toLowerCase()>>
<<if $password.indexOf('firstfriends') > -1>>
<<replace "#passwordArea">>Correct code! +1000 gold. You can press "Confirm code" again if needed<</replace>>
<<set $Money +=1000>>
<<else>>
<<replace "#passwordArea">>Incorrect code!
Patreon code? <<textbox "$password" "">><</replace>>
<</if>>
<</click>>
</div>
<div class=mainbtn><<return>> </div>
<div class=menu><div class="text">Advantages of subscription:
1. You receive the current version two weeks earlier and a cheat code for money.
2. You get access to the extended version with more scenes and their animations (the rest will only get access to it with the next update).
3. With a lot of support, the work on the update accelerates (The author does not need to look for where to earn money to feed himself :)
Thank you so much to everyone who has already supported me!</div>
<img class="pre" src="images/1/wolfs/den/wash/hand3.png" max-width="420px"><img class="pre" src="images/1/wolfs/den/prom.gif" max-width="420px">
</div><<cacheaudio "opening" "./audio/opening.mp3">>\
<<audio "opening" stop>>\
<<cacheaudio "mis" "./audio/mis.mp3">>\
<<audio "mis" volume 0.1 play>>\
<img src="images/shop/work/drink.png" width="864px">
<div class=text>You drink water, leaving the glass empty. After a while, your mouth becomes dry and you feel very hot.</div>
<<if $Corruption is 1>><<if $ShopWork is 1>>
<img src="images/shop/work/hot.png" width="864px">
<div class="NPCPlayer1 speak">Thirsty... very thirsty... and why has it become so hot?</div>
<div class="NPCSeller anotherSpeak">Very interesting. Apparently the necklace changed the water, so that now it makes you want to drink even more, I need to write this down in detail! Be patient a little while I write everything down.</div>
<div class="NPCPlayer1 speak">Wait? I don't want to... I need liquid....</div>
<div class=textr>Look at his lips... they hide a lot of moisture....</div>
<div class=text>You stand up and approach the alchemist, not taking your eyes off his lips.</div>
<div class="NPCPlayer1 speak">Excuse me, I need...</div>
<img src="images/shop/work/kiss.png" width="864px">
<div class=text>You kiss the alchemist, moving your tongue in his mouth, trying not to miss a single drop of moisture. Then you pass out.</div>
<div class="NPCSeller anotherSpeak">An unexpected result... I'll have to repeat the experiment, but first I'll write it all down... I hope she just fell asleep.</div>
<<elseif $ShopWork is 2>>
<div class="NPCPlayer1 speak">Thirsty... I'm really thirsty... and why did it get so hot?</div>
<img src="images/shop/work/undressing.png" width="864px">
<div class="NPCSeller anotherSpeak">Wow, you must be really hot.</div>
<div class=text>The alchemist takes out a glass of clean water.</div>
<div class="NPCSeller anotherSpeak">If you're thirsty, you can just ask me... Get on your knees and ask nicely.</div>
<img src="images/shop/work/beg.png" width="864px">
<div class=text>You undress and kneel down.</div>
<div class="NPCPlayer1 speak">Please... Give me some water...</div>
<div class=text>The alchemist drinks the water.</div>
<div class="NPCSeller anotherSpeak">You can drink everything that's left in my mouth.</div>
<img src="images/shop/work/kiss2.png" width="864px">
<div class=text>You quickly approach the alchemist and kiss him, moving your tongue in his mouth, trying not to miss a single drop of moisture. Then you pass out.</div>
<div class="NPCSeller anotherSpeak">How interesting. She loses consciousness right after she gets the water... and before that she follows all the orders... I need to write it down.</div>
<<elseif $ShopWork is 3>>
<img src="images/shop/work/undressing.png" width="864px">
<div class=text>Unable to resist the heat, you start to undress.</div>
<img src="images/shop/work/beg.png" width="864px">
<div class="NPCSeller anotherSpeak">Curious. Want a drink?</div>
<div class=text>You look at the alchemist's lips with excitement.</div>
<div class="NPCPlayer1 speak">I want... Please</div>
<div class="NPCSeller anotherSpeak">This time, let's try to transfer the liquid through the skin.</div>
<img src="images/shop/work/lick.png" width="864px">
<div class="NPCPlayer1 speak">Aah! Yes! More!</div>
<div class="NPCSeller anotherSpeak">Let's pay attention to another part of your body.</div>
<img src="images/shop/work/licking.gif" width="864px">
<div class="NPCPlayer1 speak">Aah! </div>
<div class=text>You are losing consciousness.</div>
<div class="NPCSeller anotherSpeak">Interesting... I need to write it all down.</div>
<<elseif $ShopWork is 4>>
<<set $Arousal to 7>>
<<cacheaudio "mom" "./audio/mom.mp3">>\
<<audio "mom" volume 0.1 play>>\
<img src="images/shop/work/undressing.png" width="864px">
<div class=text>You are experiencing intense arousal. Unable to cope with him, you quickly undress and sit on a chair, spreading your legs.</div>
<img src="images/shop/work/sit.png" width="864px">
<div class="NPCSeller anotherSpeak">Oh... Your pose prompts me to try one interesting experiment...</div>
<div class=text>The alchemist sits down in front of you and begins to lick your vagina.</div>
<img src="images/shop/work/vagina.png" width="864px">
<div class="NPCPlayer1 speak">I... can't take it anymore! AH!</div>
<img src="images/shop/work/cunni.gif" width="864px">
<img src="images/shop/work/orgasm.png" width="864px">
<div class=text>You are overcome with an orgasm. Your mind is clearing.</div>
<div class="NPCPlayer1 speak">Aah! What's going on here? Why am I naked? What kind of experiments were you doing!!!</div>
<div class="NPCSeller anotherSpeak">Oh... Have you come to your senses? An unexpected result, apparently you've started to get used to the necklace's effect... I need to write it down..</div>
<div class="NPCPlayer1 speak">What do you mean write it down?! I'll hand you over to the guards!</div>
<div class="NPCSeller anotherSpeak">Wait, wait! You wanted all this yourself. I never forced you. Perhaps this was our last experiment.</div>
<div class="NPCSeller anotherSpeak">The necklace is yours. In addition, if you need any equipment, you can also take it. But if you want to help with other research, come by.</div>
<<set $ShopWork to 5>>\
<<link "<span class=mainbtnr>Take the necklace and leave</span>""Room1">><<audio "mom" stop>><</link>>
<<set $Artif=true>><<set $Arousal to 1>><<set $Armor=true>><<set $Corruption to 2>><<set $Sword=true>><<set $Boots=true>><<set $GS to 3>>
<</if>>
<<if $ShopWork <=3>><<link "<span class=mainbtnr>Continue</span>""ShopSleep">><</link>><</if>>
<</if>><div class="slowfade"><<timed 0.1s t8n>>
<<if $Corruption is 1>>
<div class="textr">I feel you.... I've waited so long....</div>
<img src="images/shop/work/dream.png" width="864px">
<<set $power = 100>>
<<if $Arousal <7>><<set $Arousal +=1>><</if>>
<<set $ShopWork +=1>>
<<link "<span class=mainbtn>Wake up</span>""Bed">><<audio "opening" volume 0.1 loop play>><<audio "mis" stop>><</link>>
<</if>>
<</timed>>
</div><img src="images/home/room.png" width="864px">
<<cacheaudio "opening" "./audio/opening.mp3">>\
<<audio "opening" volume 0.1 loop play>>\
<div class="text">You open your eyes.</div>
<div class="NPCPlayer2 speak">I saw my mother again.</div>
<div class="NPCPlayer2 speak">I must hurry to the depths of the abyss. I have already lingered in the city too long.</div>
<<link "<span class=mainbtn>Go to the abyss</span>""Down1">><</link>><img src="images/2/fairy/city.png" width="864px">
<div class=text> You are standing near the elevator that can take you back to the city. The city of fairies is located around it.</div>
<<cacheaudio "jungle" "./audio/jungle.mp3">>\
<<audio "jungle" volume 0.1 loop play>>\
<<if $Corruption is 1>>
<<if $WinxTalk is false>>
<img src="images/2/winx.png" width="864px">
<div class=text> A fairy is approaching you.</div>
<div class="NPCWinx anotherSpeak">Stop! We don't allow anyone onto our layer.</div>
<div class="NPCPlayer1 speak">Why? I need to get into the depths of the abyss. </div>
<div class="NPCWinx anotherSpeak">The sirens have gone out of control, breaking the elevator to the third layer and killing everyone who tries to get through the second.</div>
<div class="NPCWinx anotherSpeak">We are preparing for the final battle. But there are not enough people with good equipment and those who can resist their suggestion magic.</div>
<div class="NPCWinx anotherSpeak">So if you get good armor with a sword, then come and help, but for now go back and don't interfere.</div>
<div class="NPCPlayer1 speak">Okay, I'll try to get armor as soon as possible, maybe I should go to the merchant in the city... </div>
<<else>>
<div class=text>You are not ready to help the fairies.</div>
<</if>>
<<elseif $Corruption is 2>>
<<set $sexWolf to 0>>\
<<set $Travnic to false>>\
<<set $queen to false>>\
<<set $brothel to false>>\
<img src="images/2/winx.png" width="864px">
<div class=text>The fairy looks at you with interest.</div>
<div class="NPCWinx anotherSpeak">What is your name, girl? I see that you are an experienced fighter. Have you come to help in the decisive battle?</div>
<div class="NPCPlayer2 speak">Yes, my name is <<print $name>>. I am ready to help you.</div>
<div class="NPCWinx anotherSpeak">Okay, then go to the city and go to the fairy queen, she will tell you what to do next. And show respect to our queen, do not ask her about the wings.</div>
<<link "<span class=mainbtn>Enter the city</span>""Winx">><<audio "jungle" volume 0.1 stop>>\<</link>>
<</if>><<if $sexSlime >=5>><div class=text>You are looking at the display case with goods. Perhaps the wolves will like the meat.</div><<else>><div class=text>You are looking at the display case with goods. Perhaps the slimes will like the oil.</div><</if>>
<div class=menuCity><<if $sexSlime >=5>><<if $Meat is false>>
<div class=shopcart>
<img src="images/1/camp/shop/steak.png" width="350px">
<<if $Money>=500>>Fresh meat.
Cost: 500 gold
<<link "Buy""Shop1">><<set $Money -=500>><<set $Meat to true>><</link>><<else>>Fresh meat.
Cost: 500 gold.
You don't have enough funds.<</if>></div><</if>><</if>>
<<if $Oil is false>><<if $Corruption is 1>><div class=shopcart>
<img src="images/1/camp/shop/oil.png" width="350px">
<<if $Money>=500>>Oil.
Cost: 500 gold
<<link "Buy""Shop1">><<set $Money -=500>><<set $Oil to true>><</link>><<else>>Oil.
Cost: 500 gold.
You don't have enough funds.<</if>></div><</if>><</if>>
<<if $Corruption is 2>>
<<if $Oil is false>>
<div class=shopcart>
<img src="images/1/camp/shop/oil.png" width="350px">
<<if $Money>=500>>Oil.
Cost: 500 gold
<<link "Buy""Shop1">><<set $Money -=500>><<set $Oil to true>><</link>><<else>>Oil.
Cost: 500 gold.
You don't have enough funds.<</if>></div><</if>>
<<if $Meat is false>>
<div class=shopcart>
<img src="images/1/camp/shop/steak.png" width="350px">
<<if $Money>=500>>Fresh meat.
Cost: 500 gold
<<link "Buy""Shop1">><<set $Money -=500>><<set $Meat to true>><</link>><<else>>Fresh meat.
Cost: 500 gold.
You don't have enough funds.<</if>></div><</if>><</if>>
</div>
<<link "<span class=mainbtn>Move away from the merchant</span>""Camp">><<if $Meat is true>><<if $Oil is true>><<set $Shop11 to false>><</if>><</if>><</link>><<set $Shop1 to true>>
<<set $Shop11 to true>>
<<set $Meat to false>>
<<set $Oil to false>>
<img src="images/1/think.png" width="864px">
<div class="text"> You decide to stop and not attack.</div>
<div class="NPCPlayer1 speak">Hmm, if I could tame the monsters, maybe I could have an entire army!</div>
<div class="NPCPlayer1 speak">I should check out the merchant at the camp, maybe he has something the monsters will like.</div>
<<link "<span class=mainbtn>Run away</span>""First Layer">><</link>>
<<set $Random to random(1, 2)>>
<<if $Random > $GS>>
<<if $Corruption is 0>><img src="images/ui/attack.gif" width="864px"><<elseif $Corruption is 1>><img src="images/ui/attack1.gif" width="864px"><</if>>
<div class="text">You miss the slime.</div>
<<if $power >0>><<link "<span class=mainbtn>Hit the slime again</span>""Slimemath">><<audio "soldier" play>><<set $power -=20>><</link>>
<<elseif $power is 0>><<link "<span class=mainbtn>Hit the slime again times</span>""SlimeFight">><<audio "soldier" play>><</link>><</if>>
<<else>>
<<if $Corruption is 0>><img src="images/ui/attack.gif" width="864px"><<elseif $Corruption is 1>><img src="images/ui/attack1.gif" width="864px"><</if>>
<div class="text">You hit the slime.</div>
<<link "<span class=mainbtn>Finish</span>""SlimeFight">><<audio "soldier" play>><</link>>
<</if>><<set $Random to random(1, 5)>>
<<if $Random > $GS>>
<<if $Corruption is 0>><img src="images/ui/attack.gif" width="864px"><<elseif $Corruption is 1>><img src="images/ui/attack1.gif" width="864px"><</if>>
<div class="text">You missed.</div>
<<if $power >0>><<link "<span class=mainbtn>Attack again</span>""Wolfmath">><<audio "soldier" play>><<set $power -=20>><</link>>
<<elseif $power is 0>><<link "<span class=mainbtn>Attack again</span>""WolfFight">><<audio "soldier" play>><</link>><</if>>
<<else>>
<<if $Corruption is 0>><img src="images/ui/attack.gif" width="864px"><<elseif $Corruption is 1>><img src="images/ui/attack1.gif" width="864px"><</if>>
<div class="text">You hit a demonic wolf.</div>
<<link "<span class=mainbtn>Finish</span>""WolfFightNext">><<audio "soldier" play>><</link>>
<</if>><<set $Random to random(1, 3)>>
<<if $Random > $GS>>
<<if $Corruption is 0>><img src="images/ui/attackr.gif" width="864px"><<elseif $Corruption is 1>><img src="images/ui/attack1r.gif" width="864px"><</if>>
<div class="text">You failed to escape.</div>
<<if $power >0>><<link "<span class=mainbtn>Try to escape again</span>""banditmath">><<set $power -=20>><</link>>
<<elseif $power is 0>><<link "<span class=mainbtn>Try to escape again times</span>""BanditFight">><</link>><</if>>
<<else>>
<<if $Corruption is 0>><img src="images/ui/attackr.gif" width="864px"><<elseif $Corruption is 1>><img src="images/ui/attack1r.gif" width="864px"><</if>>
<div class="text">You were able to escape.</div>
<<link "<span class=mainbtn>Escape</span>""BanditFightNext">><</link>>
<</if>><<set $Random to random(1, 9)>>
<<if $Random > $GS>>
<<if $Corruption is 0>><img src="images/ui/attack.gif" width="864px"><<elseif $Corruption is 1>><img src="images/ui/attack1.gif" width="864px"><</if>>
<div class="text">You failed to hit.</div>
<<if $power >0>><<link "<span class=mainbtn>Try to hit again</span>""banditmath1">><<set $power -=20>><<audio "soldier" play>><</link>>
<<elseif $power is 0>><<link "<span class=mainbtn>Try to hit again times</span>""BanditFight">><<audio "soldier" play>><</link>><</if>>
<<else>>
<<if $Corruption is 0>><img src="images/ui/attack.gif" width="864px"><<elseif $Corruption is 1>><img src="images/ui/attack1.gif" width="864px"><</if>>
<div class="text">You were able to get in.</div>
<<link "<span class=mainbtn>Finish</span>""BanditFight2">><<audio "soldier" play>><</link>>
<</if>><<set $Random to random(1, 3)>>
<<if $Random > $GS>>
<<if $Corruption is 0>><img src="images/ui/attackr.gif" width="864px"><<elseif $Corruption is 1>><img src="images/ui/attack1r.gif" width="864px"><</if>>
<div class="text">You were unable to escape.</div>
<<if $power >0>><<link "<span class=mainbtn>Run some more</span>""Wolfmath1">><<set $power -=20>><</link>>
<<elseif $power is 0>><<link "<span class=mainbtn>Run more</span>""WolfFight">><</link>><</if>>
<<else>>
<<if $Corruption is 0>><img src="images/ui/attackr.gif" width="864px"><<elseif $Corruption is 1>><img src="images/ui/attack1r.gif" width="864px"><</if>>
<div class="text">You managed to escape.</div>
<<link "<span class=mainbtn>Escape</span>""Wolfrun">><</link>>
<</if>><<cacheaudio "wolfs" "./audio/wolfs.mp3">>\
<<audio "wolfs" volume 0.2 play>>\
<<cacheaudio "run" "./audio/run.mp3">>\
<<audio "run" volume 0.5 play>>\
<<if $Corruption is 0>>
<img src="images/1/wolfs/run.png" width="864px">
<div class="text">Your heart was pounding as you ran across the field, hearing the howl of a demonic wolf behind you. But you knew you had to keep your cool and keep moving forward. </div>
<div class="NPCPlayer speak">There are too many of them. It's a shame I don't have my gear.
</div>
<<link "<span class=mainbtn>Run</span>""First Layer">><<audio "wolfs" stop>><<audio "run" stop>><</link>>
<<elseif $Corruption is 1>>
<div class="text">You try to attack again, but your blows also miss. You realize that you only have one chance. You quickly tore off the belt from which the bag with provisions was hanging, and threw it towards the nearest demonic wolf. The beast sharply turned to attack the bag, and this gave you time to turn around and run.</div>
<img src="images/1/wolfs/run1.png" width="864px">
<div class="text">Your heart was pounding wildly as you ran across the field, hearing the howl of the demonic wolf behind you. But you knew you had to keep your cool and keep moving forward. </div>
<div class="NPCPlayer1 speak">There are too many of them. It's a shame I'm without my gear.
</div>
<<link "<span class=mainbtn>Run</span>""First Layer">><<audio "wolfs" stop>><<audio "run" stop>><</link>>
<</if>><<cacheaudio "pleasure" "./audio/pleasure.mp3">>\
<<if $queen is false>>\
<<set $firsttusk to 0>>
<div class="text">You approach a beautiful building, the green roof and a large fountain give peace and grandeur to this place.</div>
<img src="images/2/fairy/Queen/1.png" width="864px">
<div class="text">As you enter, you see a girl sitting on a soft throne. Her golden long hair falls around her, enveloping every inch of her body. You approach her.</div>
<img src="images/2/fairy/Queen/queen.png" width="864px">
<div class="NPCPlayer2 speak">Your Highness? My name is <<print $name>> I have come to help in the fight against monsters! Together we can free your layer and open the way below into the abyss!</div>
<div class="NPCqueen anotherSpeak">Beautiful words <<print $name>>. But we are not yet ready for battle! We have maintained order on our layer for many thousands of years!</div>
<div class="NPCqueen anotherSpeak">But these damned nagas have dug and found a passage through the caves to our layer! We are fighting them, but our forces are equal.</div>
<div class="NPCqueen anotherSpeak">All hope lies with the adventurers from the surface. And I see that you are determined, so there will be a special task for you.</div>
<div class="NPCPlayer2 speak">I am completely at your disposal, your highness!</div>
<div class="NPCqueen anotherSpeak">First, we need to stock up on medicine, go to the herbalist's house, he has a green roof, and help him find all the ingredients he asks for.</div>
<div class="NPCqueen anotherSpeak">You can stay in the adventurer's house, there you can rest between tasks.</div>
<div class="NPCqueen anotherSpeak">Return to me when you complete this task, I will give you the next task.</div>
<div class="NPCPlayer2 speak">It will be done! I'll be right back.</div>
<<set $firsttusk to 1>>\
<<set $queen to true>>
<<elseif $queen is true>>
<<if $firsttusk is 1>>
<<audio "pleasure" volume 0.1 play>>\
<div class="text">As you enter, you hear female moans.</div>
<img src="images/2/fairy/Queen/peep.png" width="864px">
<div class="text">Peeking out from behind the wall, you see the fairy queen.</div>
<<set _queen to random(1,4)>>
<<switch (_queen) >>
<<case 1>>
<img src="images/2/fairy/Queen/masturbation.gif" width="864px">
<<case 2>>
<img src="images/2/fairy/Queen/masturbation1.gif" width="864px">
<<case 3>>
<img src="images/2/fairy/Queen/masturbation2.gif" width="864px">
<<case 4>>
<img src="images/2/fairy/Queen/lick.png" width="864px">
<</switch>>
<div class="NPCqueen anotherSpeak">ah... ah... ah...</div>
<<if $Arousal <7>><<set $Arousal +=1>><</if>>\
<<if $Arousal is 7>>
<div class="text">You are very excited.</div>
<div class="NPCPlayer2 speak">Oh, how exciting this is...</div>
<img src="images/2/fairy/Queen/masturb.gif" width="864px">
<div class="NPCPlayer2 speak">mmm!</div>
<img src="images/2/fairy/Queen/orgasm.png" width="864px">
<div class="text">You're having an orgasm.</div>
<div class="NPCPlayer2 speak">YES! ah... you need to be quieter...</div>
<<set $Arousal to 2>>
<</if>>
<<if $Mquest is 4>><<if $brothel is false>>\
<div class="NPCPlayer2 speak">I'll have to wait a bit until she's done..</div>
<div class="text">After waiting for the queen to finish, you approach her.</div>
<img src="images/2/fairy/Queen/queen.png" width="864px">
<div class="NPCPlayer2 speak">Your Highness, could you answer my question... In the jungle, when I was looking for mushrooms for the herbalist, I noticed holes in the ground...</div>
<div class="NPCPlayer2 speak">I think there are some creatures in them, but no matter how much I watched these holes, I never saw anyone.</div>
<div class="NPCqueen anotherSpeak">Aaah, you're probably talking about the slugworms, they are completely harmless, on the contrary, they are very useful, their slime makes a great lubricant.</div>
<div class="NPCqueen anotherSpeak">Go to the red building at the end of town, that's where we help our adventurers relax before the battle, they'll tell you how to deal with them.. hee hee hee</div> <<set $brothel to true>><<set $Qbrothel to 0>><</if>>
<<else>>
<div class="NPCPlayer2 speak">The queen is clearly busy, I'd better go to the herbalist.</div><</if>>
<<elseif $firsttusk is 2>>
<div class="text">Going inside, you see a girl sitting on a soft throne. Her long golden hair hangs down around her, enveloping every inch of her body. You approach her.</div>
<img src="images/2/fairy/Queen/queen.png" width="864px">
<div class="NPCPlayer2 speak">Your Highness, I have completed your task, now there are enough medicines for the upcoming battle!</div>
<div class="NPCqueen anotherSpeak">This is great news, but the second task that requires your help will be the most difficult.</div>
<div class="NPCqueen anotherSpeak">With your help, we have potions, but in reality, there are too few people for the upcoming battle.</div>
<div class="NPCqueen anotherSpeak">The enemy outnumbers us, and I want to instruct you to enlist the help of new adventurers who are ready to go into battle and push the enemy back.</div>
<div class="NPCqueen anotherSpeak">So go to the upper layers, and bring at least 30 adventurers. And then we will immediately move into battle! I will await your return.</div>
<div class="NPCPlayer2 speak">Your Highness will be honored.</div>
<<set $firsttusk to 3>>
<<set $recruits to 0>>
<<elseif $firsttusk is 3>>
<<if $recruits is 30>>
<div class="text">You approach a beautiful building, the green roof and large fountain give peace and grandeur to this place.</div>
<img src="images/2/fairy/queen/queen.png" width="864px">
<div class="NPCPlayer2 speak">I have recruited the required number of people!</div>
<div class="NPCqueen anotherSpeak">Excellent work. So we are ready for battle.</div>
<div class="NPCqueen anotherSpeak">Go to the pond through the jungle, the main battle will begin from there.</div>
<div class="NPCPlayer2 speak">Yes, your majesty!</div>
<<set $firsttusk to 4>>\
<<else>>
<<audio "pleasure" volume 0.1 play>>\
<div class="text">Going inside you hear female moans.</div>
<img src="images/2/fairy/queen/peep.png" width="864px">
<div class="text">Look out from behind the wall you see the fairy queen.</div>
<<set _queen to random(1,4)>>
<<switch (_queen) >>
<<case 1>>
<img src="images/2/fairy/queen/masturbation.gif" width="864px">
<<case 2>>
<img src="images/2/fairy/queen/masturbation1.gif" width="864px">
<<case 3>>
<img src="images/2/fairy/queen/masturbation2.gif" width="864px">
<<case 4>>
<img src="images/2/fairy/queen/lick.png" width="864px">
<</switch>>
<div class="NPCqueen anotherSpeak">ah... ah... ah...</div>
<<if $Arousal <7>><<set $Arousal +=1>><</if>>\
<<if $Arousal is 7>>
<div class="text">You're really turned on.</div>
<div class="NPCPlayer2 speak">Oh, how exciting...</div>
<img src="images/2/fairy/Queen/masturb.gif" width="864px">
<div class="NPCPlayer2 speak">mmm!</div>
<img src="images/2/fairy/Queen/orgasm.png" width="864px">
<div class="text">You're having an orgasm.</div>
<div class="NPCPlayer2 speak">YES! ah....you need to be quieter...</div>
<<set $Arousal to 2>>
<</if>>
<span class=money>You brought adventurers <<print $recruits>> out of 30.</span><</if>>
<<elseif $firsttusk is 4>>
<div class="text">Going inside you hear female moans.</div>
<img src="images/2/fairy/Queen/peep.png" width="864px">
<div class="text">Peeking out from behind the wall you see the fairy queen.</div>
<<set _queen to random(1,4)>>
<<switch (_queen) >>
<<case 1>>
<img src="images/2/fairy/Queen/masturbation.gif" width="864px">
<<case 2>>
<img src="images/2/fairy/Queen/masturbation1.gif" width="864px">
<<case 3>>
<img src="images/2/fairy/Queen/masturbation2.gif" width="864px">
<<case 4>>
<img src="images/2/fairy/Queen/lick.png" width="864px">
<</switch>>
<div class="NPCqueen anotherSpeak">ah... ah... ah...</div>
<<if $Arousal <7>><<set $Arousal +=1>><</if>>\
<<if $Arousal is 7>>
<div class="text">You are very excited.</div>
<div class="NPCPlayer2 speak">Oh, how exciting this is...</div>
<img src="images/2/fairy/Queen/masturb.gif" width="864px">
<div class="NPCPlayer2 speak">mmm!</div>
<img src="images/2/fairy/Queen/orgasm.png" width="864px">
<div class="text">You're having an orgasm.</div>
<div class="NPCPlayer2 speak">YES! ah... you need to be quieter...</div>
<<set $Arousal to 2>>
<</if>><</if>><</if>>
<<link "<span class=mainbtn>Back to town</span>""Winx">><<audio "pleasure" stop>><</link>><img src="images/2/fairy/barracs/1.png" width="864px">
<div class="text">You approach the adventurers' barracks. It is clear that the building was built recently, and is very different from the fairy architecture.</div>
<<if $power <=80>><div class="menu"><<link"Go to bed""Sleepwinx">><</link>> in a soft bed.</div><</if>>
<<link "<span class=mainbtn>Return to town</span>""Winx">><</link>><<cacheaudio "opening" "./audio/opening.mp3">>\
<<set $Wwash to false>><<set $Wplay to false>><<set $Whunt to false>>\
<<audio "opening" volume 0.1 stop>>\
<<cacheaudio "sleep" "./audio/sleep.mp3">>\
<<audio "sleep" volume 0.1 play>>\
<<set _Dream to random(1,6)>>
<div class="text">You are sleeping soundly in your bed and you are dreaming.</div>
<div class="slowfade"><<timed 0.1s t8n>>
<<if $Corruption is 2>>
<<if $Arousal <7>><<set $Arousal +=1>><</if>>
<<switch (_Dream) >>
<<case 1>>
<img src="images/2/fairy/barracs/dream/1.png" width="864px">
<<case 2>>
<img src="images/2/fairy/barracs/dream/2.png" width="864px">
<<case 3>>
<img src="images/2/fairy/barracs/dream/3.png" width="864px">
<<case 4>>
<img src="images/2/fairy/barracs/dream/4.png" width="864px">
<<case 5>>
<img src="images/2/fairy/barracs/dream/5.png" width="864px">
<<case 6>>
<img src="images/2/fairy/barracs/dream/6.png" width="864px">
<</switch>>
<</if>>
<div class="textr">Enjoy...</div>
<<set $power = 100>>
<<link "<span class=mainbtn>Wake up</span>""Barracs">><<audio "opening" volume 0.1 loop play>><<audio "sleep" stop>><</link>>
<</timed>>
</div><img src="images/2/fairy/Travnica/1.png" width="864px">
<div class="text">You approached the herbalist's house. Its strange shape resembles a large mushroom with a grass-green cap. There are also many unknown plants growing around.</div>
<img src="images/2/fairy/Travnica/travnic.png" width="864px">
<div class="text">When you enter, you see a fairy with green hair and beautiful wings.</div>
<<if $Travnic is false>>
<div class="NPCPlayer2 speak">Hello! Are you the herbalist? The queen sent me to you. How can I help you?</div>
<div class="NPCTravnic anotherSpeak">Oh, yes... Hello... I would be very glad to help you... But only if it is not too much trouble for you...</div>
<div class="NPCTravnic anotherSpeak">We are short of purple mushroom slime and violets for potions... You would be very helpful...</div>
<div class="NPCTravnic anotherSpeak">But if it is too difficult, then I will ask someone else!</div>
<div class="NPCPlayer2 speak">No, no! It is not a problem for me! I just wish I knew where to look for them!</div>
<img src="images/2/fairy/Travnica/shy.png" width="864px">
<div class="NPCTravnic anotherSpeak">You don't understand... OH HOW SHAMEFUL.... to get the slime of purple mushrooms... First you have to tear off the cap, and then....you have to rub them well...</div>
<div class="NPCPlayer2 speak">Hmm, these are just mushrooms, I've done this with vegetables before when I washed them on my farm.</div>
<div class="NPCTravnic anotherSpeak">Oh, it's really not that different.... Then, if it's really not too much trouble for you, bring me 10 slime of purple mushrooms, I'll give you the jars now.</div>
<div class="NPCTravnic anotherSpeak">Mushrooms grow in damp places, on old fallen trees.</div>
<div class="NPCPlayer2 speak">Thanks for your help! I'll bring you the filled jars soon.</div>
<<set $Mushrooms to 0>>\
<<set $Mquest to 0>>\
<<set $Travnic to true>>\
<<else>>\
<<if $Mushrooms <5>>\
<<if $brothel is false>><<if $Mquest is 4>>\
<div class="NPCTravnic anotherSpeak">Are you back yet?</div>
<div class="NPCPlayer2 speak">No, I'm still searching... But I'm here on another matter. In the jungle, there are holes in the ground, from there someone touches me, I wanted to know what it is.</div>
<img src="images/2/fairy/Travnica/shy.png" width="864px">
<div class="NPCTravnic anotherSpeak">OYOYOY! I can't talk about this! You'd better ask someone else!</div>
<div class="text">The herbalist quickly runs away.</div><</if>>
<<else>>
<div class="NPCTravnic anotherSpeak">Are you back yet?</div>
<div class="text">You don't have enough purple mushroom slime.</div><</if>>
<<elseif $Mushrooms >=5>>\
<<if $firsttusk is 1>>\
<div class="NPCTravnic anotherSpeak">Are you back yet?</div>
<div class="NPCPlayer2 speak">Yes, I brought mushroom slime for medicine.</div>
<div class="text">You hand over the filled jars.</div>
<<set $Mushrooms -=5>>\
<div class="NPCTravnic anotherSpeak">That's just wonderful! Now our defenders are not in danger of any wounds.</div>
<div class="NPCTravnic anotherSpeak">If you please, I will buy every 10 jars for 1000 gold... But that's only if you want! And you can return to the queen, maybe she has more tasks for you.</div>
<div class="NPCPlayer2 speak">No problem, if I get more, I will definitely bring them. See you there!</div>
<<set $firsttusk to 2>>
<<else>>
<div class="NPCTravnic anotherSpeak">Have you brought more mushroom slime?</div>
<div class="NPCPlayer2 speak">Yes, I got some more.</div>
<div class="menu"><<link "Sell 10 jars of slime""Travnic">><<set $Money +=1000>><<set $Mushrooms -=10>><</link>> for 1000 gold.</div>
<</if>><</if>><</if>>\
<<if $Mquest >=6>>
<div class=menu>[[View items|Wshop]] for sale.</div>
<</if>>
<span class=money>You have <<print $Mushrooms>> mushroom slime.</span>
<<link "<span class=mainbtn>Return to the city</span>""Winx">><</link>><img src="images/2/walk.png" width="864px">
<<cacheaudio "fear" "./audio/fear.mp3">>\
<div class="text">You've been wandering through the jungle for a long time, looking for the perfect place for mushrooms to live, but all you see around you are ordinary mushrooms... Until you come across a fallen log near a stream, with a huge hole in the middle.</div>
<img src="images/2/mushroom/log.png" width="864px">
<<if $Mquest is 0>>
<div class="NPCPlayer2 speak">Oh! It looks like the perfect place for purple mushrooms to grow! You need to check.</div>
<div class="text">You walk around the log, but don't find any mushrooms.</div>
<div class="NPCPlayer2 speak">Damn, it's empty again, maybe you should check inside the log?</div>
<div class="text">You kneel down and try to get inside... but you get stuck.</div>
<img src="images/2/mushroom/stuck2.png" width="864px">
<div class="NPCPlayer2 speak">Damn! I'm stuck!</div>
<div class="text">You try to get out... At this time, something appears from the hole under you, but you don't notice it.</div>
<img src="images/2/mushroom/stuck3.png" width="864px">
<div class="text">You got out.</div>
<div class="NPCPlayer2 speak">We need to look elsewhere.</div>
<<link "<span class=mainbtn>Back to layer</span>""2 Layer">><</link>>
<<set $Mquest =1>>
<<elseif $Mquest is 1>>
<<audio "fear" volume 0.1 play>>\
<<if $Arousal <7>><<set $Arousal +=1>><</if>>\
<div class="NPCPlayer2 speak">I came to this tree again. This time, I have to finish the job.</div>
<div class="text">You kneel down and try to climb inside... but you get stuck.</div>
<img src="images/2/mushroom/stuck2.png" width="864px">
<div class="NPCPlayer2 speak">Damn, I'm stuck again...</div>
<img src="images/2/mushroom/worm.gif" width="864px">
<div class="text">While you're thinking about how to get out, a slug appears from the hole and starts climbing on you.</div>
<img src="images/2/mushroom/stuck1.png" width="864px">
<div class="text">You quickly climb out of the tree, but you can't see anything except a hole in the ground.</div>
<div class="NPCPlayer2 speak">What was that??? Something was touching me! We need to get out of here.</div>
<<link "<span class=mainbtn>Back to layer</span>""2 Layer">><</link>>
<<set $Mquest =2>>
<<elseif $Mquest is 2>>
<<audio "fear" volume 0.1 play>>\
<<if $Arousal <7>><<set $Arousal +=1>><</if>>\
<div class="NPCPlayer2 speak">I can't find the mushrooms I need anywhere... I'll have to risk it again... I hope nothing touches me this time.</div>
<div class="text">You kneel down and try to get inside... and get stuck.</div>
<img src="images/2/mushroom/stuck2.png" width="864px">
<div class="NPCPlayer2 speak">Damn, again???</div>
<div class="text">While you're thinking, a slug emerges from the hole and starts climbing on you, slithering through your panties to your pussy.</div>
<img src="images/2/mushroom/worm1.gif" width="864px">
<div class="textr">Don't resist...</div>
<div class="NPCPlayer2 speak">Oh, okay... I won't rush... just don't climb...anymore...</div>
<img src="images/2/mushroom/stuck11.png" width="864px">
<div class="text">A few moments later, the touching stops and you climb out.</div>
<<link "<span class=mainbtn>Back to layer</span>""2 Layer">><</link>>
<<set $Mquest =3>>
<<elseif $Mquest is 3>>
<div class="NPCPlayer2 speak">And here I am... I won't buy it anymore and won't go inside! Although it was nice, I need to know what I'm dealing with.</div>
<div class="text">You press yourself to the ground near the hole and wait for the creature to appear...</div>
<img src="images/2/mushroom/search.png" width="864px">
<div class="text"> After a long time, no one has appeared.</div>
<div class="NPCPlayer2 speak">This is a waste of time, I need to ask someone about the mysterious creature.</div>
<<link "<span class=mainbtn>Back to layer</span>""2 Layer">><</link>>
<<set $Mquest =4>>
<<elseif $Mquest is 4>>
<div class="NPCPlayer2 speak">And here I am... I won't fall for it and won't go inside again! While it was nice, I need to know what I'm dealing with.</div>
<div class="text">You press yourself to the ground near the hole and wait for the creature to appear...</div>
<img src="images/2/mushroom/search.png" width="864px">
<div class="text"> After a long time, no one has appeared.</div>
<div class="NPCPlayer2 speak">This is a waste of time, I need to ask someone about the mysterious creature.</div>
<<link "<span class=mainbtn>Back to layer</span>""2 Layer">><</link>>
<<elseif $Mquest is 5>>
<div class="NPCPlayer2 speak">Time to look at the slugworm.</div>
<div class="text">You sprinkle the hole with the parsley the fairy gave you.</div>
<img src="images/2/mushroom/powder.png" width="864px">
<div class="NPCPlayer2 speak">Now all that's left to do is wait.</div>
<img src="images/2/mushroom/found.png" width="864px">
<div class="text">A slugworm emerges from the hole, you grab it.</div>
<img src="images/2/mushroom/hand.png" width="864px">
<div class="NPCPlayer2 speak">Here we meet, and you're cuter than I thought. I can stop being afraid of you and focus on the task.</div>
<div class="text">You put the slugworm back in the hole and leave.</div>
<<set $Mquest =6>>\
<<set $Sex =0>>\
<<set $Worm =0>>\
<<link "<span class=mainbtn>Back to layer</span>""2 Layer">><<audio "fear" stop>><</link>>
<</if>><<if $Qbrothel is 1>>
<img src="images/2/fairy/Brothel/fairy.png" width="864px">
<div class="NPCBrothel anotherSpeak">Well, that's great. I'm glad you agreed.</div>
<div class="NPCBrothel anotherSpeak">Change into these clothes and rub yourself with this lotion.</div>
<div class="NPCPlayer2 speak">Okay...</div>
<div class="text">You change your clothes and rub yourself with lotion.</div>
<img src="images/2/fairy/Brothel/undress.png" width="864px">
<div class="NPCBrothel anotherSpeak">Sit in the room and rest. If adventurers come, help them let off steam. I'll be right back.</div>
<div class="text">The fairy is leaving.</div>
<<link "<span class=mainbtn>Wait</span>""BrothelSex1">><</link>>
<</if>><<cacheaudio "mom" "./audio/mom.mp3">>\
<<cacheaudio "opening" "./audio/opening.mp3">>\
<<cacheaudio "jungle" "./audio/jungle.mp3">>\
<<if $Qbrothel is 1>>
<<set $Arousal =7>>
<div class="text">You sit and wait for the adventurers to arrive, your heart fluttering with anxiety at what is to come.</div>
<img src="images/2/fairy/Brothel/sitting.png" width="864px">
<div class="text">Some time later, you hear a noise and an adventurer comes in.</div>
<img src="images/2/fairy/Brothel/man.png" width="864px">
<div class="NPCAdventurer anotherSpeak">I'm so tired from training, fairy, get to work, I need a break!</div>
<div class="NPCAdventurer anotherSpeak">Wait, you're not a fairy. I haven't seen you here before. Where's the fairy?</div>
<div class="NPCPlayer2 speak">Good afternoon. She needed to leave, I'm temporarily replacing her...</div>
<div class="NPCAdventurer anotherSpeak">Oh, then okay. Get to work quickly, I still have a lot to do.</div>
<div class="text">The adventurer undresses and lies down next to you. His big, erect cock catches your eye.</div>
<img src="images/2/fairy/Brothel/look.png" width="864px">
<div class="textr">Take it!</div>
<<set $Qbrothel to 2>>
<<link "<span class=mainbtnr>Continue</span>""BrothelSex1">><</link>>
<<elseif $Qbrothel is 2>>
<img src="images/2/fairy/brothel/hand/handjob1.gif" width="864px">
<div class="text">You take the adventurer's cock in your hand and begin to jerk it off slowly and hesitantly.</div>
<div class="NPCAdventurer anotherSpeak">You have such soft hands, now I want to try every part of your body.</div>
<div class="NPCAdventurer anotherSpeak">Do the same with your legs, come on.</div>
<<set $Qbrothel to 3>>
<<link "<span class=mainbtnr>Continue</span>""BrothelSex1">><</link>>
<<elseif $Qbrothel is 3>>
<img src="images/2/fairy/brothel/foot/footjob1.png" width="864px">
<div class="text">Sitting on your butt, you stretch your slender legs forward and touch his big cock.</div>
<div class="NPCPlayer2 speak">I've never done this before, right?</div>
<div class="NPCAdventurer anotherSpeak">Oh yeah! Very good... You're doing great! Now let's play with your boobs. Take off your clothes, I want to see them!</div>
<div class="NPCPlayer2 speak">O-okay...</div>
<<set $Qbrothel to 4>>
<<link "<span class=mainbtnr>Continue</span>""BrothelSex1">><</link>>
<<elseif $Qbrothel is 4>>
<img src="images/2/fairy/Brothel/undress1.png" width="864px">
<div class="text">You take off your top, revealing your soft breasts.</div>
<div class="NPCAdventurer anotherSpeak">What a view! Come to me faster!</div>
<div class="text">You sit on the adventurers, squeezing his cock between your breasts.</div>
<img src="images/2/fairy/brothel/tits/titsjob1.png" width="864px">
<div class="NPCAdventurer anotherSpeak">Oh! DAMN IT! Now let's move on to your ass. Stand up and bend over!</div>
<div class="NPCPlayer2 speak">Ah... Yes, of course!</div>
<<set $Qbrothel to 5>>
<<link "<span class=mainbtnr>Continue</span>""BrothelSex1">><</link>>
<<elseif $Qbrothel is 5>>
<img src="images/2/fairy/brothel/ass/assjob1.gif" width="864px">
<div class="text">You lean forward, allowing the adventurer to position his cock between your ass cheeks.</div>
<div class="NPCAdventurer anotherSpeak">Argh! I'm going to cum soon!</div>
<div class="NPCPlayer2 speak">Ah... No... No... I want it too!</div>
<div class="text">You turn around, push the adventurer to the floor, and sit on him.</div>
<<set $Qbrothel to 6>>
<<link "<span class=mainbtnr>Continue</span>""BrothelSex1">><</link>>
<<elseif $Qbrothel is 6>>
<<audio "mom" volume 0.1 play>>\
<img src="images/2/fairy/brothel/rubbing.gif" width="864px">
<div class="text">You begin to actively rub yourself against the adventurer's cock, your panties stretching with each movement, cutting into your wet pussy.</div>
<div class="NPCAdventurer anotherSpeak">Argh! I'm cumming!!!</div>
<div class="NPCPlayer2 speak">Ah... YESSSSSS... YESSSSSS!</div>
<img src="images/2/fairy/brothel/cum.png" width="864px">
<div class="text">You and the adventurer cummed together.</div>
<div class="NPCAdventurer anotherSpeak">Oh, I feel like I can defeat all the nagas by myself now! Thank you! I'll go get some rest and then start training again. I hope this isn't your last time replacing the fairy.</div>
<<set $Qbrothel to 7>>
<<link "<span class=mainbtnr>Continue</span>""BrothelSex1">><<audio "mom" stop>><</link>>
<<elseif $Qbrothel is 7>>
<<set $Arousal to 2>>\
<img src="images/2/fairy/Brothel/peek1.png" width="864px">
<div class="text">You lie there exhausted and see a smiling fairy looking at you from behind the curtain.</div>
<div class="NPCBrothel anotherSpeak">Great job! I haven't seen such involvement in a long time. So... if you want to help me so I don't have to work here alone, I'll always be glad to have your company!</div>
<div class="NPCBrothel anotherSpeak">Oh yeah... as I promised... to deal with the slugworms, you just need to sprinkle the hole with this powder, here, take it.</div>
<div class="NPCPlayer2 speak">Oh, thanks, I'll think about it.</div>
<div class="NPCBrothel anotherSpeak">If you do decide to join me, bring some slugworm grease, nothing will work without it. And don't spoil it with clothes... It doesn't absorb only into the skin.</div>
<<set $Qbrothel to 8>>\
<<set $power to 0>>\
<<set $Mquest =5>>\
<<set $Banochki to false>>\
<<set $QSex to 0>>\
<<link "<span class=mainbtn>Take the powder and go out into the city</span>""Winx">><<audio "bordel" stop>><<audio "opening" volume 0.1 play>><<audio "jungle" volume 0.1 play>><</link>>
<</if>><img src="images/2/fairy/Brothel/sitting.png" width="864px">
<<cacheaudio "bordel" "./audio/bordel.mp3">>\
<<cacheaudio "opening" "./audio/opening.mp3">>\
<<audio "bordel" volume 0.2 loop play>>\
<div class="text">You decided to help the fairy with her work, quickly changed clothes and sat down to wait.</div>
<span class=money>You have <<print $Smazka>> pieces of grease.</span>
<<if $power >0>>\
<<if $Smazka >0>>\
<div class=menuCity><<if $QSex >= 0>><<link "<span class=QFoot> </span>""QFoot">><</link>><</if>><<if $QSex >=5>><<link "<span class=QHand> </span>""QHand">><</link>><</if>><<if $QSex >=10>><<link "<span class=QTits> </span>""QTits">><</link>><</if>><<if $QSex >=15>><<link "<span class=QAss> </span>""QAss">><</link>><</if>></div>
<<else>>
<div class="text">You need to get some slugworm lubricant to work.</div><</if>><</if>>
<<link "<span class=mainbtn>Leave</span>""Winx">><<audio "bordel" stop>><<audio "opening" volume 0.1 loop play>>\<</link>>
<div class="menu">
<<if $Corruption is 0>>
<div class="NPCPlayer character"></div>
<div class="NPCTits character"></div>
<<elseif $Corruption is 1>>\
<div class="NPCPlayer1 character"></div>
<div class="NPCTits1 character"></div>
<<elseif $Corruption is 2>>\
<div class="NPCPlayer2 character"></div>
<div class="NPCTits2 character"></div>
<</if>>\
<div class="NPCPussy character"></div>
<div class="NPCAss character"></div>
</div>
<div class=mainbtn><<return>> </div><img src="images/2/walk.png" width="864px">
<div class="text">You walk through the jungle, looking for holes in the ground where slugworms live.</div>
<<if $Banochki is true>>
<<link "<span class=mainbtn>Collect Grease</span>""WermSex">><</link>>
<<else>>
<div class="text">You don't have any empty jars. Go to the merchant and buy some.</div>
<</if>>
<<link "<span class=mainbtn>Back to Layer</span>""2 Layer">><</link>>
<img src="images/2/walk.png" width="864px">
<<cacheaudio "suck" "./audio/suck.mp3">>\
<<cacheaudio "sex" "./audio/sex.mp3">>\
<div class="text">You've been wandering around the jungle for a long time, looking for the perfect place for mushrooms to live, but all you see around you are ordinary mushrooms... After wandering around for a while, you see a fallen log, and on it is a mushroom that resembles a penis, with a purple cap.</div>
<<if $Mquest is 6>>
<img src="images/2/mushroom/mush.png" width="864px">
<div class="NPCPlayer2 speak">HOORAY! I found it!</div>
<div class="NPCPlayer2 speak">Its appearance is different from ordinary mushrooms... it reminds me of something... Okay, I need to tear off the cap and get the slime.</div>
<div class="text">You tear off the cap of the mushroom and start rubbing it. It turns you on a little.</div>
<img src="images/2/mushroom/mush/hand3.gif" width="864px">
<div class="NPCPlayer2 speak">I think it should be like this.</div>
<div class="text">After a couple of minutes, slime starts spraying out of the mushroom.</div>
<img src="images/2/mushroom/mush/cum3.png" width="864px">
<div class="NPCPlayer2 speak">Damn, I'm all dirty, I need to collect it all in a jar.</div>
<<set $Mushrooms += 1>>\
<<set $Mquest to 7>>\
<<if $Arousal <7>><<set $Arousal +=1>><</if>>\
<<else>>\
<<set $Mushrooms += 1>>\
<<set _mushroom to random(1,5)>>\
<<if $Arousal <7>><<set $Arousal +=1>><</if>>\
<<switch (_mushroom) >>\
<<case 1>>\
<div class="NPCPlayer2 speak">Here's the mushroom, time to get to work.</div>
<img src="images/2/mushroom/mush/hand3.gif" width="864px">
<div class="text">After a couple of minutes, slime starts squirting out of the mushroom.</div>
<img src="images/2/mushroom/mush/cum3.png" width="864px">
<div class="NPCPlayer2 speak">I'm all dirty again, need to collect it all in a jar.</div>
<<case 2>>\
<div class="NPCPlayer2 speak">Here's the mushroom, time to get to work.</div>
<img src="images/2/mushroom/mush/hand2.gif" width="864px">
<div class="text">After a couple of minutes, slime starts to squirt out of the mushroom.</div>
<img src="images/2/mushroom/mush/cum2.png" width="864px">
<div class="NPCPlayer2 speak">I'm all dirty again, I need to collect it all in a jar.</div>
<<case 3>>\
<div class="NPCPlayer2 speak">Here's the mushroom, it's time to get to work.</div>
<img src="images/2/mushroom/mush/hand1.gif" width="864px">
<div class="text">After a couple of minutes, slime starts to squirt out of the mushroom.</div>
<img src="images/2/mushroom/mush/cum1.png" width="864px">
<div class="NPCPlayer2 speak">I'm all dirty again, I need to put it all in a jar.</div>
<<case 4>>\
<div class="textr">Use your breasts....</div>
<div class="NPCPlayer2 speak">Here's the mushroom, I'll try it another way today...</div>
<img src="images/2/mushroom/mush/tits1.png" width="864px">
<div class="text">After a couple of minutes, slime starts spraying out of the mushroom.</div>
<img src="images/2/mushroom/mush/cum4.png" width="864px">
<div class="NPCPlayer2 speak">I'm all dirty again, I need to put it all in a jar.</div>
<<case 5>>\
<div class="textr">Use your pussy....</div>
<div class="NPCPlayer2 speak">Here's the mushroom, today I'll try another way...</div>
<img src="images/2/mushroom/mush/rub1.gif" width="864px">
<div class="NPCPlayer2 speak">Ah... How nice...</div>
<div class="text">A couple of minutes later, slime starts spraying out of the mushroom.</div>
<div class="NPCPlayer2 speak">Oh, it all sprayed onto the ground... I need to collect it quickly.</div>
<</switch>>\
<</if>>\
<<if $Arousal is 7>>\
<<audio "suck" volume 0.5 play>>\
<<audio "sex" volume 0.1 play>>\
<div class="NPCPlayer2 speak">I need to try something else</div>
<img src="images/2/mushroom/mush/blow.gif" width="864px">
<div class="textr">You know what to do, go for it!</div>
<div class="NPCPlayer2 speak">Hmm... Nothing works, just tired? need to think of something else... Sooner or later it will happen anyway.</div>
<div class="text">You are very excited, turning your back to the mushroom and moving your panties to the side, you sit on it with your wet pussy.</div>
<<if $Sex is 0>>\
<img src="images/2/mushroom/mush/virgin.png" width="864px">
<div class="NPCPlayer2 speak">Ahh, it really hurts a little, but at the same time how nice... Ah...</div>
<div class="text">The pain quickly passes and you begin to move up and down, sliding your pussy on the elastic mushroom.</div>
<<set $Sex to 1>>\
<</if>>\
<img src="images/2/mushroom/mush/sex.gif" width="864px">
<div class="NPCPlayer2 speak">Ahh, yeah... yeah... Ah.. how good... I can get used to this...</div>
<<set $Arousal to 2>>\
<</if>>\
<span class=money>You now have <<print $Mushrooms>> mushroom slime.</span>
<<link "<span class=mainbtn>Collect slime and return</span>""2 Layer">><<audio "sex" volume 0.1 stop>><<audio "suck" volume 0.1 stop>><</link>><div class=menuCity>
<<if $Banochki is false>>\
<div class=shopcart>
<img src="images/2/fairy/travnica/ebottles.png" width="350px">
<<if $Money>=500>>Empty jars.
Cost: 500 gold
<<link "Buy""Wshop">><<set $Money -=500>><<set $Banochki to true>><</link>><<else>>Empty jars.
Cost: 500 gold.
You do not have enough funds.<</if>></div><</if>>
<div class=shopcart>
<img src="images/2/fairy/travnica/bottles.png" width="350px">
<<if $Money>=500>>Slugworm Grease.
Cost: 500 gold
<<link "Buy""Wshop">><<set $Money -=500>><<set $Smazka +=10>><</link>><<else>>Slugworm Grease.
Cost: 500 gold.
You do not have enough funds.<</if>></div></div>
<<link "<span class=mainbtn>Back</span>""Travnic">><</link>><img src="images/2/mushroom/log.png" width="864px">
<div class="text">You decided to collect grease from slugworms.</div>
<<if $Arousal <7>><<set $Arousal +=1>><</if>>\
<<if $Worm is 0>>\
<<set $Smazka to 0>>\
<img src="images/2/mushroom/search.png" width="864px">
<div class="text">You don't have any powder to lure the slugworm out of the hole.</div>
<div class="NPCPlayer2 speak">Without the powder, none will appear, I need to think about what can be done...</div>
<div class="NPCPlayer2 speak">Exactly, they always appear when I get stuck in a tree, I need to try.</div>
<img src="images/2/mushroom/stuck2.png" width="864px">
<div class="text">Nothing happens.</div>
<div class="NPCPlayer2 speak">Hmm, weird, maybe I should take off my panties... Well, so he can feel me...</div>
<img src="images/2/mushroom/undressing.png" width="864px">
<div class="text">You take off your panties and climb into the tree again.</div>
<img src="images/2/mushroom/stuck.png" width="864px">
<div class="text">A moment later, a slug worm appears and climbs onto you.</div>
<img src="images/2/mushroom/worm2.gif" width="864px">
<div class="NPCPlayer2 speak">Oh yeah... now... not much longer and I'll get out...</div>
<img src="images/2/mushroom/stuck11.png" width="864px">
<div class="text">You're very pleased, you get out, but the slugworm is gone. You collect the lubricant from your legs and pussy.</div>
<div class="NPCPlayer2 speak">Ah... Next time you'll have to get completely naked.</div>
<<set $Worm to 1>>\
<<elseif $Worm is 1>>\
<div class="text">You decide to collect the lubricant from the slugworms. For this, you completely undressed.</div>
<img src="images/2/mushroom/undressing.png" width="864px">
<div class="NPCPlayer2 speak">Well, I'm ready.</div>
<div class="text">This time, the slugworm smelled you and crawled out of its house into your hands.</div>
<div class="NPCPlayer2 speak">Come to me right now, I need your lube.</div>
<<set _WormSex to random(1,7)>>
<<switch (_WormSex) >>
<<case 1>>
<img src="images/2/mushroom/worm/1.png" width="864px">
<<case 2>>
<img src="images/2/mushroom/worm/2.png" width="864px">
<<case 3>>
<img src="images/2/mushroom/worm/3.png" width="864px">
<<case 4>>
<img src="images/2/mushroom/worm/4.png" width="864px">
<<case 5>>
<img src="images/2/mushroom/worm/5.png" width="864px">
<<case 6>>
<img src="images/2/mushroom/worm/6.png" width="864px">
<<case 7>>
<img src="images/2/mushroom/worm/7.png" width="864px">
<</switch>>
<div class="NPCPlayer2 speak">This is so nice...</div>
<</if>>\
<<if $Arousal is 7>>\
<div class="text">You are very excited.</div>
<div class="NPCPlayer2 speak">Ah... Perhaps this is not enough for me, I want more...</div>
<img src="images/2/mushroom/worm/8.png" width="864px">
<div class="NPCPlayer2 speak">Nghe ojighala tkhy thakoy vkuhsnyy... ahh...</div>
<img src="images/2/mushroom/worm/mast.gif" width="864px">
<div class="text">You masturbate until you bring yourself to orgasm.</div>
<img src="images/2/mushroom/worm/orgasm.png" width="864px">
<div class="NPCPlayer2 speak">Ah... YES! YES! YES!!!!</div>
<<set $Arousal to 2>>
<</if>>\
<div class="text">The slug worm wriggles, you feel the heat coming from it. After giving it some more time, you put it back in the hole, and collect the resulting grease from yourself.</div>
<<set $Smazka +=1>>\
<span class=money>You have <<print $Smazka>> pieces of grease.</span>
<<link "<span class=mainbtn>Back to layer</span>""2 Layer">><</link>><img src="images/2/fairy/Brothel/man.png" width="864px">
<<set $Smazka -=1>>
<<if $QSex <10>><<set $QSex +=1>><</if>>\
<div class="text">An adventurer comes to see you.</div>
<div class="NPCAdventurer anotherSpeak">Oh, I'm so glad you're here, I want to feel your gentle hands on my cock again!</div>
<div class="NPCPlayer2 speak">Good...</div>
<div class="text">You settle down comfortably next to the adventurer and get down to business.</div>
<<set _FSex to random(1,5)>>
<<switch (_FSex) >>
<<case 1>>
<img src="images/2/fairy/brothel/hand/1.png" width="864px">
<div class="NPCAdventurer anotherSpeak">Aaargh, so good, I'm going to cum soon!</div>
<div class="text">The adventurer cums, hitting you with his sperm.</div>
<img src="images/2/fairy/brothel/hand/cum1.png" width="864px">
<div class="NPCAdventurer anotherSpeak">The widest legs in my life! I'm ready to train again.</div>
<div class="NPCPlayer2 speak">Good luck...</div>
<<case 2>>
<img src="images/2/fairy/brothel/hand/2.png" width="864px">
<div class="NPCAdventurer anotherSpeak">Aaargh, so good, I'm going to cum soon!</div>
<div class="text">Adventurer cums, hitting you with his cum.</div>
<img src="images/2/fairy/brothel/hand/cum2.png" width="864px">
<div class="NPCAdventurer anotherSpeak">The widest legs I've ever had! I'm ready to train again.</div>
<div class="NPCPlayer2 speak">Good luck...</div>
<<case 3>>
<img src="images/2/fairy/brothel/hand/3.png" width="864px">
<div class="NPCAdventurer anotherSpeak">Aaargh, so good, I'm going to cum soon!</div>
<div class="text">Adventurer cums, hitting you with his cum.</div>
<img src="images/2/fairy/brothel/hand/3.png" width="864px">
<div class="NPCAdventurer anotherSpeak">The widest legs I've ever seen! I'm ready to train again.</div>
<div class="NPCPlayer2 speak">Good luck...</div>
<<case 4>>
<img src="images/2/fairy/brothel/hand/4.png" width="864px">
<div class="NPCAdventurer anotherSpeak">Aaargh, so good, I'm going to cum soon!</div>
<div class="text">Adventurer cums, hitting you with his cum.</div>
<img src="images/2/fairy/brothel/hand/cum4.png" width="864px">
<div class="NPCAdventurer anotherSpeak">The widest legs I've ever had! I'm ready to train again.</div>
<div class="NPCPlayer2 speak">Good luck...</div>
<<case 5>>
<img src="images/2/fairy/brothel/hand/handjob1.gif" width="864px">
<div class="NPCAdventurer anotherSpeak">Aaaaah, so good, I'm going to cum soon!</div>
<div class="text">Adventurer cums, hitting you with his cum.</div>
<img src="images/2/fairy/brothel/hand/cum5.png" width="864px">
<div class="NPCAdventurer anotherSpeak">The widest legs I've ever had! I'm ready to train again.</div>
<div class="NPCPlayer2 speak">Good luck...</div>
<</switch>>
<<if $Arousal <7>><<set $Arousal +=1>><</if>>\
<<if $Arousal is 7>>
<div class="text">You're so excited, you can't help but clean the adventurer's cock with your mouth.</div>
<img src="images/2/fairy/brothel/hand/blow.png" width="864px">
<div class="NPCPlayer2 speak">This is a little bonus from me...</div>
<<link "<span class=mainbtn>Find a way to cum</span>""QOrgasm">><</link>>
<<else>>
<<link "<span class=mainbtn>Finish</span>""BrothelWork">><</link>>
<</if>><img src="images/2/fairy/Brothel/man.png" width="864px">
<<set $Smazka -=1>>
<<if $QSex <5>><<set $QSex +=1>><</if>>\
<div class="text">An adventurer comes to see you.</div>
<div class="NPCAdventurer anotherSpeak">Oh, I'm so glad you're here, I want to feel your legs on my cock again!</div>
<div class="NPCPlayer2 speak">Good...</div>
<div class="text">You settle down comfortably next to the adventurer and get down to business.</div>
<<set _FSex to random(1,5)>>
<<switch (_FSex) >>
<<case 1>>
<img src="images/2/fairy/brothel/foot/footjob1.png" width="864px">
<div class="NPCAdventurer anotherSpeak">Argh, so good, I'm going to cum soon!</div>
<div class="text">Adventurer cums, hitting you with his cum.</div>
<img src="images/2/fairy/brothel/foot/cum1.png" width="864px">
<div class="NPCAdventurer anotherSpeak">The widest legs in my life! I'm ready to train again.</div>
<div class="NPCPlayer2 speak">Good luck...</div>
<<case 2>>
<img src="images/2/fairy/brothel/foot/2.png" width="864px">
<div class="NPCAdventurer anotherSpeak">Aaargh, so good, I'm going to cum soon!</div>
<div class="text">Adventurer cums, hitting you with his cum.</div>
<img src="images/2/fairy/brothel/foot/cum2.png" width="864px">
<div class="NPCAdventurer anotherSpeak">The widest legs I've ever had! I'm ready to train again.</div>
<div class="NPCPlayer2 speak">Good luck...</div>
<<case 3>>
<img src="images/2/fairy/brothel/foot/3.png" width="864px">
<div class="NPCAdventurer anotherSpeak">Argh, so good, I'm going to cum soon!</div>
<div class="text">Adventurer cums, hitting you with his cum.</div>
<img src="images/2/fairy/brothel/foot/cum3.png" width="864px">
<div class="NPCAdventurer anotherSpeak">The widest legs I've ever had! I'm ready to train again.</div>
<div class="NPCPlayer2 speak">Good luck...</div>
<<case 4>>
<img src="images/2/fairy/brothel/foot/4.png" width="864px">
<div class="NPCAdventurer anotherSpeak">Aaargh, so good, I'm going to cum soon!</div>
<div class="text">Adventurer cums, hitting you with his cum.</div>
<img src="images/2/fairy/brothel/foot/cum4.png" width="864px">
<div class="NPCAdventurer anotherSpeak">The widest legs I've ever had! I'm ready to train again.</div>
<div class="NPCPlayer2 speak">Good luck...</div>
<<case 5>>
<img src="images/2/fairy/brothel/foot/5.png" width="864px">
<div class="NPCAdventurer anotherSpeak">Aaaaah, so good, I'm going to cum soon!</div>
<div class="text">Adventurer cums, hitting you with his cum.</div>
<img src="images/2/fairy/brothel/foot/cum5.png" width="864px">
<div class="NPCAdventurer anotherSpeak">The widest legs I've ever had! I'm ready to train again.</div>
<div class="NPCPlayer2 speak">Good luck...</div>
<</switch>>
<<if $Arousal <7>><<set $Arousal +=1>><</if>>\
<<if $Arousal is 7>>
<div class="text">You're very horny.</div>
<div class="NPCPlayer2 speak">Ah, I guess I'll add a little bonus to my legs...</div>
<div class="text">You quickly start sucking the adventurer's cock, cleaning it from all the cum.</div>
<img src="images/2/fairy/brothel/foot/blow.png" width="864px">
<div class="NPCAdventurer anotherSpeak">Aaaah, yeah....</div>
<div class="text">You clean his cock for a while, then the adventurer leaves. The excitement hasn't gone away, and your pussy is dripping with juices.</div>
<img src="images/2/fairy/brothel/foot/wet.png" width="864px">
<div class="NPCPlayer2 speak">We need to think of something...</div>
<<link "<span class=mainbtn>Find a way to cum</span>""QOrgasm">><</link>>
<<else>>
<<link "<span class=mainbtn>Finish</span>""BrothelWork">><</link>>
<</if>><img src="images/2/fairy/Brothel/man.png" width="864px">
<<set $Smazka -=1>>
<<if $QSex <15>><<set $QSex +=1>><</if>>\
<div class="text">An adventurer comes to see you.</div>
<div class="NPCAdventurer anotherSpeak">Oh, I'm so glad you're here, I want to feel my cock between your tits again.</div>
<div class="NPCPlayer2 speak">Okay... I'll just undress for convenience...</div>
<div class="text">You settle down comfortably next to the adventurer and get down to business.</div>
<<set _FSex to random(1,5)>>
<<switch (_FSex) >>
<<case 1>>
<img src="images/2/fairy/brothel/tits/1.png" width="864px">
<div class="NPCAdventurer anotherSpeak">Aaargh, so good, I'm going to cum soon!</div>
<div class="text">The adventurer cums, hitting you with his sperm.</div>
<img src="images/2/fairy/brothel/tits/cum1.png" width="864px">
<div class="NPCAdventurer anotherSpeak">The widest legs in my life! I'm ready to train again.</div>
<div class="NPCPlayer2 speak">Good luck...</div>
<<case 2>>
<img src="images/2/fairy/brothel/tits/2.png" width="864px">
<div class="NPCAdventurer anotherSpeak">Aaargh, so good, I'm going to cum soon!</div>
<div class="text">Adventurer cums, hitting you with his cum.</div>
<img src="images/2/fairy/brothel/tits/cum2.png" width="864px">
<div class="NPCAdventurer anotherSpeak">The widest legs I've ever had! I'm ready to train again.</div>
<div class="NPCPlayer2 speak">Good luck...</div>
<<case 3>>
<img src="images/2/fairy/brothel/tits/3.png" width="864px">
<div class="NPCAdventurer anotherSpeak">Aaargh, so good, I'm going to cum soon!</div>
<div class="text">Adventurer cums, hitting you with his cum.</div>
<img src="images/2/fairy/brothel/tits/cum3.png" width="864px">
<div class="NPCAdventurer anotherSpeak">The widest legs I've ever seen! I'm ready to train again.</div>
<div class="NPCPlayer2 speak">Good luck...</div>
<<case 4>>
<img src="images/2/fairy/brothel/tits/4.png" width="864px">
<div class="NPCAdventurer anotherSpeak">Aaargh, so good, I'm going to cum soon!</div>
<div class="text">Adventurer cums, hitting you with his cum.</div>
<img src="images/2/fairy/brothel/tits/cum4.png" width="864px">
<div class="NPCAdventurer anotherSpeak">The widest legs I've ever seen! I'm ready to train again.</div>
<div class="NPCPlayer2 speak">Good luck...</div>
<<case 5>>
<img src="images/2/fairy/brothel/tits/titsjob1.png" width="864px">
<div class="NPCAdventurer anotherSpeak">Aaargh, so good, I'm going to cum soon!</div>
<div class="text">Adventurer cums, hitting you with his cum.</div>
<img src="images/2/fairy/brothel/tits/cum5.png" width="864px">
<div class="NPCAdventurer anotherSpeak">The widest legs I've ever seen! I'm ready to train again.</div>
<div class="NPCPlayer2 speak">Good luck...</div>
<</switch>>
<<if $Arousal <7>><<set $Arousal +=1>><</if>>\
<<if $Arousal is 7>>
<div class="text">You're so excited, you can't hold back and clean the adventurer's cock with your mouth.</div>
<img src="images/2/fairy/brothel/tits/blow.png" width="864px">
<div class="NPCPlayer2 speak">This is a little bonus from me...</div>
<img src="images/2/fairy/brothel/tits/wet.png" width="864px">\
<div class="text">Your pussy is all wet.</div>
<<link "<span class=mainbtn>Find a way cum</span>""QOrgasm">><</link>>
<<else>>
<<link "<span class=mainbtn>Cum</span>""BrothelWork">><</link>>
<</if>><img src="images/2/fairy/Brothel/peek1.png" width="864px">
<<set $QSex +=1>>\
<div class="text">A fairy comes to you.</div>
<div class="NPCBrothel anotherSpeak">I see you've got a taste for it....</div>
<div class="NPCPlayer2 speak">Yeah... a little bit</div>
<div class="NPCBrothel anotherSpeak">Let me help you a little...</div>
<div class="text">A fairy comes to you and starts licking your pussy sweetly.</div>
<<set _QOrgasm to random(1,3)>>
<<switch (_QOrgasm)>>
<<case 1>>
<img src="images/2/fairy/brothel/fairy/1.png" width="864px">
<div class="NPCPlayer2 speak">Yeah... right there!</div>
<div class="NPCBrothel anotherSpeak">slurp... slurp... slurp...</div>
<img src="images/2/fairy/brothel/fairy/11.png" width="864px">
<div class="text">You have an orgasm, after which the fairy leaves smiling, leaving you to rest...</div>
<<case 2>>
<img src="images/2/fairy/brothel/fairy/2.png" width="864px">
<div class="NPCPlayer2 speak">Yeah... right there!</div>
<div class="NPCBrothel anotherSpeak">slurp... slurp... slurp...</div>
<img src="images/2/fairy/brothel/fairy/22.png" width="864px">
<div class="text">You have an orgasm, after which the fairy leaves smiling, leaving you to rest...</div>
<<case 3>>
<img src="images/2/fairy/brothel/fairy/cuni.png" width="864px">
<div class="NPCPlayer2 speak">Yeah... right there!</div>
<div class="NPCBrothel anotherSpeak">slurp... slurp... slurp...</div>
<img src="images/2/fairy/brothel/fairy/cuni1.png" width="864px">
<div class="text">You have an orgasm, after which the fairy leaves smiling, leaving you to rest...</div>
<</switch>>
<<set $Arousal to 2>>
<<link "<span class=mainbtn>Finish</span>""BrothelWork">><</link>><img src="images/2/fairy/Brothel/man.png" width="864px">
<<set $Smazka -=1>>
<<if $QSex <20>><<set $QSex +=1>><</if>>\
<div class="text">An adventurer comes to see you.</div>
<div class="NPCAdventurer anotherSpeak">Oh, I'm so glad you're here, I want to feel my cock between your ass again.</div>
<div class="NPCPlayer2 speak">Okay... I'll just undress for convenience...</div>
<div class="text">You settle down comfortably next to the adventurer and get down to business.</div>
<<set _FSex to random(1,5)>>
<<switch (_FSex) >>
<<case 1>>
<img src="images/2/fairy/brothel/ass/1.png" width="864px">
<div class="NPCAdventurer anotherSpeak">Aaaaah, so good, I'm going to cum soon!</div>
<div class="text">The adventurer cums, hitting you with his sperm.</div>
<img src="images/2/fairy/brothel/ass/cum1.png" width="864px">
<div class="NPCAdventurer anotherSpeak">The widest legs I've ever had! I'm ready to train again.</div>
<div class="NPCPlayer2 speak">Good luck...</div>
<<case 2>>
<img src="images/2/fairy/brothel/ass/2.png" width="864px">
<div class="NPCAdventurer anotherSpeak">Argh, so good, I'm going to cum soon!</div>
<div class="text">Adventurer cums, hitting you with his cum.</div>
<img src="images/2/fairy/brothel/ass/cum2.png" width="864px">
<div class="NPCAdventurer anotherSpeak">The widest legs I've ever seen! I'm ready to train again.</div>
<div class="NPCPlayer2 speak">Good luck...</div>
<<case 3>>
<img src="images/2/fairy/brothel/ass/3.png" width="864px">
<div class="NPCAdventurer anotherSpeak">Argh, so good, I'm going to cum soon!</div>
<div class="text">Adventurer cums, hitting you with his cum.</div>
<img src="images/2/fairy/brothel/ass/cum3.png" width="864px">
<div class="NPCAdventurer anotherSpeak">The widest legs I've ever seen! I'm ready to train again.</div>
<div class="NPCPlayer2 speak">Good luck...</div>
<<case 4>>
<img src="images/2/fairy/brothel/ass/4.png" width="864px">
<div class="NPCAdventurer anotherSpeak">Argh, so good, I'm going to cum soon!</div>
<div class="text">Adventurer cums, hitting you with his cum.</div>
<img src="images/2/fairy/brothel/ass/cum4.png" width="864px">
<div class="NPCAdventurer anotherSpeak">The widest legs I've ever had! I'm ready to train again.</div>
<div class="NPCPlayer2 speak">Good luck...</div>
<<case 5>>
<img src="images/2/fairy/brothel/ass/assjob1.gif" width="864px">
<div class="NPCAdventurer anotherSpeak">Aaaaah, so good, I'm going to cum soon!</div>
<div class="text">Adventurer cums, hitting you with his cum.</div>
<img src="images/2/fairy/brothel/ass/cum5.png" width="864px">
<div class="NPCAdventurer anotherSpeak">The widest legs I've ever had! I'm ready to train again.</div>
<div class="NPCPlayer2 speak">Good luck...</div>
<</switch>>
<<if $Arousal <7>><<set $Arousal +=1>><</if>>\
<<if $Arousal is 7>>
<div class="text">You're very excited. Unable to resist, you turn around to face the adventurer and rub your pussy against his cock.</div>
<img src="images/2/fairy/brothel/ass/pussy.png" width="864px">
<div class="NPCPlayer2 speak">Oh... Let me... Just a little bit</div>
<<link "<span class=mainbtn>Find a way to cum</span>""QOrgasm">><</link>>
<<else>>
<<link "<span class=mainbtn>Finish</span>""BrothelWork">><</link>>
<</if>><img src="images/home/dad.png" class="imge">
<div class="text">You decided to ask for help <<print $namedad>>.</div>
<div class="NPCPlayer2 speak"><<print $namedad>>! I need help. In the upcoming battle on the second layer, there are not enough good fighters. Maybe you know someone who could go down there and take part in the battle.</div>
<div class="NPCDad anotherSpeak">Oh <<print $nameddad>>. How can I not help you. I have many adventurer friends who are in my debt, I will ask them.</div>
<div class="NPCDad anotherSpeak">About 10 people will definitely answer my call, but I will ask something in return... I want you to find some free time and help me with the farm, the horses and cows need a walk, and I can't cope alone.</div>
<div class="NPCPlayer2 speak">Of course <<print $namedad>>! I will help. Thank you very much!</div>
<<set $recruits += 10>>\
<<set $FHelp to true>>\
<<set $HorseSex to 0>>\
<span class=money> + 10 adventurers.</span>
<span class=money>You have recruited <<print $recruits>> of 30 adventurers.</span>
<<if $recruits is 30>>
<div class="NPCPlayer2 speak">I have recruited the required number of people, we can go to the fairy queen.</div>
<</if>>
<<link "<span class=mainbtn>Return to home</span>""Home">><</link>><img src="images/home/stable/1.png" width="864px">
<div class="text">The farm is surrounded by blooming gardens and fruit trees, and the sound of a river can be heard in the distance. Every day here is filled with caring for animals and the joy of communicating with nature, creating the perfect place to live.</div>
<<if $power is 0>>
<div class=menuCity><<link "<span class=home> </span>""Home">><</link>></div>
<<else>>
<div class=menuCity><<link "<span class=cow> </span>""Cow">><</link>>
<<link "<span class=horse> </span>""Horse">><</link>><<link "<span class=dogplace> </span>""Dog">><</link>></div>
<</if>>
<<link "<span class=mainbtn>Back to home</span>""Home">><</link>><<if $Arousal <7>><<set $Arousal +=1>><</if>>\
<<if $HShower is 0>>\
<img src="images/home/dad/5.png" width="864px">
<div class="text">You're taking a summer shower and notice that your <<print $namedad>>is still watching you.</div>
<img src="images/home/dad/peek.png" width="864px">
<div class="NPCPlayer2 speak"><<print $namedad>>! You're all sweaty too, let's take a shower together.</div>
<div class="NPCDad anotherSpeak">...</div>
<div class="text"><<print $namedad>> silently undresses and joins you.</div>
<img src="images/home/dad/wash1.png" width="864px">
<div class="NPCDad anotherSpeak">Let me rub you.</div>
<img src="images/home/dad/wash2.png" width="864px">
<div class="text"><<print $namedad>> washed you, the excitement inside increases and you understand that you would like something more... </div>
<<set $HShower to 1>>\
<<else>>
<div class="text"><<print $namedad>> silently undresses and joins you.</div>
<img src="images/home/dad/wash1.png" width="864px">
<div class="NPCDad anotherSpeak">Let me rub you.</div>
<<set _Wash to random(1,3)>>
<<switch (_Wash) >>
<<case 1>>
<img src="images/home/dad/wash2.png" width="864px">
<<case 2>>
<img src="images/home/dad/wash3.png" width="864px">
<<case 3>>
<img src="images/home/dad/wash4.png" width="864px">
<</switch>>
<div class="text"><<print $namedad>> helps you cleanse yourself by rubbing your body. It turns you on.</div>
<<if $Arousal >=7>>
<div class="NPCPlayer2 speak">I... still have some dirty spots... I want you to clean them better...</div>
<div class="NPCDad anotherSpeak">You're right, I'll make you cleaner now...</div>
<img src="images/home/dad/spread.png" width="864px">
<div class="text"><<print $namedad>> spreads your pussy, then penetrates your strong fingers and starts rubbing.</div>
<img src="images/Home/dad/mast.gif" width="864px">
<div class="NPCPlayer2 speak">Ah... yes... more...</div>
<div class="text">You have an orgasm and breathe heavily. <<print $namedad>> smiles contentedly .</div>
<img src="images/home/dad/orgasm.png" width="864px">
<div class="NPCDad anotherSpeak">You're much cleaner now.</div>
<<set $Arousal to 2>>
<</if>><</if>>
<<link "<span class=mainbtn>Back to Home</span>""Home">><</link>><img src="images//home/stable/cow/1.png" width="864px">
<<cacheaudio "cow" "./audio/cow.mp3">>\
<div class="text">You came to help <<print $namedad>> with the farm, go into the stall to the liecow.</div>
<<set _eat to random(1,3)>>
<<switch (_eat) >>
<<case 1>>
<<audio "cow" volume 0.1 play>>\
<img src="images//home/stable/cow/2.png" width="864px">
<div class="text">You are sweeping the stall when you notice the liecow leaving.</div>
<img src="images//home/stable/cow/cow.png" width="864px">
<div class="NPCPlayer2 speak">Wow! This one is big... Probably a big one could fit in there... Oh, what am I talking about.</div>
<<case 2>>
<<audio "cow" volume 0.1 play>>\
<img src="images//home/stable/cow/2.png" width="864px">
<div class="text">You're sweeping the stall when a liecow comes up to you and starts licking you.</div>
<img src="images//home/stable/cow/pet.png" width="864px">
<div class="NPCPlayer2 speak">Ahahaha, what a rough tongue... hmm...</div>
<<case 3>>
<div class="NPCPlayer2 speak">Time to feed the liecow.</div>
<div class="text">You find the milking machine and take it.</div>
<img src="images//home/stable/cow/machine.png" width="864px">
<img src="images//home/stable/cow/milk.png" width="864px">
<div class="text">You milked the liecow and take the milking machine back.</div>
<img src="images//home/stable/cow/machine.png" width="864px">
<div class="NPCPlayer2 speak">Hmm... what does the liecow feel when she is milked... Just for scientific interest, I should try it, maybe it hurts her.</div>
<img src="images//home/stable/cow/milking.png" width="864px">
<div class="text">The milking machine sucks on your breast.</div>
<div class="NPCPlayer2 speak">Ah... no... it's even nice... I'll have to try it later more.</div>
<</switch>>
<<if $Arousal <7>><<set $Arousal +=1>><</if>>\
<<if $Arousal >=7>>
<div class="text">You're very horny.</div>
<img src="images//home/stable/cow/pet.png" width="864px">
<div class="NPCPlayer2 speak">Ah... come here honey... your tongue is needed in another place.</div>
<div class="text">You lie down on the haystack, giving the liecow access to your pussy.</div>
<img src="images//home/stable/cow/lick.gif" width="864px">
<div class="NPCPlayer2 speak">Oh... wow... ahhh... YES!</div>
<div class="text">You you finish.</div>
<<set $Arousal to 2>>
<</if>>
<<link "<span class=mainbtn>Return to the farm</span>""Farm">><<audio "cow" volume 0.1 stop>><</link>><img src="images//Home/stable/horse/1.png" width="864px">
<<cacheaudio "horse" "./audio/horse.mp3">>\
<<audio "horse" volume 0.1 play>>\
<<set $power -=20>>\
<div class="text">You came to help <<print $namedad>> with the farm, go into the stall to the ohohorses.</div>
<<if $HorseSex is 0>>
<<if $Arousal <7>><<set $Arousal +=1>><</if>>\
<img src="images//Home/stable/cow/2.png" width="864px">
<div class="text">You clean the stall for a while, then go to the young ohohorse and bring him to order.</div>
<img src="images//Home/stable/horse/pet.png" width="864px">
<div class="NPCPlayer2 speak">What a handsome man! Well, go for a walk.</div>
<div class="text">He runs to another ohohorse and jumps on her, starting to drive his huge cock into her pussy.</div>
<img src="images//Home/stable/horse/mate.png" width="864px">
<div class="NPCPlayer2 speak">Oh, that's not what I meant... I wish I were in her place... Oh, what am I talking about, I need to go clean up some more.</div>
<<set $HorseSex to 1>>
<<elseif $HorseSex is 1>>
<<if $Arousal <7>><<set $Arousal +=1>><</if>>\
<div class="text">While cleaning the stall, you notice that one of the ohohorses is very excited.</div>
<img src="images//Home/stable/horse/dick.png" width="864px">
<div class="NPCPlayer2 speak">Oh, I guess.... I deserve a little rest...</div>
<div class="text">You immediately go to rest and sit down next to the ohohorse.</div>
<img src="images//Home/stable/horse/look.png" width="864px">
<div class="NPCPlayer2 speak">Up close, it's even bigger than it looks... but... I have to go....</div>
<<set $HorseSex to 2>>
<<elseif $HorseSex is 2>>
<<if $Arousal <7>><<set $Arousal +=1>><</if>>\
<div class="text">Some time later, you sat down to rest and at the same time examine the ohohorse's dignity.</div>
<img src="images//Home/stable/horse/look.png" width="864px">
<div class="NPCPlayer2 speak">I wonder... what it feels like... Oh, I'll go sit outside instead.</div>
<div class="text">You go behind the stall and sit down on the bench, but the ohohorse follows you, holding his cock up to your face, clearly asking you to help him with it.</div>
<div class="textr">Help him! Take it!</div>
<div class="NPCPlayer2 speak">Well... if only a little...</div>
<div class="text">You take the ohohorse's cock in your hands and start jerking it off.</div>
<img src="images//Home/stable/horse/mast2.gif" width="864px">
<div class="NPCPlayer2 speak">Ah, I hope it's that good...</div>
<div class="text">The ohohorse makes happy sounds and cums profusely.</div>
<img src="images//Home/stable/horse/cum1.png" width="864px">
<div class="NPCPlayer2 speak">I'm all dirty, and what did I expect anyway?</div>
<div class="text">You tidy yourself up and leave.</div>
<<set $HorseSex to 3>>
<<elseif $HorseSex is 3>>
<<if $Arousal <7>><<set $Arousal +=1>><</if>>\
<div class="text">Some time later, you sat down to rest and at the same time examine the dignity of the ohohorse.</div>
<img src="images//Home/stable/horse/look.png" width="864px">
<div class="NPCPlayer2 speak">Now I will be smarter.</div>
<div class="text">You take the ohohorse's penis in your hands and begin to jerk it off.</div>
<img src="images//Home/stable/horse/mast1.gif" width="864px">
<div class="NPCPlayer2 speak">Yeah, like that...</div>
<div class="text">The ohohorse begins to cum abundantly.</div>
<img src="images//Home/stable/horse/cum2.png" width="864px">
<div class="NPCPlayer2 speak">So much... perhaps it would be better to do all this without clothes at all and we could try something more interesting than hands...</div>
<<set $HorseSex to 4>>
<<elseif $HorseSex is 4>>
<<if $Ovo is true>>
<div class="NPCPlayer2 speak">It's so hot, I'll just take my clothes off right away and not get dirty if anything happens.</div>
<div class="text">You got completely naked and headed to the ohohorse to take care of him.</div>
<div class="NPCPlayer2 speak">Come on, good boy, look what I've got.</div>
<img src="images//Home/stable/horse/carrot.png" width="864px">
<div class="text">The ohohorse accepts the carrot from your mouth and does not resist when you start caressing it with your tongue.</div>
<<set _eat to random(1,4)>>\
<<switch (_eat) >>\
<<case 1>>
<img src="images//Home/stable/horse/kiss1.png" width="864px">
<div class="NPCPlayer2 speak">Come with me, I have another idea how to take care of you...</div>
<div class="text">You lead the ohohorse into the stall, lean on the wooden railing, inviting the ohohorse to you.</div>
<img src="images//Home/stable/horse/butt1.png" width="864px">
<div class="NPCPlayer2 speak">Ah.. how smart boy...</div>
<div class="text">The ohohorse cums, spraying you with his cum.</div>
<img src="images//Home/stable/horse/cum5.png" width="864px">
<div class="NPCPlayer2 speak">She's so hot... mmm...</div>
<<case 2>>
<img src="images//Home/stable/horse/kiss2.png" width="864px">
<div class="NPCPlayer2 speak">Come with me, I have another idea how to take care of you...</div>
<div class="text">You lead the ohohorse into the stall, lean on the wooden railing, inviting him to you.</div>
<img src="images//Home/stable/horse/butt2.png" width="864px">
<div class="NPCPlayer2 speak">Ah.. what a smart boy...</div>
<div class="text">The ohohorse cums, spraying you with his sperm.</div>
<img src="images//Home/stable/horse/cum6.png" width="864px">
<div class="NPCPlayer2 speak">She's so hot... mmm...</div>
<<case 3>>
<img src="images//Home/stable/horse/kiss1.png" width="864px">
<div class="NPCPlayer2 speak">Come with me, I have another idea how to take care of you...</div>
<div class="text">You lead the ohohorse into the stall, sit down on the bench, take his cock, press it to your chest, and start jerking off.</div>
<img src="images//Home/stable/horse/mast3.gif" width="864px">
<div class="NPCPlayer2 speak">Ah.. what a smart boy...</div>
<div class="text">The ohohorse cums, splashing you with his sperm.</div>
<img src="images//Home/stable/horse/cum4.png" width="864px">
<div class="NPCPlayer2 speak">She's so hot... mmm...</div>
<<case 4>>
<img src="images//Home/stable/horse/kiss2.png" width="864px">
<div class="NPCPlayer2 speak">Come with me, I have another idea how to take care of you...</div>
<div class="text">You lead the ohohorse into the stall, lean your back on the bench, inviting the ohohorse's cock to your chest.</div>
<img src="images//Home/stable/horse/tits2.png" width="864px">
<div class="NPCPlayer2 speak">Ah.. what a smart boy...</div>
<div class="text">The ohohorse cums, splashing you with his sperm.</div>
<img src="images//Home/stable/horse/cum3.png" width="864px">
<div class="NPCPlayer2 speak">She's so hot... mmm...</div>
<</switch>>
<<if $Arousal <7>><<set $Arousal +=1>><</if>>\
<<if $Arousal >=7>>\
<div class="text">You're so horny.</div>
<div class="NPCPlayer2 speak">I have something else for you...</div>
<img src="images//Home/stable/horse/lick.png" width="864px">
<div class="text">You start licking the cock, continuing until it's hard again. After that, you comfortably settle down on the grass, spreading your legs</div>
<img src="images//Home/stable/horse/butt3.gif" width="864px">
<div class="NPCPlayer2 speak">Ah... come on... I want some pleasure too... How good!</div>
<div class="text">You and the ohohorse cum at the same time.</div>
<img src="images//Home/stable/horse/cum7.png" width="864px">
<<set $Arousal to 2>><</if>>
<<else>>
<div class="NPCPlayer2 speak">I should pick some vegetables so that the ohohorses trust me even more.</div>
<</if>><</if>>
<<link "<span class=mainbtn>Get yourself in order</span>""Farm">><<audio "horse" volume 0.1 stop>>\<</link>><img src="images/tavern/12.png" width="864px">
<<if $TavernWork <=8>>
<div class="text">You haven't been to the tavern for a while and decide to take a break and work.</div>
<div class="NPCBarman anotherSpeak">You've been away for a while, get to work! The guests have been asking where you are many times, so go take orders right away.</div>
<div class="NPCPlayer2 speak">Of course!</div>
<img src="images/tavern/guests.png" width="864px">
<div class="text">You head into the hall, seeing a large number of drunk adventurers, you approach the nearest table.</div>
<div class="NPCPlayer2 speak">Good evening! What would you like to drink today?</div>
<div class="NPCBar anotherSpeak">Bring me a beer! Hic...</div>
<div class="NPCPlayer2 speak">Anything else?</div>
<div class="text">The adventurer is looking you over.</div>
<div class="NPCBar anotherSpeak">Oh! It's you... Hic... Show me your beautiful tits too! I'll leave a big tip! Hic...</div>
<div class="text">You get the idea to ask the drunk adventurers to help you in the upcoming battle.</div>
<div class="NPCPlayer2 speak">Well..... I'd show you, but I still have other customers to serve... who will soon be heading off to help in the battle on the second layer against the naga... They're so brave.... If only... </div>
<div class="NPCBar anotherSpeak">...wait a minute! Hic... I'm much stronger than all of them! I would... I can handle it myself! Hic...</div>
<div class="NPCPlayer2 speak">Oh, well, I certainly can't refuse such an assistant!</div>
<img src="images/tavern/cor2/show.png" width="864px">
<div class="text">You unbutton your blouse, showing your breasts to the drunken adventurer.</div>
<div class="NPCBar anotherSpeak">...they're worth it! Hic... I'll head to the second layer right now...</div>
<<set $recruits += 1>>\
<span class=money> + 1 adventurer.</span>
<span class=money>You recruited <<print $recruits>> of 30 adventurers.</span>
<<set $TavernWork to 9>>\
<<elseif $TavernWork is 9>>\
<div class="text">You start another shift. And immediately go to the hall to take orders.</div>
<img src="images/tavern/guests.png" width="864px">
<div class="text">Seeing a large number of drunk adventurers, you approach the nearest table.</div>
<div class="NPCPlayer2 speak">Good evening! What would you like to drink today?</div>
<div class="NPCBar anotherSpeak">I'll have a beer! Hic...</div>
<div class="NPCPlayer2 speak">I'll get it now, but could you do me a small favor... There's a battle brewing on the second layer, and maybe you could join in and help free the layer from invaders?</div>
<img src="images/tavern/cor2/show.png" width="864px">
<div class="NPCBar anotherSpeak">Heh heh! Hic... Well, I could do that... you go on....</div>
<img src="images/tavern/cor2/show1.png" width="864px">
<div class="text">You lift your skirt, showing your naked pussy.</div>
<div class="NPCBar anotherSpeak">Hic... okay... I'll help you with that show!</div>
<div class="NPCPlayer2 speak">Thank you! I'll bring your order now and we'll be waiting for you on the second layer.</div>
<div class="text">You run off to continue working.</div>
<<set $recruits += 1>>\
<span class=money> + 1 adventurer.</span>
<<set $TavernWork to 10>>\
<span class=money>You recruited <<print $recruits>> of 30 adventurers.</span>
<<elseif $TavernWork is 10>>
<div class="text">You start another shift. And immediately head to the hall.</div>
<img src="images/tavern/guests.png" width="864px">
<div class="text">Seeing a large number of drunk adventurers, you approach the nearest table.</div>
<div class="NPCPlayer2 speak">Good evening! Could you help a defenseless girl get to the third layer?</div>
<div class="NPCBar anotherSpeak">It would be a sin not to help such a babe!</div>
<div class="NPCPlayer2 speak">The only problem is that the passage to the third layer is captured, there will be a battle there soon, literally a couple of people are missing to drive out the invaders.</div>
<img src="images/tavern/cor2/show1.png" width="864px">
<div class="text">The visitor swallows saliva.</div>
<div class="NPCBar anotherSpeak">Well... a battle... sounds dangerous.</div>
<div class="text">You turn your back and bend over, showing the visitor your smooth pussy.</div>
<img src="images/tavern/cor2/show2.png" width="864px">
<div class="NPCPlayer2 speak">Nothing dangerous! The fairies have plenty of healing potions and I promise you a special reward after you win...</div>
<div class="NPCBar anotherSpeak">Argh, okay! You'll owe me.</div>
<div class="text">The excited customer leaves, and you run off to continue working.</div>
<<set $recruits += 1>>\
<span class=money> + 1 adventurer.</span>
<<set $TavernWork to 11>>\
<span class=money>You recruited <<print $recruits>> of 30 adventurers.</span>
<<elseif $TavernWork is 11>>
<div class="text">You start another shift. And immediately go to the hall.</div>
<img src="images/tavern/guests.png" width="864px">
<div class="text">Seeing a large number of drunken adventurers, you approach the nearest table.</div>
<div class="NPCPlayer2 speak">Good evening! Could you help a helpless girl get to the third layer?</div>
<img src="images/tavern/cor2/show2.png" width="864px">
<div class="NPCBar anotherSpeak">Oh, first I need to get a better look... who am I helping...</div>
<div class="text">A visitor comes up to you and starts touching your pussy.</div>
<img src="images/tavern/cor2/show3.png" width="864px">
<div class="NPCBar anotherSpeak">Wonderful! If you do another small favor, I'll help you!</div>
<div class="NPCPlayer2 speak">I'll do anything!</div>
<div class="NPCBar anotherSpeak">Then crawl under the table and work your breasts.</div>
<div class="text">You crawl under the table, unzip the visitor's fly and start rubbing against his excited member. He cums quickly.</div>
<img src="images/tavern/cor2/titsjob.png" width="864px">
<div class="NPCBar anotherSpeak">Ahhh, yes!!! A contract is a contract, I'll help you.</div>
<div class="NPCPlayer2 speak">Thank you! Then we'll meet on the second layer.</div>
<div class="text">The satisfied visitor leaves, and you run off to work further.</div>
<<set $recruits += 1>>\
<span class=money> + 1 adventurer.</span>
<<set $TavernWork to 12>>\
<span class=money>You recruited <<print $recruits>> of 30 adventurers.</span>
<<elseif $TavernWork is 12>>
<div class="text">You start another shift. And you immediately head to the hall.</div>
<img src="images/tavern/guests.png" width="864px">
<div class="text">Seeing a large number of drunken adventurers, you approach the nearest table and immediately get down to business, unzipping the visitor's fly.</div>
<img src="images/tavern/cor2/hand.gif" width="864px">
<div class="NPCPlayer2 speak">Good evening! The second layer needs the help of adventurers.</div>
<img src="images/tavern/cor2/hand.gif" width="864px">
<div class="NPCPlayer2 speak">If you take part, you will receive a lot of gratitude and a lot of fun!</div>
<img src="images/tavern/cor2/hand.gif" width="864px">
<div class="NPCPlayer2 speak">The fairies and I will be ready to satisfy all your desires, if only you will help us.</div>
<div class="text">The visitor cums.</div>
<img src="images/tavern/cor2/cum.png" width="864px">
<div class="NPCPlayer2 speak">What do you say?</div>
<div class="NPCBar anotherSpeak">Ahhh, yes.... yes. I will help you...</div>
<<set $recruits += 1>>\
<span class=money> + 1 adventurer.</span>
<<set $TavernWork to 13>>\
<span class=money>You have recruited <<print $recruits>> out of 30 adventurers.</span>
<div class="NPCPlayer2 speak">It seems there are no more strong adventurers here for me to recruit...</div>
<<elseif $TavernWork is 13>>
<div class="text">You begin another shift. And you head straight to the hall.</div>
<img src="images/tavern/guests.png" width="864px">
<div class="NPCPlayer2 speak">It seems there are no more strong adventurers here that I could recruit... Then I'll just work and try to earn more.</div>
<div class="text">You approach the nearest table.</div>
<div class="NPCPlayer2 speak">Good evening! For a good tip, I could make you happy... Or bring you some beer</div>
<div class="NPCBar anotherSpeak">Hic... that's exactly what I want... make me happy... Hic...</div>
<<set _Dream to random(1,4)>>\
<<switch (_Dream) >>\
<<case 1>>
<div class="text">You sit down and take the visitor's penis in your hand, starting to jerk him off.</div>
<img src="images/tavern/cor2/hand.gif" width="864px">
<div class="NPCPlayer2 speak">That good?</div>
<div class="text">The visitor cums.</div>
<img src="images/tavern/cor2/cum.png" width="864px">
<div class="NPCBar anotherSpeak">Arghhhh... yeahhhh!</div>
<<case 2>>
<div class="text">You sit down and take the visitor's penis in your hand, starting to jerk him off.</div>
<img src="images/tavern/cor2/hand1.gif" width="864px">
<div class="NPCPlayer2 speak">That good?</div>
<div class="text">The visitor cums.</div>
<img src="images/tavern/cor2/cum1.png" width="864px">
<div class="NPCBar anotherSpeak">Arghhhh... yeahhhhh!</div>
<<case 3>>
<div class="text">You bare your breasts and press the visitor's cock to them, starting to jerk him off.</div>
<img src="images/tavern/cor2/titsjob.png" width="864px">
<div class="NPCPlayer2 speak">Is that good?</div>
<div class="text">The visitor cums.</div>
<img src="images/tavern/cor2/cum2.png" width="864px">
<div class="NPCBar anotherSpeak">Arghhhh... yeahhhh!</div>
<<case 4>>
<div class="text">You bare your breasts and press the customer's cock to them, starting to jerk him off.</div>
<img src="images/tavern/cor2/titsjob1.png" width="864px">
<div class="NPCPlayer2 speak">So good?</div>
<div class="text">The customer cums.</div>
<img src="images/tavern/cor2/cum3.png" width="864px">
<div class="NPCBar anotherSpeak">Arghhhh... yeahhhh!</div>
<</switch>>
<<if $Arousal <7>><div class="text">You tidy yourself up and go back to work.</div><</if>>
<span class=money>You got 200 gold for your shift</span>
<span class=money>Tip: 200 gold </span>
<<set $Money +=200>>
<</if>>\
<<if $Arousal is 7>>\
<div class="text">You are very excited.</div>
<div class="NPCPlayer2 speak">Ah, I can't stand it anymore...</div>
<div class="text">You bend over the table, giving access to your pussy.</div>
<img src="images/tavern/cor2/show2.png" width="864px">
<div class="NPCPlayer2 speak">Please... please me too...</div>
<div class="text">The visitor wordlessly inserts his strong fingers into your pussy and starts moving them.</div>
<img src="images/tavern/cor2/mast.gif" width="864px">
<div class="NPCBar anotherSpeak">Do you like feeling my fingers inside you?! Hic...</div>
<div class="NPCPlayer2 speak">AH! ...YES! ...MORE!</div>
<div class="text">You're having an orgasm.</div>
<img src="images/tavern/cor2/orgasm.png" width="864px">
<div class="NPCPlayer2 speak">AH! ...YES! ...YES!</div>
<div class="NPCBar anotherSpeak">Yeah, that's it...! Hic...</div>
<div class="NPCPlayer2 speak">Thank you...</div>
<div class="text">You tidy yourself up and after a short rest, head off to work again.</div>
<<set $Arousal to 2>>
<</if>>
<<if $recruits is 30>>
<div class="NPCPlayer2 speak">I've recruited the required number of people, we can go to the fairy queen.</div>
<</if>>
<<link "<span class=mainbtn>End shift</span>""Tavern">><</link>><img src="images//tavern/toilet/dick.png" width="864px">
<div class="text">You take the money and a big dick appears from the hole. You silently take it in your hand and start jerking it off.</div>
<<set _Dream to random(1,4)>>
<<if $Arousal <7>><<set $Arousal +=1>><</if>>
<<switch (_Dream) >>
<<case 1>>
<img src="images/tavern/toilet/hand1.gif" width="864px">
<div class="NPCPlayer2 speak">I hope I'm doing a good job.</div>
<div class="text">The cock starts pulsating and ejaculating.</div>
<img src="images/tavern/toilet/cum1.png" width="864px">
<<case 2>>
<img src="images/tavern/toilet/hand2.gif" width="864px">
<div class="NPCPlayer2 speak">I hope I'm doing well.</div>
<div class="text">The penis starts to pulsate and ejaculate.</div>
<img src="images/tavern/toilet/cum2.png" width="864px">
<<case 3>>
<img src="images/tavern/toilet/hand3.gif" width="864px">
<div class="NPCPlayer2 speak">I hope I'm doing well.</div>
<div class="text">The penis starts to pulsate and ejaculate.</div>
<img src="images/tavern/toilet/cum.png" width="864px">
<<case 4>>
<img src="images/tavern/toilet/hand4.gif" width="864px">
<div class="NPCPlayer2 speak">I hope I'm doing well.</div>
<div class="text">The cock starts to pulsate and squirt cum.</div>
<img src="images/tavern/toilet/cum4.png" width="864px">
<</switch>>
<div class="NPCPlayer2 speak">How exciting it is...</div>
<span class=money>You got 300 gold.</span>
<<set $Money +=300>>
<<if $Arousal is 7>><div class="NPCPlayer2 speak">I can't help myself...</div>
<div class="text">You start to suck the cock greedily.</div>
<img src="images//Tavern/toilet/suck.gif" width="864px">
<div class="text">The cock starts to pulsate and cum pours into your mouth. You are overcome by orgasm.</div>
<img src="images//Tavern/toilet/cum.png" width="864px">
<div class="text">You take the money.</div>
<span class=money>You additionally received 200 gold.</span>
<<set $Money +=200>>
<<set $Arousal to 2>>
<</if>>
<<link "<span class=mainbtn>Finish and exit</span>""1stall">><</link>><<if $ShopWork is 5>>\
<img src="images/shop/work2/2.png" width="864px">
<div class="text">You changed into your work clothes and got to work.</div>
<img src="images/shop/work2/3.png" width="864px">
<div class="text">A little while later, the alchemist comes up to you from behind.</div>
<div class="NPCPlayer2 speak">...Thank you for your purchase! Come again!</div>
<div class="NPCSeller anotherSpeak">You're doing great! You're a big help to me.</div>
<img src="images/shop/work2/slap.png" width="864px">
<div class="text">The alchemist slapped your butt and quickly left.</div>
<div class="NPCPlayer2 speak">Ah! He's at it again...</div>
<<if $Arousal <7>><<set $Arousal +=1>><</if>>\
<<set $ShopWork +=1>>\
<span class=money>You got 150 gold for your shift.</span>
<<set $Money +=150>>\
<<elseif $ShopWork is 6>>
<div class="text">You changed into your work clothes and got to work.</div>
<img src="images/shop/work2/3.png" width="864px">
<div class="text">A little while later, an alchemist comes up to you from behind and squeezes your butt with his hand..</div>
<img src="images/shop/work2/grope.png" width="864px">
<div class="NPCPlayer2 speak">Ah!</div>
<div class="NPCSeller anotherSpeak">I am very grateful to you! Keep up the good work.</div>
<div class="text">The alchemist lets go of your ass and quickly leaves.</div>
<div class="NPCPlayer2 speak">Looks like I'll have to put up with his behavior... And he's not doing anything bad...</div>
<<if $Arousal <7>><<set $Arousal +=1>><</if>>\
<<set $ShopWork +=1>>\
<span class=money>You received 150 gold for your shift.</span>
<<set $Money +=150>>\
<<elseif $ShopWork is 7>>
<div class="text">You changed into your work clothes and got to work.</div>
<img src="images/shop/work2/3.png" width="864px">
<div class="text">A little while later, the alchemist comes up to you from behind and presses himself against you. to you..</div>
<img src="images/shop/work2/grope1.png" width="864px">
<div class="NPCPlayer2 speak">Ah!</div>
<div class="NPCSeller anotherSpeak">Thank you! Without you, I wouldn't have time for my research at all.</div>
<div class="text">The alchemist lets you go and quickly leaves.</div>
<div class="NPCPlayer2 speak">Well, he's not doing anything bad... Let him touch it if he likes it...</div>
<<if $Arousal <7>><<set $Arousal +=1>><</if>>\
<<set $ShopWork +=1>>\
<span class=money>You received 150 gold for your shift.</span>
<<set $Money +=150>>\
<<elseif $ShopWork is 8>>
<div class="text">You changed into your work clothes and got to work.</div>
<img src="images/shop/work2/3.png" width="864px">
<div class="text">Some time later, the alchemist comes up to you from behind and starts rubbing between your legs.</div>
<img src="images/shop/work2/grope2.png" width="864px">
<div class="NPCPlayer2 speak">Ah!</div>
<div class="NPCSeller anotherSpeak">How lucky I am to have you!.</div>
<div class="text">The alchemist removes his hands and quickly leaves.</div>
<div class="NPCPlayer2 speak">Let him do what he wants... You can even help him a little...</div>
<<if $Arousal <7>><<set $Arousal +=1>><</if>>\
<<set $ShopWork +=1>>\
<span class=money>You got 150 gold for your shift.</span>
<<set $Money +=150>>\
<<elseif $ShopWork is 9>>
<div class="text">You've gotten used to the alchemist coming to touch you, so you decided to take off your shorts and work without them.</div>
<img src="images/shop/work2/undress.png" width="864px">
<div class="NPCPlayer2 speak">I hope the alchemist likes my back view..</div>
<img src="images/shop/work2/31.png" width="864px">
<div class="text">The alchemist came up from behind, but left after a moment, without ever approaching you.</div>
<div class="NPCPlayer2 speak">What does that mean? He didn't like it?</div>
<<if $Arousal <7>><<set $Arousal +=1>><</if>>\
<<if $Arousal is 7>>
<<link "<span class=mainbtnr>Go to the alchemist</span>""ShopSex">><</link>>
<<else>><div class="text">You're not aroused enough.</div><</if>>
<<elseif $ShopWork is 10>>
<<if $Arousal <7>><<set $Arousal +=1>><</if>>\
<div class="text">You change into your work clothes, but don't put on shorts, leaving your ass naked.</div>
<img src="images/shop/work2/31.png" width="864px">
<div class="text">After a while, alchemist.</div>
<div class="NPCSeller anotherSpeak">How are you doing here, no customers at all?</div>
<div class="NPCPlayer2 speak">Yeah, I don't even know what to do.</div>
<div class="NPCSeller anotherSpeak">I have an idea...</div>
<<set _Dream to random(1,6)>>\
<<switch (_Dream) >>\
<<case 1>>
<div class="text">The alchemist comes up to you from behind and feels your butt.</div>
<img src="images/shop/work2/grope3.png" width="864px">
<div class="NPCPlayer2 speak">Ah...</div>
<div class="NPCSeller anotherSpeak">Well, let's not get too carried away, I need to do some research...</div>
<<case 2>>
<div class="text">The alchemist comes up to you from behind and gropes your ass.</div>
<img src="images/shop/work2/grope4.png" width="864px">
<div class="NPCPlayer2 speak">Ah...</div>
<div class="NPCSeller anotherSpeak">Well, let's not get too carried away, I have research to do...</div>
<<case 3>>
<div class="text">The Alchemist comes up to you and kisses you.</div>
<img src="images/shop/work2/kiss.png" width="864px">
<div class="NPCPlayer2 speak">Ah...</div>
<div class="NPCSeller anotherSpeak">Well, let's not get too carried away, I have research to do...</div>
<<case 4>>
<div class="text">The Alchemist comes up to you and kisses you.</div>
<img src="images/shop/work2/kiss1.png" width="864px">
<div class="NPCPlayer2 speak">Ah...</div>
<div class="NPCSeller anotherSpeak">Well, let's not get too carried away, I need to do some research...</div>
<<case 5>>
<div class="text">The Alchemist comes up to you, takes out his dick and presses it to your ass.</div>
<img src="images/shop/work2/butt1.gif" width="864px">
<div class="NPCPlayer2 speak">Ah...</div>
<img src="images/shop/work2/cum.png" width="864px">
<div class="NPCSeller anotherSpeak">Well, we got a little carried away, I need to do some research...</div>
<<case 6>>
<div class="text">The Alchemist comes up to you, takes out his cock and presses it to your ass.</div>
<img src="images/shop/work2/butt2.gif" width="864px">
<div class="NPCPlayer2 speak">Ah...</div>
<img src="images/shop/work2/cum1.png" width="864px">
<div class="text">The Alchemist cums on your back.</div>
<div class="NPCSeller anotherSpeak">Well, we got a little carried away, I need to do some research...</div>
<</switch>>
<<if $Arousal is 7>>
<div class="text">You are very excited.</div>
<div class="NPCPlayer2 speak">No! I want... more...</div>
<div class="text">You squat down, take the alchemist's cock and start sucking it greedily.</div>
<img src="images/shop/work2/blow.gif" width="864px">
<div class="NPCSeller anotherSpeak">Ooooh... you're my girl... you're my darling...</div>
<div class="text">You bring the alchemist to orgasm, his cum filling your mouth.</div>
<img src="images/shop/work2/cum2.png" width="864px">
<div class="NPCPlayer2 speak">Now it's your turn...</div>
<div class="text">You sit on the table, spreading your legs and showing off your smooth pussy.</div>
<img src="images/shop/work2/sit.png" width="864px">
<div class="NPCSeller anotherSpeak">Of course my girl.</div>
<div class="text">The alchemist, swallowing his saliva with pleasure takes on your pussy.</div>
<img src="images/shop/work/cunni.gif" width="864px">
<div class="text">Your excitement was over the edge and the alchemist very quickly brings you to orgasm.</div>
<img src="images/shop/work2/orgasm.png" width="864px">
<div class="NPCPlayer2 speak">AH!... YEAH!!... YEAH!!!.</div>
<div class="NPCPlayer2 speak">Thank you so much...</div>
<div class="text">You lie on the table for a while, then tidy yourself up and continue working in the store.</div>
<<set $Arousal to 2>>\
<</if>>\
<span class=money>You received 150 gold for your shift.</span>
<<set $Money +=150>>\
<</if>>
<<link "<span class=mainbtn>End shift</span>""Shop">><</link>><div class="text">You enter the alchemist's room and find him sitting on a chair jerking off his cock.</div>
<img src="images/shop/work2/jerk.gif" width="864px">
<div class="NPCSeller anotherSpeak">Oh my sweet <<print $nameddad>>. How I wish I could feel your juices just one more time.</div>
<div class="NPCSeller anotherSpeak">Why did I give in to temptation last time... You will never forgive me again... Ahh...</div>
<img src="images/shop/work2/jerk.gif" width="864px">
<div class="text">This scene turns you on so much that you can't stand aside any longer. You approach the alchemist, bend over in front of him, spreading your ass.</div>
<img src="images/shop/work2/spread.png" width="864px">
<div class="NPCPlayer2 speak">I forgave you long ago. And I want to please you, if you do the same to me... But promise not to cross the line...</div>
<div class="NPCSeller anotherSpeak">Aaaah... Of course my dear!!! I'll do everything as you say!</div>
<div class="text">The Alchemist quickly comes up to you and starts having fun with your ass.</div>
<img src="images/shop/work2/butt1.gif" width="864px">
<div class="NPCSeller anotherSpeak">Ahh, how I dreamed of your body... You make me the happiest, my girl.</div>
<div class="text">The Alchemist quickly cums on your back.</div>
<img src="images/shop/work2/cum.png" width="864px">
<div class="NPCPlayer2 speak">Now it's your turn... I hope it will be as good for me as it is for you.</div>
<img src="images/shop/work2/sit.png" width="864px">
<div class="NPCSeller anotherSpeak">Of course! I'm already starting!</div>
<div class="text">The alchemist greedily pounces on your pussy and starts licking it.</div>
<img src="images/shop/work/cunni.gif" width="864px">
<div class="text">Your excitement is over the edge and the alchemist very quickly brings you to orgasm.</div>
<img src="images/shop/work2/orgasm.png" width="864px">
<div class="NPCPlayer2 speak">AH!... YESSS!!... YESSS!!!.</div>
<div class="NPCPlayer2 speak">Oh, how well you do it...</div>
<div class="NPCSeller anotherSpeak">I managed to learn a thing or two.</div>
<div class="NPCPlayer2 speak">Well, if you want... I'll be glad to have your company in shop...</div>
<div class="NPCSeller anotherSpeak">Of course I'll come by often to see you, how can I refuse such a thing now... my girl.</div>
<<set $ShopWork +=1>>\
<<set $Arousal to 2>>\
<<link "<span class=mainbtn>Get yourself in order and come back</span>""Shop">><</link>><div class="text">You take off your clothes. You have long been comfortable with undressing in front of other people.</div>
<img src="images/guild/sex2/1.png" class="imge">
<div class="anotherSpeak NPCGuildMaster">Okay, now come to me and sit on the table, show yourself closer.</div>
<div class="text">You silently come closer and sit on the table, spreading your legs, opening a gorgeous view of your entire body.</div>
<img src="images/guild/sex2/2.png" width="864px">
<div class="anotherSpeak NPCGuildMaster">Okay, the next step requires you to be decisive, if you are serious, then...</div>
<div class="text">KNOCK-KNOCK-KNOCK</div>
<div class="text">Suddenly someone knocks on the door, interrupting the chapter guilds in mid-sentence.</div>
<div class="anotherSpeak NPCGuildMaster">Who the hell is going on! Who's there? I'm busy!</div>
<div class="NPCReception anotherSpeak">Chief! It's me, I need to talk to you urgently!</div>
<div class="anotherSpeak NPCGuildMaster">Right now! Just a minute!</div>
<div class="anotherSpeak NPCGuildMaster">Argh! You, quickly hide in the closet! And don't give yourself away!</div>
<div class="text">You quickly hide in the closet.</div>
<div class="anotherSpeak NPCGuildMaster">Yes, come in, what did you want?</div>
<div class="text">The girl with blue hair quickly enters the room, undressing along the way.</div>
<div class="NPCReception anotherSpeak">Chief! I need your dick now! I'm so tired and I need some release!</div>
<<set _GuildShow to random(1,4)>>\
<<switch (_GuildShow) >>\
<<case 1>>
<div class="text">The girl jumps on the guild leader and they start having sex.</div>
<img src="images/guild/sex2/sex1.png" width="864px">
<div class="NPCReception anotherSpeak">Oh! YES! How I missed this!</div>
<<case 2>>
<div class="text">The girl jumps on the guild leader and they start having sex.</div>
<img src="images/guild/sex2/sex2.png" width="864px">
<div class="NPCReception anotherSpeak">Oh! YES! How I missed this!</div>
<<case 3>>
<div class="text">The girl quickly crawls under the table and begins to furiously suck the leader's cock.</div>
<img src="images/guild/sex2/sex3.png" width="864px">
<div class="NPCReception anotherSpeak">Mchmok.. How I missed this!</div>
<<case 4>>
<div class="text">The girl quickly crawls under the table and begins to furiously suck the leader's cock.</div>
<img src="images/guild/sex2/sex4.png" width="864px">
<div class="NPCReception anotherSpeak">Mchmok.. How I missed this!</div>
<</switch>>
<div class="text">You watch everything from the closet, you are turned on by what you see.</div>
<img src="images/guild/sex2/peep.png" width="864px">
<div class="speak NPCPlayer2">I wish I were in her place...</div>
<div class="text">After 10 minutes.</div>
<div class="anotherSpeak NPCGuildMaster">Let's go to the shower, we'll finish there.</div>
<div class="NPCReception anotherSpeak">Let's go of course!</div>
<div class="text">The guild master and secretary leave. You quickly run out and put on your clothes.</div>
<div class="speak NPCPlayer2">I thought they would never finish... But I would like to watch some more.</div>
<<link "<span class=mainbtn>Take the pass and leave</span>""Guild">><</link>><img src="images/soldier/1.png" width="864px">
<div class=text> The soldier takes you into a room, strips completely naked and shows you his ass. </div>
<img src="images/soldier/6.png" width="864px">
<div class="NPCSoldier anotherSpeak">Follow my inspection instructions and everything will go well.</div>
<div class="NPCPlayer2 speak">Okay, what do you want from me?</div>
<div class="NPCSoldier anotherSpeak">Check my ass, but do it without using your hands! The last thing I need is for you to come down on me...</div>
<<set _Dream to random(1,3)>>\
<<if $Arousal <7>><<set $Arousal +=1>><</if>>\
<<switch (_Dream) >>\
<<case 1>>\
<div class="NPCSoldier anotherSpeak">I'll even bend over to make it easier for you.</div>
<img src="images/soldier/rim.png" width="864px">
<div class=text> You slowly approach the soldier's ass, the upcoming inspection seems strange to you, but at the same time it excites you. </div>
<div class="NPCSoldier anotherSpeak">Aaah, yeaaah! Inspect better! You have to work hard! Otherwise I'll send you back!</div>
<img src="images/soldier/rim.png" width="864px">
<div class="NPCSoldier anotherSpeak">OOOH, okay.... That's enough! I'll do just fine without you from now on.</div>
<<case 2>>
<div class="NPCSoldier anotherSpeak">I'll even bend over to make it easier for you.</div>
<img src="images/soldier/rim1.png" width="864px">
<div class=text> You slowly approach the soldier's butt, the upcoming inspection seems strange to you, but at the same time it excites you.</div>
<div class="NPCSoldier anotherSpeak">Aaah, yadaaah! Inspect better! You have to work hard! Otherwise I'll send you back!</div>
<img src="images/soldier/rim1.png" width="864px">
<div class="NPCSoldier anotherSpeak">OOOH, okay.... That's enough! I'll do just fine without you from now on.</div>
<<case 3>>
<div class="NPCSoldier anotherSpeak">I'll even lie on my back to make it easier for you.</div>
<img src="images/soldier/rim2.png" width="864px">
<div class=text> You slowly approach the soldier's butt, the upcoming inspection seems strange to you, but at the same time it excites you.</div>
<div class="NPCSoldier anotherSpeak">Aaah, yadaaah! Inspect better! You have to work hard! Otherwise I'll send you back!</div>
<img src="images/soldier/rim2.png" width="864px">
<div class="NPCSoldier anotherSpeak">OOOH, okay.... That's enough! I'll do just fine without you from now on.</div>
<</switch>>
<<link "<span class=mainbtn>Go to the elevator</span>""Down">><</link>><<cacheaudio "suck" "./audio/suck.mp3">>\
<<audio "suck" volume 0.5 play>>\
<div class="text">Your drunk head decided to ask adventurers to help you, the only right way. You spread your legs, opening up visual access for adventurers to your pussy..</div>
<img class="img" src="images/1/camp/2/2.png">
<div class="NPCPlayer2 speak"> Guys, wouldn't you like to help a defenseless girl fulfill her dream?...Hic!.</div>
<div class="NPCCampAll anotherSpeak">Heh, why not help? What happened to you?</div>
<div class="NPCPlayer2 speak"> The second layer needs help from adventurers... Hic!... I just need to enlist the support of a couple of people...</div>
<div class="NPCPlayer2 speak"> Maybe you would agree to help the lady... And I will thank you... Hic!...</div>
<div class="NPCCampAll anotherSpeak">Since such a lady offers, how can I refuse... Let's go, let's see your gratitude. HAHAHA</div>
<div class="text">The adventurer takes you by the hand and takes you aside, undressing, exposing his dick.</div>
<img class="img" src="images/1/camp/2/dick.png">
<div class="NPCCampAll anotherSpeak">Well, let's see what your mouth can do.</div>
<<set _Dream to random(1,5)>>\
<div class="text">You're very drunk, but you get to work.</div>
<<switch (_Dream) >>\
<<case 1>>\
<img class="img" src="images/1/camp/2/blow1.png">
<<case 2>>\
<img class="img" src="images/1/camp/2/blow2.png">
<<case 3>>\
<img class="img" src="images/1/camp/2/blow3.png">
<<case 4>>\
<img class="img" src="images/1/camp/2/blow4.png">
<<case 5>>\
<img class="img" src="images/1/camp/2/blow5.png">
<</switch>>\
<div class="NPCCampAll anotherSpeak">OOOH! YESSS! I haven't felt anything like this on my dick in a long time.</div>
<<if $Arousal is 7>>
<img class="img" src="images/1/camp/2/tired.png">
<div class="NPCPlayer2 speak"> Argh... Ah, Ah, Ah... Hic!...</div>
<div class="NPCPlayer2 speak">I want more! Hic!... Let's go to the tent quickly.</div>
<div class="text">You get up, take the adventurer by the hand and lead him to the nearest tent. Once inside, you lie down on the bed and pass out.</div>
<img class="img" src="images/1/camp/2/sleep.png">
<<link "<span class=mainbtn>Wake up</span>""SleepCamp1">><<audio "suck" volume 0.5 stop>><</link>>
<<else>>
<div class="text">The adventurer cums in your mouth.</div>
<img class="img" src="images/1/camp/2/cum.png">
<div class="NPCCampAll anotherSpeak">Yeeess ... That was something.</div>
<div class="text">The adventurer throws you 300 gold and leaves. Will you remember what happened tomorrow?</div>
<span class=money>You received 300 gold.</span>
<<set $Money +=300>>\
<<link "<span class=mainbtn>Get to the tent and go to sleep</span>""SleepCamp">><<audio "suck" volume 0.5 stop>><</link>>
<</if>><div class="slowfade"><<timed 0.1s t8n>>
<img class="img" src="images/1/camp/2/up.png">
<div class="NPCPlayer2 speak">Urgh, my head... It hurts so much.</div>
<div class="NPCPlayer2 speak">What? I don't remember undressing! And what am I wearing?</div>
<div class="NPCPlayer2 speak">I don't remember anything that happened yesterday. I guess I should quit drinking.</div>
<</timed>>
<<link "<span class=mainbtn>Get yourself together and go out</span>""CampSleep">><</link>>
<<set $Arousal to 2>>\
</div><img src="images/1/slime/sex2/1.png" width="864px">
<<cacheaudio "sex" "./audio/sex.mp3">>\
<<audio "sex" volume 0.1 play>>\
<div class="text">You're spending time with the slimes, splashing around in the water. And then you notice that some of the slimes have long tentacles.</div>
<div class="NPCPlayer2 speak">What is this? I've never seen slimes with such appendages before.</div>
<div class="NPCSlime anotherSpeak">Bulb-bulb-Bulb!!!!</div>
<div class="NPCPlayer2 speak">What are you trying to tell me? Although... I think I can guess.. My slime is not decent. hihihi</div>
<div class="text">You decided to have a little fun with slimes.</div>
<<set _Dream to random(1,6)>>
<<switch (_Dream) >>
<<case 1>>
<img src="images/1/slime/sex2/2.png" width="864px">
<<case 2>>
<img src="images/1/slime/sex2/3.png" width="864px">
<<case 3>>
<img src="images/1/slime/sex2/4.png" width="864px">
<<case 4>>
<img src="images/1/slime/sex2/5.png" width="864px">
<<case 5>>
<img src="images/1/slime/sex2/6.png" width="864px">
<<case 6>>
<img src="images/1/slime/sex2/7.png" width="864px">
<</switch>>
<div class="NPCPlayer2 speak">Ahh, you are so indecent.</div>
<<if $Arousal is 7>>
<div class="text">You are very excited.</div>
<div class="NPCPlayer2 speak">Let's get to the main action... Here.. here....</div>
<div class="text">You direct the slime's tentacles into your pussy, and it begins to move, hitting your womb.</div>
<img src="images/1/slime/sex2/sex.gif" width="864px">
<div class="NPCPlayer2 speak">Ah... What a feeling! Ah! Don't stop!!! I'm coming soon...</div>
<div class="text">You cum with the slime and feel the blue slime filling you..</div>
<img src="images/1/slime/sex2/cum.png" width="864px">
<div class="NPCPlayer2 speak">This.. this was wonderful... I need to catch my breath, I have no strength left...</div>
<img src="images/1/slime/sex2/drip.png" width="864px">
<div class="text">You sit there exhausted, thinking that this doesn't count as sex, blue liquid flows out of your pussy. </div>
<<set $Arousal to 2>>\
<</if>>
<div class="text">A happy slime spits out 3 artifacts.</div>
<div class="NPCSlime anotherSpeak">Bulb-bulb-bulb!!!!</div>
<<set $Artifacts +=3>>\
<span class=money>You got 3 artifacts.</span>
<<link "<span class=mainbtn>Collect artifacts and return</span>""First Layer">><<audio "sex" volume 0.1 stop>>\<</link>><img src="images/1/bandits/bandit.png" width="864px">
<div class="text">You enter the tent.</div>
<<if $BanditH is true>>\
<span class=money>The cost of recruiting bandits is <<print 20000-$Sale>> gold.</span>
<<if $Sale is 8000>><span class=money>You have the maximum discount.</span><</if>>
<div class="NPCBandit anotherSpeak">Well? What did you want?</div>
<<if $Money >= 20000-$Sale>>\
<div class="menu"><<link "Give <<print 20000-$Sale>> gold.""BanditHelp1">><<set $Money -=20000-$Sale>><<set $BanditHelp to true>><</link>></div>
<<link "<span class=mainbtnr>Work on a discount</span>""BanditHelp1">><</link>>
<<else>>\
<div class="text">You don't have enough gold yet.</div>
<<link "<span class=mainbtnr>Work on a discount</span>""BanditHelp1">><</link>><</if>>
<<else>>\
<div class="NPCPlayer2 speak">I need help with the upcoming battle on the second layer.</div>
<div class="NPCPlayer2 speak">We lack experienced fighters, if you agreed to help, I would be very grateful!</div>
<div class="NPCBandit anotherSpeak">Fuck, I don't give a fuck about your gratitude. I'll fight for money. Now, if you paid... say, 20,000 gold, then about 10 people would agree to help.</div>
<div class="NPCPlayer2 speak">But that's a lot of money!</div>
<div class="NPCBandit anotherSpeak">Fuck, what the hell did you want? We make a fine living here, robbing people.</div>
<img src="images/1/bandits/sex2/1.png" width="864px">
<div class="NPCPlayer2 speak">Maybe there are some other options? I would do a favor, and you would agree to help for free...</div>
<div class="NPCBandit anotherSpeak">A favor, you say? Fuck it, we can give you a small discount.</div>
<div class="text">An alarm was raised outside.</div>
<div class="NPCBandit anotherSpeak">Bitch, what happened there???</div>
<div class="text">The bandit is running away.</div>
<<set $BanditH to true>>\
<<set $Sale to 0>>\
<</if>>
<<link "<span class=mainbtn>Leave</span>""First Layer">><</link>>
<<if $BanditHelp is true>>\
<img src="images/1/bandits/bandit.png" width="864px">
<div class="NPCBandit anotherSpeak">That would be great right away. And I have good news. 15 people have agreed to help you in the battle.</div>
<div class="NPCPlayer2 speak">That's great news! Together we can fight off the second layer!</div>
<div class="NPCBandit anotherSpeak">Yeah, fucking right.</div>
<<set $recruits += 15>>\
<span class=money> + 15 bandits.</span>
<span class=money>You recruited <<print $recruits>> of 30 fighters.</span>
<<if $recruits is 30>>
<div class="NPCPlayer2 speak">I've recruited the required number of people, we can go to the fairy queen.</div>
<</if>>
<<link "<span class=mainbtn>Leave</span>""First Layer">><</link>>
<<else>>
<img src="images/1/bandits/sex2/1.png" width="864px">
<div class="NPCPlayer2 speak">I would like to get a discount on your services...</div>
<div class="NPCBandit anotherSpeak">Well, if you want a discount, then go earn it, fucking hell.</div>
<div class="NPCBandit anotherSpeak">Take off your clothes and go satisfy the needs of my colleagues in the camp. The more people you satisfy, the bigger the discount will be.</div>
<div class="NPCBandit anotherSpeak">I warned everyone in the camp who you are, so you don't have to explain it to them. That's it, I don't need to explain it to you anymore, you're not a little girl anymore, fuck off!</div>
<<link "<span class=mainbtnr>Agree</span>""BanditSex1">><</link>>
<<link "<span class=mainbtn>Leave</span>""First Layer">><</link>>
<</if>><<set $power -=20>>\
<<cacheaudio "sex" "./audio/sex.mp3">>\
<div class="text">You strip completely naked and walk out into the bandit camp.</div>
<img src="images/1/bandits/sex2/walk.png" width="864px">
<<set _Dream to random(1,8)>>\
<<if $Arousal <7>><<set $Arousal +=1>><</if>>\
<<switch (_Dream) >>\
<<case 1>>
<div class="text">You walk around the camp for a long time until you find a sleeping bandit.</div>
<img src="images/1/bandits/sex2/sleep.png" width="864px">
<div class="NPCPlayer2 speak">I hope he likes waking up from my hand...</div>
<div class="text">You lie down next to the sleeping bandit, take his dick in your hand and start jerking him off.</div>
<img src="images/1/bandits/sex2/2.png" width="864px">
<div class="NPCPlayer2 speak">Good morning...</div>
<div class="text">You jerk off the bandit's dick until he starts cumming..</div>
<img src="images/1/bandits/sex2/cum1.png" width="864px">
<<case 2>>
<div class="text">You walk around the camp for a long time until you find the sleeping bandit.</div>
<img src="images/1/bandits/sex2/sleep.png" width="864px">
<div class="NPCPlayer2 speak">I hope he likes being woken up by my hands...</div>
<div class="text">You lie down next to the sleeping bandit, take his dick in your hand and start jerking him off.</div>
<img src="images/1/bandits/sex2/3.png" width="864px">
<div class="NPCPlayer2 speak">Good morning...</div>
<div class="text">You jerk off the bandit's dick until he starts cumming..</div>
<img src="images/1/bandits/sex2/cum2.png" width="864px">
<<case 3>>
<div class="text">You walk around the camp for a long time until you find the sleeping bandit.</div>
<img src="images/1/bandits/sex2/sleep.png" width="864px">
<div class="NPCPlayer2 speak">I hope he likes being woken up by my hands...</div>
<div class="text">You lie down next to the sleeping bandit, take his dick in your hand and start jerking him off.</div>
<img src="images/1/bandits/sex2/4.png" width="864px">
<div class="NPCPlayer2 speak">Good morning...</div>
<div class="text">You jerk off the bandit's dick until he starts cumming..</div>
<img src="images/1/bandits/sex2/cum3.png" width="864px">
<<case 4>>
<<audio "sex" volume 0.1 play>>\
<div class="text">You walk around the camp for a long time, but don't find anyone. You decide to stick your ass out of the tent and wait for someone to find you.</div>
<img src="images/1/bandits/sex2/hide.png" width="864px">
<div class="NPCPlayer2 speak">It seems like someone is coming... I hope he doesn't pass by.</div>
<div class="text">You wiggle your ass, attracting the bandit to you. He comes up to you, takes out his dick and starts working your ass.</div>
<img src="images/1/bandits/sex2/butt1.png" width="864px">
<div class="NPCPlayer2 speak">Ah.. I hope you like it.</div>
<div class="text">You rub your ass against the bandit's dick until he starts cumming..</div>
<img src="images/1/bandits/sex2/cum4.png" width="864px">
<div class="NPCPlayer2 speak">You get a discount.</div>
<<case 5>>
<<audio "sex" volume 0.1 play>>\
<div class="text">You walk around the camp for a long time, but you don't find anyone. You decide to stick your ass out of the tent and wait for someone to find you.</div>
<img src="images/1/bandits/sex2/hide.png" width="864px">
<div class="NPCPlayer2 speak">It seems like someone is coming... I hope he doesn't pass by.</div>
<div class="text">You wiggle your ass, attracting the bandit to you. He comes up to you, takes out his dick and starts working your ass. You take the initiative, dragging him inside.</div>
<img src="images/1/bandits/sex2/butt2.png" width="864px">
<div class="NPCPlayer2 speak">Ah.. I hope you like it.</div>
<div class="text">You rub your ass against the bandit's cock until he starts to cum..</div>
<img src="images/1/bandits/sex2/cum5.png" width="864px">
<<case 6>>
<div class="text">You walk around the camp for a long time, in the distance you see the bandit and call him to follow you.</div>
<img src="images/1/bandits/sex2/call.png" width="864px">
<div class="NPCPlayer2 speak">Let's move away from the camp, there I can to do.</div>
<div class="text">Having gone a little further into the forest, you turn around to the bandit, undress him, and start working your breasts on his cock.</div>
<img src="images/1/bandits/sex2/tits1.png" width="864px">
<div class="NPCPlayer2 speak">I hope I do everything the way you like it.</div>
<div class="text">You rub your breasts on the bandit's cock until he starts to cum..</div>
<img src="images/1/bandits/sex2/cum6.png" width="864px">
<<case 7>>
<div class="text">You walk around the camp for a long time, in the distance you see the bandit and call him to follow you.</div>
<img src="images/1/bandits/sex2/call.png" width="864px">
<div class="NPCPlayer2 speak">Let's move away from the camp, I can do it there.</div>
<div class="text">Having gone a little way into the forest, you turn around to the bandit, undress him, and start working your breasts on his cock.</div>
<img src="images/1/bandits/sex2/tits2.png" width="864px">
<div class="NPCPlayer2 speak">I hope I do everything the way you like it.</div>
<div class="text">You rub your breasts on the bandit's cock until he starts cumming..</div>
<img src="images/1/bandits/sex2/cum7.png" width="864px">
<<case 8>>
<div class="text">You walk around the camp for a long time, in the distance you see the bandit and call him to follow you.</div>
<img src="images/1/bandits/sex2/call.png" width="864px">
<div class="NPCPlayer2 speak">Let's move away from the camp, I can do it there.</div>
<div class="text">Having gone a little further into the forest, you turn around to the bandit, undress him, and start working your breasts on his cock.</div>
<img src="images/1/bandits/sex2/tits3.png" width="864px">
<div class="NPCPlayer2 speak">I hope I do everything the way you like it.</div>
<div class="text">You rub your breasts on the bandit's cock until he starts cumming..</div>
<img src="images/1/bandits/sex2/cum8.png" width="864px">
<</switch>>
<<if $BanditHelp is true>>\
<div class="NPCPlayer2 speak">This is just a bonus for your help.</div>
<<else>>\
<div class="NPCPlayer2 speak">I hope you will now agree to go to the second layer cheaper?</div><</if>>
<<if $Arousal >=7>>\
<<audio "sex" volume 0.1 play>>\
<div class="text">You are very excited, your pussy is dripping with your juices.</div>
<img src="images/1/bandits/sex2/s.png" width="864px">
<div class="NPCPlayer2 speak">Ah.... We need to find someone else urgently.</div>
<div class="text">You see a bandit resting, quickly walk up to him, and take his cock in your mouth, starting to suck greedily.</div>
<img src="images/1/bandits/sex2/blow.png" width="864px">
<div class="NPCPlayer2 speak">Mmmh... Ah... More...</div>
<div class="text">Continuing for some time, the bandit cums in your mouth.</div>
<img src="images/1/bandits/sex2/cum9.png" width="864px">
<div class="NPCPlayer2 speak">Now it's your turn...</div>
<div class="text">You sit on the bandit's face and he starts licking your pussy.</div>
<img src="images/1/bandits/sex2/mast.gif" width="864px">
<div class="NPCPlayer2 speak">Ahh, so good! Yesss... Right there!</div>
<div class="text">You are cumming.</div>
<img src="images/1/bandits/sex2/orgasm.png" width="864px">
<div class="NPCPlayer2 speak">YES! YEAH!! YEAAAAA!!!!</div>
<<set $Arousal to 2>>\
<</if>>\
<<if $BanditHelp is true>><<else>>
<<if $Sale <8000>><<set $Sale +=1000>>\
<<elseif $Sale is 8000>>\
<span class=money>You already have the maximum discount.</span>
<</if>>
<span class=money>The discount at the moment is <<print $Sale>> gold.</span>
<</if>>
<<link "<span class=mainbtn>Get yourself in order and leave</span>""First Layer">><<audio "sex" volume 0.1 stop>><</link>><img src="images/1/wolfs/den/1.png" width="864px">
<<if $sexWolf <10>><div class="text">You are in the den of demonic wolves, the freshness of the waterfall flies in the air and the playful mood of the sun's rays and everyone around you surrounds you. Many of them are not familiar with you and do not trust you.</div>
<<elseif $sexWolf <20>>\
<div class="text">You are in the den of demonic wolves, the freshness of the waterfall flies in the air and the playful mood of the sun's rays and everyone around you surrounds you. Many of them are familiar with you, but you still need to strengthen the relationship.</div><</if>>
<div class=menuCity><<link "<span class=wolfCave> </span>""WolfCave">><</link>><<link "<span class=wolfRiver> </span>""WolfRiver">><</link>><<link "<span class=wolfForest> </span>""WolfForest">><</link>><<link "<span class=wolfPlain> </span>""WolfPlain">><</link>></div>
<div class="text"><span class=money>Accepting the Demon Wolves <<print $sexWolf>>.</span></div>
<<link "<span class=mainbtn>Back to Layer</span>""First Layer">><</link>><img src="images/1/wolfs/den/2.png" width="864px">
<div class="text">There is silence in the cave. Many demon wolves are resting here after a busy day.</div>
<div class="menu"><<if $power <=80>><<if $sexWolf >=10>>Go <<link"sleep""WolfSleep1">><</link>> with the demon wolves.<<else>>Go <<link"sleep""WolfSleep">> <</link>>.<</if>>
<<else>> You don't want to sleep.<</if>></div>
<<if $Arousal >=5>><<if $Stick is true>>
<<link "<span class=mainbtnr>Masturbate</span>""WolfDenMast">><</link>>
<<else>><div class="text">First you need to find something to masturbate with.</div><</if>><</if>>
<<link "<span class=mainbtn>Exit the cave</span>""WolfDen">><</link>><img src="images/1/wolfs/den/3.png" width="864px">
<<cacheaudio "vodopad" "./audio/vodopad.mp3">>\
<<audio "vodopad" volume 0.1 loop play>>\
<div class="text">Demonic wolves splash around the waterfall, tidying up their fur.</div>
<<if $Wwash is false>>\
<<if $power >0>>\
<<link "<span class=mainbtn>Wash</span>""WolfShower">><</link>>
<<else>>\
<div class="NPCPlayer2 speak">I'm too tired, I need to go rest.</div><</if>>
<<else>>\
<div class="text">You've already washed with demonic wolves today.</div><</if>>
<<link "<span class=mainbtn>Return</span>""WolfDen">><<audio "vodopad" volume 0.1 stop>><</link>><img src="images/1/wolfs/den/4.png" width="864px">
<<cacheaudio "skulit1" "./audio/skulit1.mp3">>\
<<audio "skulit1" volume 0.1 play>>\
<<if $Wplay is false>>
<div class="text">Young demonic wolves play with each other, their howls reverberating inside you.</div>
<<if $power >0>>\
<<link "<span class=mainbtn>Join the game</span>""WolfPlay">><</link>>
<<else>>\
<div class="NPCPlayer2 speak">I have no energy left for games.</div><</if>>\
<<else>>\
<div class="text">The demonic wolves have played enough, they will not agree to a second round.</div><</if>>
<<link "<span class=mainbtn>Return</span>""WolfDen">><</link>><img src="images/1/wolfs/1.png" width="864px">
<<if $Whunt is false>>
<div class="text">The demon wolves are preparing to go hunting.</div>
<<if $power >0>>\
<<link "<span class=mainbtn>Join the hunt</span>""WolfHunt">><</link>>
<<else>>\
<div class="NPCPlayer2 speak">I have no strength left for hunting.</div><</if>>\
<<else>>\
<div class="text">The hunt is already over.</div><</if>>
<<link "<span class=mainbtn>Return</span>""WolfDen">><</link>><<set _Dream to random(1,6)>>\
<<cacheaudio "opening" "./audio/opening.mp3">>\
<<audio "opening" volume 0.1 stop>>\
<<cacheaudio "sleep" "./audio/sleep.mp3">>\
<<audio "sleep" volume 0.1 play>>\
<<set $Wwash to false>><<set $Wplay to false>><<set $Whunt to false>>\
<div class="text">You are sleeping in the cave of demonic wolves and you are dreaming.</div>
<div class="slowfade"><<timed 0.1s t8n>>\
<<if $Arousal <7>><<set $Arousal +=1>><</if>>\
<<switch (_Dream) >>\
<<case 1>>\
<img src="images/1/wolfs/den/sleep/1.png" width="864px">
<<case 2>>\
<img src="images/1/wolfs/den/sleep/2.png" width="864px">
<<case 3>>\
<img src="images/1/wolfs/den/sleep/3.png" width="864px">
<<case 4>>\
<img src="images/1/wolfs/den/sleep/4.png" width="864px">
<<case 5>>\
<img src="images/1/wolfs/den/sleep/5.png" width="864px">
<<case 6>>\
<img src="images/1/wolfs/den/sleep/6.png" width="864px">
<</switch>>\
<div class="NPCPlayer2 speak">More! MORE!!! MORE!!!!!!</div>
<</timed>>\
</div>\
<<set $power to 100>>\
<<link "<span class=mainbtn>Wake up</span>""WolfCave">><<audio "opening" volume 0.1 loop play>><<audio "sleep" volume 0.1 stop>><</link>><img src="images/1/wolfs/den/wash/1.png" width="864px">
<<cacheaudio "lick" "./audio/lick.mp3">>\
<<audio "lick" volume 0.5 play>>\
<<set $Wwash to true>>\
<<set $power -=20>>\
<<if $sexWolf <10>><<set $sexWolf +=1>><</if>>\
<div class="text">You take the time to wash yourself and the demon wolves. They are very grateful to you.</div>
<div class="NPCPlayer2 speak">Now sit still while I wash you!</div>
<div class="text">The demonic wolf licks you in gratitude.</div>
<<set _Dream to random(1,3)>>\
<<if $Arousal <7>><<set $Arousal +=1>><</if>>\
<<switch (_Dream) >>\
<<case 1>>\
<img src="images/1/wolfs/den/wash/2.png" width="864px">
<div class="NPCPlayer2 speak">Hee hee. You are my dears!</div>
<<case 2>>\
<img src="images/1/wolfs/den/wash/3.png" width="864px">
<div class="NPCPlayer2 speak">Hee hee. You are my dears!</div>
<<case 3>>\
<img src="images/1/wolfs/den/wash/4.png" width="864px">
<div class="NPCPlayer2 speak">Oh. Do you want to lick me everywhere? Hee hee.</div>
<</switch>>\
<<if $sexWolf <10>><span class=money>Acceptance of demonic wolves +1.</span><</if>>
<<if $sexWolf >=10>>\
<<link "<span class=mainbtnr>Kiss</span>""WolfShowerSex">><</link>>
<</if>>
<<link "<span class=mainbtn>Finish washing</span>""WolfDen">><<audio "lick" volume 0.5 stop>><<audio "vodopad" volume 0.1 stop>><</link>><div class="text">You keep washing with the demon wolves.</div>
<div class="NPCPlayer2 speak">Come here, I'll clean you up better.</div>
<<set _Dream to random(1,3)>>\
<<if $Arousal <7>><<set $Arousal +=1>><</if>>\
<<switch (_Dream) >>\
<<case 1>>\
<img src="images/1/wolfs/den/wash/kiss1.png" width="864px">
<div class="NPCPlayer2 speak">Ah, now you're clean.</div>
<<case 2>>\
<img src="images/1/wolfs/den/wash/kiss2.png" width="864px">
<div class="NPCPlayer2 speak">Ah, now you clean.</div>
<<case 3>>\
<img src="images/1/wolfs/den/wash/kiss3.png" width="864px">
<div class="NPCPlayer2 speak">Ah, now you're clean.</div>
<</switch>>\
<<if $sexWolf >20>>\
<<link "<span class=mainbtnr>Wash better</span>""WolfShowerSex1">><</link>>
<<else>>\
<span class=money>Accepting demon wolves +1.</span>
<</if>>
<<if $sexWolf <20>><<set $sexWolf +=1>><</if>>\
<<link "<span class=mainbtn>Finish washing</span>""WolfDen">><<audio "vodopad" volume 0.1 stop>><</link>><<set $power -=20>>\
<<set $Wplay to true>>\
<<if $sexWolf <10>><<set $sexWolf +=1>><</if>>\
<img src="images/1/wolfs/den/4.png" width="864px">
<div class="text">You find a stick and start playing with the demon wolves.</div>
<<set _Dream to random(1,3)>>\
<<switch (_Dream) >>\
<<case 1>>\
<img src="images/1/wolfs/den/hills/play1.png" width="864px">
<<case 2>>\
<img src="images/1/wolfs/den/hills/play2.png" width="864px">
<<case 3>>\
<img src="images/1/wolfs/den/hills/play3.png" width="864px">
<</switch>>\
<div class="NPCPlayer2 speak">Ahahaha! It was fun!</div>
<<if $Stick is true>><<else>><div class="NPCPlayer2 speak">I think I'll keep the stick, it'll come in handy.</div><<set $Stick to true>><</if>>
<<if $sexWolf <10>><span class=money>Acceptance of demonic wolves +1.</span><</if>>
<<if $sexWolf >=10>>\
<<link "<span class=mainbtnr>Continue</span>""WolfPlay1">><</link>>
<</if>>
<<link "<span class=mainbtn>End game</span>""WolfDen">><</link>><img src="images/1/wolfs/den/hunt/1.png" width="864px">
<<cacheaudio "richit" "./audio/richit.mp3">>\
<<audio "richit" volume 0.1 play>>\
<<set $power -=20>>\
<<set $Whunt to true>>\
<<if $sexWolf <30>><<set $sexWolf +=1>><</if>>\
<div class="text">You stand with the demonic wolves, surrounded by the green fields and hills of the first layer. A gentle breeze blows around you, directing the scent of prey straight to the dangerous predators.</div>
<<set _Dream to random(1,2)>>\
<<switch (_Dream) >>\
<<case 1>>\
<div class="text">The demon wolves tracked down the bald boar and gave chase.</div>
<img src="images/1/wolfs/den/hunt/hunt1.png" width="864px">
<div class="text">A moment later, the prey was reached.</div>
<img src="images/1/wolfs/den/hunt/pig.png" width="864px">
<<case 2>>\
<div class="text">The demon wolves tracked down the deer and gave chase.</div>
<img src="images/1/wolfs/den/hunt/hunt2.png" width="864px">
<div class="text">A moment later, the prey was reached.</div>
<img src="images/1/wolfs/den/hunt/2.png" width="864px">
<</switch>>\
<div class="NPCPlayer2 speak">I can't even imagine why I'm here. Even if I had a bow... I still don't know how to shoot it.</div>
<div class="NPCPlayer2 speak">Oh! Artifacts. It was worth it.</div>
<span class=money>Acceptance of demonic wolves +1.</span>
<span class=money>You found 3 artifacts.</span>
<<set $Artifacts +=3>>
<<link "<span class=mainbtn>Finish the hunt</span>""WolfDen">><<audio "richit" volume 0.1 stop>><</link>><<cacheaudio "sex" "./audio/sex.mp3">>\
<<audio "sex" volume 0.1 play>>\
<div class="text">You are very excited.</div>
<div class="NPCPlayer2 speak">While everyone is sleeping, I could do something interesting..</div>
<div class="text">You take the stick you found earlier and start masturbating, inserting it into your pussy.</div>
<img src="images/1/wolfs/den/sleep/mast.png" width="864px">
<div class="NPCPlayer2 speak">Mmmm, ah, so good. You need to be quiet so as not to wake anyone up.</div>
<div class="text">You cum by hand and help with the stick.</div>
<img src="images/1/wolfs/den/sleep/cum.png" width="864px">
<div class="NPCPlayer2 speak">dddddaaaaa... ah, ah, ah... It seems like no one heard...</div>
<<set $Arousal to 2>>\
<<if $power <100>><<link "<span class=mainbtn>Go to sleep</span>""WolfSleep">><<audio "sex" volume 0.1 stop>><</link>><</if>>
<<link "<span class=mainbtn>Leave the cave</span>""WolfDen">><<audio "sex" volume 0.1 stop>><</link>><div class="text">You continue the game until the demon wolf tries to mount you.</div>
<<if $Arousal <7>><<set $Arousal +=1>><</if>>\
<<if $sexWolf <20>><<set $sexWolf +=1>><</if>>\
<<set _Dream to random(1,3)>>\
<<switch (_Dream) >>\
<<case 1>>\
<img src="images/1/wolfs/den/hills/hug1.png" width="864px">
<<case 2>>\
<img src="images/1/wolfs/den/hills/hug2.png" width="864px">
<<case 3>>\
<img src="images/1/wolfs/den/hills/hug3.png" width="864px">
<</switch>>\
<div class="NPCPlayer2 speak">How playful you are. Well, I don't mind playing some more.</div>
<<if $sexWolf >=20>>\
<<link "<span class=mainbtnr>Continue</span>""WolfPlay2">><</link>>
<<else>>\
<div class="text">The demon wolf gets off you and leaves.</div>
<img src="images/1/wolfs/den/hills/away.png" width="864px">
<div class="NPCPlayer2 speak">Eh...</div>
<span class=money>Accepting demon wolves +1.</span>
<</if>>
<<link "<span class=mainbtn>End game</span>""WolfDen">><</link>><div class="text">The Demon Wolf has gained some experience.</div>
<<cacheaudio "sex" "./audio/sex.mp3">>\
<<if $Arousal <7>><<set $Arousal +=1>><</if>>\
<<cacheaudio "lick" "./audio/lick.mp3">>\
<<set _Dream to random(1,5)>>\
<<switch (_Dream) >>\
<<case 1>>\
<div class="NPCPlayer2 speak">Oh, you're finally getting something...</div>
<img src="images/1/wolfs/den/hills/rub1.png" width="864px">
<div class="NPCPlayer2 speak">Yeah, rub against my pussy! Go on!</div>
<<case 2>>\
<div class="NPCPlayer2 speak">Oh, finally you're getting somewhere...</div>
<img src="images/1/wolfs/den/hills/rub2.png" width="864px">
<div class="NPCPlayer2 speak">Yeah, rub against my pussy! Go on!</div>
<<case 3>>\
<div class="NPCPlayer2 speak">Oh, you've chosen a strange position. Oh well, the main thing is that you're getting somewhere...</div>
<img src="images/1/wolfs/den/hills/rub3.png" width="864px">
<div class="NPCPlayer2 speak">Yeah, rub against my ass! Keep going!</div>
<<case 4>>\
<div class="NPCPlayer2 speak">Oh, you're finally getting somewhere...</div>
<img src="images/1/wolfs/den/hills/rub4.png" width="864px">
<div class="NPCPlayer2 speak">Yeah, rub it on my ass! Keep going!</div>
<<case 5>>\
<div class="NPCPlayer2 speak">Oh, you're finally getting somewhere...</div>
<img src="images/1/wolfs/den/hills/rub5.png" width="864px">
<div class="NPCPlayer2 speak">Yeah, rub it on my ass! Go on!</div>
<</switch>>\
<<if $Arousal is 7>>
<<audio "lick" volume 0.5 play>>\
<<audio "sex" volume 0.1 play>>\
<div class="text">You're so horny.</div>
<div class="NPCPlayer2 speak">Ah, I can't take it anymore, give me your dick.</div>
<div class="text">You take the demon wolf's dick and start sucking it.</div>
<img src="images/1/wolfs/den/hills/1.png" width="864px">
<div class="NPCPlayer2 speak">Ompf... smack...</div>
<img src="images/1/wolfs/den/hills/2.png" width="864px">
<div class="text">Your pussy is dripping with juices. This attracts another demon wolf, he comes to you and starts licking it.</div>
<img src="images/1/wolfs/den/hills/3.png" width="864px">
<div class="NPCPlayer2 speak">Ahhh, yes... keep going... smack...</div>
<div class="text">You cum at the same time as the demon wolf, his cum filling your mouth.</div>
<img src="images/1/wolfs/den/hills/4.png" width="864px">
<div class="NPCPlayer2 speak">AAaaaaaamph! Dhhhhhaaaa!</div>
<<set $Arousal to 2>>\
<</if>>
<<if $sexWolf <30>><<set $sexWolf +=1>>\
<span class=money>Acceptance of demonic wolves +1.</span><</if>>
<<link "<span class=mainbtn>End game</span>""WolfDen">><<audio "sex" volume 0.1 stop>><<audio "lick" volume 0.5 stop>><</link>><<if $sexWolf <20>>\
<div class="NPCPlayer2 speak">Mind if I lie down with you?</div>
<div class="text">You lie down next to the demonic wolf, hugging him. You feel much warmer.</div>
<<set _Dream to random(1,2)>>\
<<switch (_Dream) >>\
<<case 1>>\
<img src="images/1/wolfs/den/sleep/sleep1.png" width="864px">
<<case 2>>\
<img src="images/1/wolfs/den/sleep/sleep2.png" width="864px">
<</switch>>\
<<else>>\
<div class="text">You go to sleep, but a moment later a demonic wolf comes up to you and lies down on you..</div>
<<set _Dream to random(1,2)>>\
<<switch (_Dream) >>\
<<case 1>>\
<img src="images/1/wolfs/den/sleep/sleep3.png" width="864px">
<<case 2>>\
<img src="images/1/wolfs/den/sleep/sleep4.png" width="864px">
<</switch>>\
<div class="NPCPlayer2 speak">That's right, it's warmer together.</div>
<</if>>\
<<link "<span class=mainbtn>Sleep</span>""WolfSleep">><</link>><img src="images/1/wolfs/den/wash/5.png" width="864px">
<<cacheaudio "sex" "./audio/sex.mp3">>\
<div class="text">You decided that the demon wolf's penis needed some care, too.</div>
<<set _Dream to random(1,3)>>\
<<if $Arousal <7>><<set $Arousal +=1>><</if>>\
<<switch (_Dream) >>\
<<case 1>>\
<img src="images/1/wolfs/den/wash/hand1.png" width="864px">
<div class="NPCPlayer2 speak">Ah, now you're clean.</div>
<<case 2>>\
<img src="images/1/wolfs/den/wash/hand2.png" width="864px">
<div class="NPCPlayer2 speak">Oh, what good fellows!</div>
<<case 3>>\
<img src="images/1/wolfs/den/wash/hand3.png" width="864px">
<div class="NPCPlayer2 speak">Oh, what good fellows!</div>
<</switch>>\
<<if $Arousal is 7>>
<div class="text">You are very horny.</div>
<div class="NPCPlayer2 speak">I am very dirty... wash me too, be a good boy.</div>
<div class="text">You show your pussy, inviting the demonic wolf to lick it.</div>
<<set _Dream to random(1,3)>>\
<<audio "sex" volume 0.1 play>>\
<<switch (_Dream) >>\
<<case 1>>\
<img src="images/1/wolfs/den/wash/show1.png" width="864px">
<div class="NPCPlayer2 speak">Oh yes, I'm almost clean!</div>
<img src="images/1/wolfs/den/wash/cuni1.png" width="864px">
<<case 2>>\
<img src="images/1/wolfs/den/wash/show2.png" width="864px">
<div class="NPCPlayer2 speak">Oh yes, I'm almost clean!</div>
<img src="images/1/wolfs/den/wash/cuni2.png" width="864px">
<<case 3>>\
<img src="images/1/wolfs/den/wash/show3.png" width="864px">
<div class="NPCPlayer2 speak">Ah, yes, I'm almost clean!</div>
<img src="images/1/wolfs/den/wash/cuni3.png" width="864px">
<</switch>>\
<div class="text">You reach orgasm from the tongue of the demonic wolf.</div>
<img src="images/1/wolfs/den/wash/cum.png" width="864px">
<div class="NPCPlayer2 speak">YES! YES! YESSSSSS!</div>
<<set $Arousal to 2>>\
<</if>>
<<if $sexWolf <30>><<set $sexWolf +=1>>\
<span class=money>Acceptance of demonic wolves +1.</span><</if>>
<<link "<span class=mainbtn>Finish washing</span>""WolfDen">><<audio "vodopad" volume 0.1 stop>><<audio "sex" volume 0.1 stop>><</link>><img src="images/2/leans/1.png" width="864px">
<div class="text">You're making your way through the jungle.</div>
<div class="NPCPlayer2 speak">I think I'm going in the right direction.</div>
<<link "<span class=mainbtn>Take the right path</span>""Plain2">><</link>>
<<link "<span class=mainbtn>Take the left path</span>""Plain0">><</link>>
<img src="images/2/leans/1.png" width="864px">
<div class="text">You're making your way through the jungle.</div>
<div class="NPCPlayer2 speak">I think I'm going in the right direction.</div>
<<link "<span class=mainbtn>Take the right path</span>""Plain0">><</link>>
<<link "<span class=mainbtn>Take the left path</span>""Plain3">><</link>><img src="images/2/leans/1.png" width="864px">
<div class="text">You're making your way through the jungle.</div>
<div class="NPCPlayer2 speak">I should be halfway there by now.</div>
<<link "<span class=mainbtn>Take the right path</span>""Plain4">><</link>>
<<link "<span class=mainbtn>Take the left path</span>""Plain0">><</link>><img src="images/2/leans/1.png" width="864px">
<div class="text">You are making your way through the jungle.</div>
<div class="NPCPlayer2 speak">Just a little bit more</div>
<<link "<span class=mainbtn>Take the right path</span>""Plain5">><</link>>
<<link "<span class=mainbtn>Take the left path</span>""Plain0">><</link>><img src="images/2/leans/1.png" width="864px">
<div class="text">You make your way through the jungle.</div>
<div class="NPCPlayer2 speak">This should be the last fork in the road.</div>
<<link "<span class=mainbtn>Take the right path</span>""PlainF">><<set $Wlake to true>><</link>>
<<link "<span class=mainbtn>Take the left path</span>""Plain0">><</link>><img src="images/2/leans/wrong.png" width="864px">
<<set $power -=20>>\
<div class="text">You are looking for a passage to the reservoir. But you come across a river that blocks your path. Tentacles suddenly appear from all sides and grab you.</div>
<div class="NPCPlayer2 speak">Ah! What's going on?</div>
<<set _Dream to random(1,4)>>\
<<switch (_Dream) >>\
<<case 1>>\
<img src="images/2/leans/2.png" width="864px">
<div class="NPCPlayer2 speak">Mmm, this is actually even nice...</div>
<div class="text">The liana tentacle reaches its limit and begins to fill you with white liquid. You have an orgasm.</div>
<img src="images/2/leans/cum2.png" width="864px">
<<case 2>>\
<img src="images/2/leans/3.png" width="864px">
<div class="NPCPlayer2 speak">Mmm, it's actually even nice...</div>
<div class="text">The liana's tentacle reaches its limit and starts to fill you with white liquid. You have an orgasm.</div>
<img src="images/2/leans/cum3.png" width="864px">
<<case 3>>\
<img src="images/2/leans/4.png" width="864px">
<div class="NPCPlayer2 speak">Mmm, it's actually even nice...</div>
<div class="text">The liana's tentacle reaches its limit and starts to fill you with white liquid. You have an orgasm.</div>
<img src="images/2/leans/cum4.png" width="864px">
<<case 4>>\
<img src="images/2/leans/5.png" width="864px">
<div class="NPCPlayer2 speak">Mmm, it's actually even nice...</div>
<div class="text">The liana's tentacle reaches its limit and starts to fill you with white liquid. You have an orgasm.</div>
<img src="images/2/leans/cum5.png" width="864px">
<</switch>>\
<div class="NPCPlayer2 speak">AAAAah... YEAH! How warm it is inside! aaaah.</div>
<<set $Arousal to 2>>\
<<link "<span class=mainbtn>Come to Yourself</span>""2 Layer">><</link>><img src="images/2/nags/1.png" width="864px">
<div class="text">You reach the meeting place. Ahead of you, you see a huge number of adventurers preparing for battle. You see the fairy queen and approach her.</div>
<div class="NPCqueen anotherSpeak">Here you are, what took you so long, we were waiting only for you.</div>
<div class="NPCPlayer2 speak">Your Highness, please forgive me. It took me a long time to find the right path in the jungle... So many turns...</div>
<div class="NPCqueen anotherSpeak">What turns? You should have just gone straight! Didn't I tell you?</div>
<div class="text">You have discovered a shortcut.</div>
<<link "<span class=mainbtn>Continue</span>""Sea">><</link>><img src="images/2/nags/2.png" width="864px">\
<<cacheaudio "opening" "./audio/opening.mp3">>\
<<audio "opening" volume 0.1 stop>>\
<<cacheaudio "finalbattle" "./audio/finalbattle.mp3">>\
<<audio "finalbattle" volume 0.2 loop play>>\
<div class="text">All the warriors have gathered at the pond, ready to rush into battle.</div>
<div class="NPCqueen anotherSpeak">Well, brave warriors. It's time to move forward! I believe in our victory! Only defeat awaits the enemy!</div>
<div class="NPCqueen anotherSpeak">GOOO ... I want you to take this artifact first, and then join the battle.</div>
<div class="NPCqueen anotherSpeak">We couldn't take it earlier, since the artifact's time is limited, so I'm entrusting it to you now.</div>
<div class="NPCqueen anotherSpeak">Can you handle it?</div>
<div class="NPCPlayer2 speak">Of course, your Highness! I'll quickly get to the artifact and join the battle! Thank you for your trust!</div>
<div class="NPCqueen anotherSpeak">That's great, we'll be waiting for you on the battlefield.</div>
<<link "<span class=mainbtn>Go get the artifact</span>""Sea2">><</link>><img src="images/2/nags/3.png" width="864px">
<<cacheaudio "jungle" "./audio/jungle.mp3">>\
<<audio "jungle" volume 0.1 loop stop>>\
<div class="text">After a long walk west, you find an ancient stone arch.</div>
<div class="NPCPlayer2 speak">This must be the place the fairy queen was talking about.</div>
<div class="NPCPlayer2 speak">Well, no need to linger, let's go.</div>
<div class="text">You lit a torch and entered the cave, little did you know that you were already being watched.</div>
<img src="images/2/nags/4.png" width="864px">
<<link "<span class=mainbtn>Continue</span>""Sea3">><</link>><div class="text">You moved through the cave for an hour until you finally saw a light ahead. Approaching it, a huge hall was located in front of you.</div>
<img src="images/2/nags/5.png" width="864px">
<div class="NPCPlayer2 speak">This place looks familiar, as if I've seen it somewhere...</div>
<div class="NPCPlayer2 speak">The artifact is most likely located somewhere near the statue.</div>
<div class="text">But before you could take a step, someone touches your shoulder. You turn around and see a goblin with a club.</div>
<img src="images/2/nags/6.png" width="864px">
<div class="text">You didn't even have time to understand when the blow to your head was dealt. You fall and lose consciousness.</div>
<div class="NPCgoblin anotherSpeak">Heh heh heh. We dragged her to the lair, for such prey we will definitely get a sea of gold.</div>
<<link "<span class=mainbtn>Continue</span>""Sea4">><</link>><img src="images/2/nags/7.png" width="864px">
<<cacheaudio "finalbattle" "./audio/finalbattle.mp3">>\
<<audio "finalbattle" volume 0.2 loop stop>>\
<<cacheaudio "opening" "./audio/opening.mp3">>\
<<audio "opening" volume 0.1 loop play>>\
<div class="text">You woke up in a small cave on a dirty mattress, your head is splitting.</div>
<div class="NPCPlayer2 speak">Oh my god, my head hurts so much. And I'm naked again...</div>
<div class="NPCPlayer2 speak">Goblins! I remembered... First he showed up, and now I'm here...</div>
<div class="NPCPlayer2 speak">First, I need to look around.</div>
<<link "<span class=mainbtn>Look Around</span>""Sea5">><</link>>
<div class="text">You get up and find a dirty bag..</div>
<div class="NPCPlayer2 speak">Well, you can put it on, at least it will be warmer.</div>
<img src="images/2/nags/8.png" width="864px">
<div class="NPCPlayer2 speak">What else can I find?</div>
<<link "<span class=mainbtn>Look around</span>""Sea6">><</link>><img src="images/2/nags/8.png" width="864px">
<div class="text">You find a narrow passage.</div>
<div class="NPCPlayer2 speak">Well, where does it lead, we need to see.</div>
<div class="text">You slowly squeeze through the passage and move forward until you get to the next room. The picture that comes before your eyes shocks you.</div>
<img src="images/3/1.png" width="864px">
<div class="text">A dead boy and girl are lying on the floor, apparently former adventurers.</div>
<div class="NPCPlayer2 speak">What a horror... They are still very young. They need to be buried.</div>
<div class="text">You take the girl and when you try to lift her up you see a familiar necklace on her neck.</div>
<img class="imge" src="images/1/temple/artif.png" >
<div class="textr">Take me.</div>
<<link "<span class=mainbtnr>Take</span>""Sea7">><</link>><div class="text">You heard <<print $namebro>> come out of his room, making sure your door was open - you quickly lie down and pretend to be asleep.</div>
<img src="images/home/bro/2/1.png" width="864px">
<div class="NPCBro anotherSpeak">OOO! <<print $namedbro>> completely naked and asleep... It's time for the ninja of magic fingers.</div>
<div class="text"><<print $namebro>> Sits down on you and puts his fingers in your pussy, they went in without resistance, since you are already excited.</div>
<<set _Dream to random(1,3)>>\
<<switch (_Dream) >>\
<<case 1>>\
<img src="images/home/bro/2/sleep1.png" width="864px">
<div class="NPCBro anotherSpeak">Now I will use my secret technique, which I learned myself.</div>
<img src="images/home/bro/2/cum1.png" width="864px">
<<case 2>>\
<img src="images/home/bro/2/sleep2.png" width="864px">
<div class="NPCBro anotherSpeak">No harder than with pie.</div>
<img src="images/home/bro/2/cum2.png" width="864px">
<<case 3>>\
<img src="images/home/bro/2/sleep3.png" width="864px">
<div class="NPCBro anotherSpeak">My fingers are pistols will make you cum.</div>
<img src="images/home/bro/2/cum3.png" width="864px">
<</switch>>\
<div class="text">You cum, splashing the entire bed with your juices. You barely managed to keep from making a sound.</div>
<div class="NPCBro anotherSpeak">She didn't even wake up... There are a few more moves to learn.</div>
<<set $Arousal to 2>>\
<div class="text">Your <<print $namebro>> is leaving.</div>
<div class="NPCPlayer2 speak">ah ah ah... Thank goodness he's gone... It was... wonderful.</div>
<<link "<span class=mainbtn>Get Out of Bed</span>""Room">><</link>><img class="imge" src="images/1/temple/artif.png" >
<<set $Arousal to 3>>\
<<set $Corruption to 3>>\
<div class="text">Unable to resist, you gently touched the cold metal and a terrible pain engulfed you inside.</div>
<img class="imge" src="images/1/temple/transformation.gif">
<div class="NPCPlayer3 speak">This pain again!!! AaaaA!!!</div>
<div class="text">You lose consciousness.</div>
<img src="images/2/nags/9.png" width="864px">
<<link "<span class=mainbtn>END OF VERSION 0.2</span>""Sea7">><</link>>